Author Topic: Xymati  (Read 6611 times)

nodtveidt

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Re: Xymati
« Reply #180 on: April 02, 2013, 03:38:37 AM »
Eponasoft is handling the PC Engine port but it has been on standby for awhile now due to other things getting in the way.

KingDrool

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Re: Xymati
« Reply #181 on: April 02, 2013, 04:14:12 AM »
That's great news! Well...other than the standby part. ;)
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Bardoly

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Re: Xymati
« Reply #182 on: April 02, 2013, 07:13:35 AM »
This is the first that I've heard of this.  It looks great!  Hopefully if the 'press run' of Meteor Blaster DX goes through, then some funding could be put into this game.   :pray: :pray: :pray:

esteban

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Re: Xymati
« Reply #183 on: April 02, 2013, 11:04:04 AM »
Eponasoft is handling the PC Engine port but it has been on standby for awhile now due to other things getting in the way.


I'll repeat myself from earlier in the thread: I will gladly wait years to see a PCE port/version.

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roflmao

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Re: Xymati
« Reply #184 on: April 02, 2013, 02:05:21 PM »
I'll repeat myself from earlier in the thread: I will gladly wait years to see a PCE port/version.


It's already been years, so what's a few more?  :D  bt has posted a few teaser videos on his yt page and it's looking great so far!

http://www.youtube.com/user/btgarner/videos?flow=grid&view=0

cjameslv

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Re: Xymati
« Reply #185 on: December 26, 2014, 12:22:44 PM »
Soooooo.....is this game development dead or will this shmup be brought to life?

esteban

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Xymati
« Reply #186 on: December 26, 2014, 05:18:50 PM »
Soooooo.....is this game development dead or will this shmup be brought to life?

bt garner and company were going to finish Xymati as a PC game?

Old_Rover has been busy with Real Life (in addition to MSR, Lucretia, etc.)


The sad thing is that bt garner didn't want to finish it up as a PCE game :(

Thankfully, though, someone will finish the PCE version.

If nobody else does it, I'll do it. sure, it'll be ready in two decades (2034!), but IT WILL HAPPEN.

Or not.
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spenoza

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Re: Xymati
« Reply #187 on: December 28, 2014, 01:26:07 PM »
The PCE dev scene is in a minor lull right now. Devs have other stuff going on right now, though there's some really great under-the-hood stuff occurring. I think there's also stuff here and there that's under the radar. But Xymati can't be finished on the PCE until it's finished on the PC.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

fragmare

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Re: Xymati
« Reply #188 on: December 31, 2014, 11:52:53 AM »
Soooooo.....is this game development dead or will this shmup be brought to life?

It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?  :)

I've been thinking a free-to-download Caravan/Time Attack stage might be a good way to get a good portion of the game engine programmed and give people a taste of what the game will be like... hmm.

Thoughts?

cjameslv

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Re: Xymati
« Reply #189 on: December 31, 2014, 01:09:33 PM »
Soooooo.....is this game development dead or will this shmup be brought to life?

It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?  :)

I've been thinking a free-to-download Caravan/Time Attack stage might be a good way to get a good portion of the game engine programmed and give people a taste of what the game will be like... hmm.

Thoughts?

Now your talking! A 2m time attack would be awesome. I only know graphic design or i'd be willing to help  :cry:

ParanoiaDragon

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Re: Xymati
« Reply #190 on: December 31, 2014, 05:56:43 PM »
Soooooo.....is this game development dead or will this shmup be brought to life?

It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?  :)

I've been thinking a free-to-download Caravan/Time Attack stage might be a good way to get a good portion of the game engine programmed and give people a taste of what the game will be like... hmm.

Thoughts?

That's not a bad idea, I like the sound of that!  Same goes with PC Gunjin(a caravan mode), as I have much more interest in it thanks to the lack of run n' guns on the Turbo.

touko

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Re: Xymati
« Reply #191 on: January 01, 2015, 05:54:44 AM »
Quote
It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?
need a programmer for both or pc-gunjin ??

i'am interested, but i have too many projects :-( ..
We can form a team for this .
« Last Edit: January 01, 2015, 06:16:46 AM by touko »

spenoza

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Re: Xymati
« Reply #192 on: January 01, 2015, 12:26:07 PM »
Two genres the PCE is really weak on are Contra-style run 'n guns and beat 'em ups. Some people say it's weak on fighters, but with the ACD, I don't entirely agree given when fighters starting becoming popular.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

fragmare

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Re: Xymati
« Reply #193 on: January 02, 2015, 04:20:26 AM »
Quote
It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?
need a programmer for both or pc-gunjin ??

i'am interested, but i have too many projects :-( ..
We can form a team for this .

Both.  And everybody seems to have too many projects.  :/


Two genres the PCE is really weak on are Contra-style run 'n guns and beat 'em ups. Some people say it's weak on fighters, but with the ACD, I don't entirely agree given when fighters starting becoming popular.

Agreed.  The PCE/TG-16 basically has zero platforming run-n-guns or X+Y movement beat-em-ups worth a damn.  Ninja Spirit is more or less a 1p run-n-gun with a feudal Japanese theme, and it's an awesome game, but I think people crave a traditional 2p post-apocalyptic run-n-gun, a la Contra.  Riot Zone is mediocre, at best, and Golden Axe for the PCE CD is a joke.  And it's bad joke, at that.

touko

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Re: Xymati
« Reply #194 on: January 04, 2015, 05:44:22 AM »
Quote
Both.  And everybody seems to have too many projects.  :/
Yes it's true :-(,but is not frozen utopia who's supposed to code xymati ???

I suppose Rover is too busy too ..