Author Topic: Observation of Cadash on TG vs Cadash on Genesis  (Read 1928 times)

Keranu

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #15 on: March 22, 2009, 04:28:50 PM »
I've also been fond of the super colorful graphics of the TG Cadash. Has a great atmosphere to it, as well as the music. Feel like playing it now!
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Tatsujin

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #16 on: March 22, 2009, 06:47:52 PM »
wow..in that last battle, the PCE is def. superior to the GEN. also i like how they show the size comparison when the fighter is in the dwarfs village. in the GEN version he looks just the same size as the darfs. oh.. ehrm.. wait.. may be.. those are not dwarfs.. b.. but santa clauses? :shock: :-k
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Arkhan

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #17 on: March 22, 2009, 06:58:37 PM »
Its strange.  Sometimes the genesis screen is better and other times the PCE one is

overall the PCE one has a better experience.  It just plays better for whatever reason
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nat

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #18 on: March 22, 2009, 07:39:41 PM »
In the second round of screens, it looks like the TG version is definitely superior. In the first, the Genesis version is unquestionably better looking. Strange. Except the dwarf village, I think that looks better on the Genesis, mainly because of the trees.

Michael Helgeson

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #19 on: March 22, 2009, 09:59:05 PM »
wow..in that last battle, the PCE is def. superior to the GEN. also i like how they show the size comparison when the fighter is in the dwarfs village. in the GEN version he looks just the same size as the darfs. oh.. ehrm.. wait.. may be.. those are not dwarfs.. b.. but santa clauses? :shock: :-k

Dont you shrink in the TG/PCE port also, in order to be able to enter the buildings? I cant remember for sure, I haven't played to that part since probably 1996. I always liked the Tg port more. It def isnt arcade exact graphically, but it isn't missing out either. Its basically a complete redo visually. For me it was more pleasing to the eye.

ceti alpha

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #20 on: March 23, 2009, 02:05:59 AM »
Yeah, the second round goes to the TG. The lack of colours on the Genesis is really apparent in these comparisons.


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Tom

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #21 on: March 23, 2009, 05:16:08 AM »
I think TG version looks better in both rounds of screen shots. All screen shots overall look better on the TG. There's a few bits I do like in the Genesis one though, like the tree's in the dwarf village - but the houses and characters looks bad. The TG shots all have more unique tiles than its counter parts too.

spenoza

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #22 on: March 23, 2009, 10:04:48 AM »
I am sort of confused as to why the TG version is the way it is. I prefer it overall, but it seems to me they could easily have kept a higher color count and used a less tile-based arrangement. It also seems that some of the differences in the TG version are to reduce sprite counts, which is interesting, because the game never pushes anywhere close to the sprite limit.
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Necromancer

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #23 on: March 23, 2009, 10:22:39 AM »
It def isnt arcade exact graphically, but it isn't missing out either. Its basically a complete redo visually. For me it was more pleasing to the eye.

Exactly.  It isn't an exact graphical port (nor did it try to be), but it certainly captures the great gameplay mechanics.
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TR0N

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #24 on: March 23, 2009, 03:48:21 PM »
It def isnt arcade exact graphically, but it isn't missing out either. Its basically a complete redo visually. For me it was more pleasing to the eye.

Exactly.  It isn't an exact graphical port (nor did it try to be), but it certainly captures the great gameplay mechanics.
Sure is that's what makes the TG16 version great it's play mechanics.Btw some body please make a video to compare the arcade,genesis,tg16.Screen shots that are showen here show the difference but i still like to see a video in action of it.There's been ones for ff2 and ffs on youtube all ready.

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Tom

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #25 on: March 23, 2009, 04:04:29 PM »

 The sprites are shorter on the PCE one, but just as wide or wider than the Genesis port. Which is weird because vertical length doesn't effect flicker. I assume it was to save space (looks like it saves a whole 16x16 sprite) or just a design decision. I mean, the octopus is just as large between the two versions.




 

Duo_R

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #26 on: March 23, 2009, 10:39:39 PM »
nice screenshots! Now one question i have on the game, I found a code for the TG-16 version that says it allows you to actually continue, but I could not get it to work. Does anyone know if this was just bogus?

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When the game ends, and you're brought to the title screen, hold I + II + Down, then press Run


http://www.gamefaqs.com/console/turbo16/code/588919.html

http://www.cheating.co.nz/cheats/22279/TurboGrafx%2016/Cadash.html

Can someone give this a shot?
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Joe Redifer

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #27 on: March 24, 2009, 05:01:18 AM »
Doesn't the Turbo version feature a SAVE function, thus eliminating the need for a continue?

Necromancer

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #28 on: March 24, 2009, 05:14:56 AM »
Can someone give this a shot?

I don't recall ever trying this one, as why would you ever die ( :-" )?  If somebody doesn't beat me to it, I'll try it out tonight and report back.

Doesn't the Turbo version feature a SAVE function, thus eliminating the need for a continue?

No.
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awack

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Re: Observation of Cadash on TG vs Cadash on Genesis
« Reply #29 on: March 24, 2009, 06:44:42 AM »
Quote
Dont you shrink in the TG/PCE port also, in order to be able to enter the buildings?

Yea, you have to enter from the left side to obtain the item that allow you to shrink and enter the buildings.


Oh, if there are any comparisons any body would like to see, hu card, CDrom2, super CD, or arcade card in comparison to snes or genesis/sega CD, let me know, i will try and resize the shots for a more accurate comparison.
« Last Edit: March 24, 2009, 07:07:17 AM by awack »