Author Topic: Xymati  (Read 6658 times)

Necromancer

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Re: Xymati
« Reply #90 on: July 24, 2009, 07:04:10 AM »
Yeah, it's really exciting watching the game take shape; the "snowball" is swelling and rolling pretty fast - I can hardly wait for its completion myself; well, we really CAN'T wait if we're going to make that 2010 deadline!

I won't be holding my breath*, but is that deadline the beginning or end of '10?

* - no offense intended; I realize that when shit happens, real life takes priority.
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esteban

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Re: Xymati
« Reply #91 on: July 24, 2009, 10:22:36 AM »
Wow, thanks Esteban! That could be the compliment ever!

Yeah, it's really exciting watching the game take shape; the "snowball" is swelling and rolling pretty fast - I can hardly wait for its completion myself; well, we really CAN'T wait if we're going to make that 2010 deadline!



The praise is well-deserved.

It's been fun to see this project develop. I don't care when Xymati will released, it will totally be worth it.

:)


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ParanoiaDragon

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Re: Xymati
« Reply #92 on: July 24, 2009, 10:31:20 AM »
Wow, thanks Esteban! That could be the compliment ever!

Yeah, it's really exciting watching the game take shape; the "snowball" is swelling and rolling pretty fast - I can hardly wait for its completion myself; well, we really CAN'T wait if we're going to make that 2010 deadline!









I hear some Blazing Lazers in there :)

Nate

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Re: Xymati
« Reply #93 on: July 24, 2009, 10:54:42 AM »
ParanoiaDragon:
Quote
I hear some Blazing Lazers in there

Yeah, it's an homage. The working title for that song is "Gunhed in the Clouds" - Stage 2 theme, where you're flying over the cityscape at night and then you end up in...space I think?




Arjak

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Re: Xymati
« Reply #94 on: July 24, 2009, 01:35:15 PM »
If I was a video game soundtrack of the opposite sex, I'd make sweet, passionate love to this one. =P~ :clap:
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

Arkhan

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Re: Xymati
« Reply #95 on: July 24, 2009, 03:28:41 PM »
If I was a video game soundtrack of the opposite sex, I'd make sweet, passionate love to this one. =P~ :clap:

id make sweet sexy time if I were the same sex too dude!

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Nate

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Re: Xymati
« Reply #96 on: July 24, 2009, 05:46:16 PM »
Ok, right now the respective compliments of esteban, Arjak, and Arkhan are engaged in a 3-way, "no-holds-barred" nude baby oil wrestling match. I can't pinpoint which one that makes me most glad...I can only say thanks X 1,000,000,000!

And, I think I can also say that I believe that the culmination of efforts by our "rag-tag" band of experts will eventually (most likely sooner than later) yield a title that will truly "make the tapioca fly"! 8)

Sounds nice, but look a little closer. Each team member is a maverick-- a dropout from society.  :)








Nate

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Re: Xymati
« Reply #97 on: August 30, 2010, 02:44:08 PM »
Coming Soon: Full versions of three songs from the Xymati soundtrack available for dl on Bandcamp.com! Two will be free, and one will be "name your price"; they'll be available in most formats as well! Rejoice!  :dance:

-Nate

Arkhan

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Re: Xymati
« Reply #98 on: August 30, 2010, 03:27:08 PM »
Coming Soon: Full versions of three songs from the Xymati soundtrack available for dl on Bandcamp.com! Two will be free, and one will be "name your price"; they'll be available in most formats as well! Rejoice!  :dance:

-Nate

Coming soon, some coded demo-stuff maybe sometime soon ever?
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Nate

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Re: Xymati
« Reply #99 on: August 30, 2010, 03:43:08 PM »
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Coming soon, some coded demo-stuff maybe sometime soon ever?

Not my department, but I've been searching high and low for Fragmare to discuss further movement on the project; seems all we need is a coder - know any?

Arkhan

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Re: Xymati
« Reply #100 on: August 30, 2010, 05:27:47 PM »
Quote
Coming soon, some coded demo-stuff maybe sometime soon ever?

Not my department, but I've been searching high and low for Fragmare to discuss further movement on the project; seems all we need is a coder - know any?

were booked at Aetherbyte.   but theres always BT if hes available, and wondertom, if he, yeah nevermind.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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lord_cack

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Re: Xymati
« Reply #101 on: August 30, 2010, 11:16:18 PM »
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Coming soon, some coded demo-stuff maybe sometime soon ever?

Not my department, but I've been searching high and low for Fragmare to discuss further movement on the project; seems all we need is a coder - know any?

Knowing a coder is the easy part    ](*,) .... kidding  :D
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Nate

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Re: Xymati
« Reply #102 on: August 31, 2010, 03:46:44 PM »
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were booked at Aetherbyte.   but theres always BT if hes available, and wondertom, if he, yeah nevermind.

Oh! Hadn't considered that, but thanks for the sentiment and the "leads"; those two are obviously the ones most would consider to handle a job like this...and PC Gunjin.

But, rest assured I'll likely be consulting you about "pressing" issues when applicable.


Arkhan

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Re: Xymati
« Reply #103 on: September 01, 2010, 08:16:20 AM »
there are no issues with pressing, lol.

If we werent doing what were doing, I already told Fragmare Xymati would be getting worked on
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Nate

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Re: Xymati
« Reply #104 on: September 01, 2010, 07:08:03 PM »
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there are no issues with pressing, lol.

I'll never get tired of hearing that. You know I purchased a Duo couple years back with hopes that I would someday (worry-free) insert a replicated copy of Xymati, PC Gunjin, ??? and, it was finally verified with "Insanity"!  :D

Again, I do appreciate your plausibility in the matter - for the lack of a better "angle"; but, it's apparent that a lot of options will be weighed once the "cards hit the table" as to who will accept the task of doing the "shit work"; and, if by some unknown time you are still available after all resources are exhausted, we might be knocking on your door - perhaps even literally  :P

BTW I'm alarmed at the odd sense of "COI" and even a thin lining of "competitiveness" that lurks in this small community of PCE enthusiasts lately. Have you noticed it?