I was wondering how good the PCFX hardware would be at handling a game like Doom. After all, Doom doesnt use polygons for its graphics, whats the technique it uses called, raytracing?.
I guess we could expect a port comparable to the one on Sega 32X, but with cd audio (i big plus if you have played the 32X version). I say this, because i read somewhere that the 32X port is only using one of its two SH2 processors, and the PCFX cpu is basically as fast as one 32X SH2, and the 32 bit cpus on 32X are slowed down by the 16 bit motorola from the Genesis. Also that version was supposedly rushed to the market. And PCFX has more ram, and better color. Of course i am just talking outta my ass, as i know nothing about coding and about how this 2 consoles compare to each other. But one can dream, righ. I bet the PCFX could deliver an awesome conversion of Doom!
Could someone here with PCFX hardware knowledge comment on this? It would be very interesting.