Author Topic: NES games on the PCE  (Read 1636 times)

Arkhan

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Re: NES games on the PCE
« Reply #15 on: December 21, 2008, 09:14:32 AM »
Imagine Simon's quest, with Dracula X visuals/sfx. 

O_O ooooo.

This would be awesome.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: NES games on the PCE
« Reply #16 on: December 22, 2008, 03:37:10 AM »
Well, for my part, I'm trying to be much more realistic about this. Even if CV2 ever gets a PCE port, it'll be running the original engine, and the best we can hope for is expanded palettes for sprites and possibly a revised music engine. I'm perfectly happy imagining the game with a few more colors and dialogue cleanup. But then, I've always been something of a realist at times.
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ParanoiaDragon

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Re: NES games on the PCE
« Reply #17 on: December 22, 2008, 05:44:08 PM »
I love rocket jumps & the like!  Anyhoo, technically, this game could look like Drac X, though, I'm pretty sure all of the sprites would have to remain the same size as the original game.  And on that note, you'll be seeing a remake of CV1 before CV2, as I believe CV1 is easier to hack IIRC.

spenoza

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Re: NES games on the PCE
« Reply #18 on: December 23, 2008, 12:25:07 PM »
Even if it graphically looked like Drac X I think the much lower grade animation would give it away.
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Arkhan

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Re: NES games on the PCE
« Reply #19 on: December 23, 2008, 10:47:44 PM »
lower grade animation?

er?


I'd much rather see a Simons Quest remake than a CV1 remake.  Probably because im sick of everyone goin OMG CASTLEVANIA 1 I LUBS IT ON THE BINTENDO!

>_<

not you guys, just, people in general.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: NES games on the PCE
« Reply #20 on: December 24, 2008, 10:40:29 AM »
I think people are prone to forgetting how clunky the first CV game is compared to the subsequent titles in the series. But that doesn't mean it's a bad game.

And it'd surely be much easier to make prettier sprites than to hack the game to have additional frames of animation. DracX has very nice animation sequences, where CV2 is typical NES low animation sprite game.
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ParanoiaDragon

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Re: NES games on the PCE
« Reply #21 on: December 24, 2008, 02:03:38 PM »
Yeah, I think Tom's looking to add frames of animation, at the least to Simon.  We also talked about making the sprite just a little bigger, not sure if that will work.  As for CV2, all I know is, that both Mega Man 1 & CV1, they are pretty easy to hack compared to other games in the series.  BTW, I believe we're going to be using the Simon sprite from the X68000 Simon, which we agreed is the best looking Simon.

spenoza

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Re: NES games on the PCE
« Reply #22 on: December 24, 2008, 02:10:26 PM »
Gee, do I have a Simon preference? I dunno... I prefer non-Simons. Trevor and Richter are just cooler  ;)
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ParanoiaDragon

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Re: NES games on the PCE
« Reply #23 on: December 26, 2008, 03:23:23 PM »
I like Richter, Julius, & Leon myself, but, since CV1 is Simon, we will use the best looking version of him.

Arkhan

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Re: NES games on the PCE
« Reply #24 on: December 27, 2008, 12:49:33 AM »
I prefer Maria here....

lol.



Screw it.  we hack CV2 and make it Maria's Quest.

:)


[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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albinoMithos

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Re: NES games on the PCE
« Reply #25 on: December 27, 2008, 01:25:07 AM »
wasn't castle II that simon's quest in the west?

That's the one!

Quote
i thought that's the most horrible of all of the castles ever released?? :shock:

You thought wrong. NES Castlevanias in order: 2 > 3 > 1.  [-(

You are a sick sick blue ball of a man, you know that?  (Btw I didn't think it was horrible just not my fav. :oops:)

Keranu

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Re: NES games on the PCE
« Reply #26 on: December 27, 2008, 07:34:59 PM »
Here is the remake Simon sprite design I made for the project awhile back:



The one on the left is from a X6800 game, the one in the middle is the X6800 sprite shruken to the size of the Castlevania NES sprite, and the one on the right is the one I reworked. Haven't worked much at all on this project and in a long time since I was busy with other things, but I hope we'll be able to add extra animation for the reason spenoza mentioned.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

guyjin

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Re: NES games on the PCE
« Reply #27 on: December 28, 2008, 05:23:31 AM »
I dunno... it looks sort of muddy...
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Black Tiger

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Re: NES games on the PCE
« Reply #28 on: December 28, 2008, 06:22:05 AM »
I still can't believe how awesome Keranu was able to make that Simon sprite at NES size. When I first heard about the remake, I didn't think that it could turn out very good if everything had to keep the same proportions, but now I believe that any NES to PCE remake can be brought up to 16-bit quality.
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runinruder

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Re: NES games on the PCE
« Reply #29 on: December 28, 2008, 07:05:04 AM »
I still can't believe how awesome Keranu was able to make that Simon sprite at NES size.

I agree, it looks excellent.  Good job, K. 
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