Author Topic: Games You Wish Were 2 Player Co-op…  (Read 1164 times)

Sparky

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Games You Wish Were 2 Player Co-op…
« on: January 31, 2009, 11:43:49 AM »
yep…games you wish that had a 2 player cooperative option... so many good games & with a co-op option it just might have made it even better… For the TG16, Duo or the PCE i want to know what games you wish had that 2 player option?...

For me hands down it would be Riot Zone and Forgotton Worlds for the DUO, both of these games i dig a lot and a 2plyer option would have been dandy!!! The Genny had a 2 player option for Forgotten , a shame the duo did not :(... also Bonks Adventure would have been a cool 2 player co-op... 2 bonking brothers helping each other out !!! :P

PS: for a Two Player sorta option (mixed play) for Forgotten Worlds (in case you dont know)…
When the title screen reads "Push Run Button," hold down the I and II buttons and press RUN to reveal this option. In the "mix play" mode, Player one controls the main character and Player two controls the "satellite" weapon. Use the I and II buttons to rotate the satellite, and press any direction on the control pad to fire. (got this info from DP)
« Last Edit: January 31, 2009, 11:45:36 AM by Sparky »

spenoza

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Re: Games You Wish Were 2 Player Co-op…
« Reply #1 on: January 31, 2009, 01:57:39 PM »
I like 2PS shooters. Aero Blasters handled 2 players excellently, including all the bullets and missiles on-screen. It also had some neat combo-attacks.  If other TG shooters had allowed for that it would have kicked buttocks.

2PS on Ninja Spirit would also have been cool, even if they would have had to have limited the number of shadows that could be on-screen or follow any one player.
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Necromancer

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Re: Games You Wish Were 2 Player Co-op…
« Reply #2 on: January 31, 2009, 04:13:20 PM »
+1 on Riot Zone, Forgotten Worlds, and Bonk's Adventure (as well as Bonk's Revenge).  I'd add Last Alert, Camp California, Hatris, Implode, and Air Zonk / Super Air Zonk (the second player would control Zonk's friend, starting at the beginning of the level of course).
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ParanoiaDragon

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Re: Games You Wish Were 2 Player Co-op…
« Reply #3 on: January 31, 2009, 05:14:43 PM »
Drop Off, Deep Blue, Magical Dinosaur Tour, Impossamole, Cosmic Fantasy 2, Darkwing Duck, Talespin, JB Harold Murder Club....no seriously.  Bloody Wolf(though, I like how they made the game twice as long compared to the arcade game), Last Lert, Ninja Warriors, Ninja Spirit, Gradius, Gradius 2, Parodius, Liquid Kids, China Warrior, Dragon Spirit, Exile 2, Forgotten Worlds, Hero Tonma, Raiden, Riot Zone, Vigilante, Sidearms, Tiger Road, & probably plenty more.

TR0N

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Re: Games You Wish Were 2 Player Co-op…
« Reply #4 on: January 31, 2009, 05:47:54 PM »
At the most bloody wolf since the arcade version was 2p.I all ways find it weird to take a run'n'gun game and port it without the 2p.

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Keranu

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Re: Games You Wish Were 2 Player Co-op…
« Reply #5 on: January 31, 2009, 06:55:14 PM »
For some reason I keep wanting to say Space Harrier!

Yeah Riot Zone had no excuse for not having two players. J.J. and Jeff would've been sorta cool two players, but I don't think it would've worked out well. I used to be bummed about a lot of Turbo games lacking two (or more) co-op play, but I don't think about it much anymore.

Four player Cadash would've been awesome, in a cheesy sort of way! :mrgreen:
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Press_Run

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Re: Games You Wish Were 2 Player Co-op…
« Reply #6 on: February 01, 2009, 01:05:36 AM »
I wish they added a second port to the Turbo grafx 16 system itself. Find it ironic they add games where two players co-op yet require an additional product (Turbotap) to achieve just that. 

Tatsujin

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Re: Games You Wish Were 2 Player Co-op…
« Reply #7 on: February 01, 2009, 02:25:16 AM »
final fight on sfc/snes

:edith:

no pce game it is :oops:

« Last Edit: February 01, 2009, 02:36:24 AM by Tatsujin »
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lisalover1

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Re: Games You Wish Were 2 Player Co-op…
« Reply #8 on: February 01, 2009, 02:48:47 AM »
At the most bloody wolf since the arcade version was 2p.I all ways find it weird to take a run'n'gun game and port it without the 2p.
Yes, definitely Bloody Wolf. One of the few things I don't like about the Turbo/PCE is the single controller port.

sunteam_paul

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Re: Games You Wish Were 2 Player Co-op…
« Reply #9 on: February 01, 2009, 10:11:14 AM »
Multi-player Ys. One as Adol, one as Dogi :)
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Black Tiger

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Re: Games You Wish Were 2 Player Co-op…
« Reply #10 on: February 01, 2009, 11:48:25 AM »
For some reason I keep wanting to say Space Harrier!

I think that a 2 player co-op Space Harrier could be pretty cool. :) Planet Harriers does it... although with 2 screens.
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Duo_R

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Re: Games You Wish Were 2 Player Co-op…
« Reply #11 on: February 01, 2009, 01:04:13 PM »
I vote this one as the best suggestion yet! Or maybe even be one of the goddesses during some parts of the game.

Also - for multi-player Bonk, Bonk 3 had a 2 player mode. I know I know, not as good as the first two, but the 2 player is what sort of made it different from the other titles.

Multi-player Ys. One as Adol, one as Dogi :)
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Sinistron

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Re: Games You Wish Were 2 Player Co-op…
« Reply #12 on: February 01, 2009, 02:50:55 PM »

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Keranu

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Re: Games You Wish Were 2 Player Co-op…
« Reply #13 on: February 01, 2009, 02:56:45 PM »
Multi-player Ys. One as Adol, one as Dogi :)
I always thought it would've been awesome if Ys IV allowed a second player to control the tag along characters you get in the game. Would kinda be like the Legend of Xanadu games.
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guyjin

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Re: Games You Wish Were 2 Player Co-op…
« Reply #14 on: February 01, 2009, 03:31:40 PM »
R-type! one could control the r-9, the other controls the pod!

in fact, all tg16 shmups should be at least 2 player. Even deep blue; misery loves company.  :twisted:
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