Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68282 times)

nat

  • Hero Member
  • *****
  • Posts: 7085
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1065 on: December 13, 2009, 09:54:18 AM »
I doubt it, since the backgrounds/scrolling are closer to the arcade in the Duo port. The arcade didn't have parallax.

Joe Redifer

  • Hero Member
  • *****
  • Posts: 8178
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1066 on: December 13, 2009, 10:02:41 AM »
nat is correct, no parallax in the arcade for some reason.


Quote from: awack

PCE(HU)                                                                   GENESIS




LOL!

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1067 on: December 13, 2009, 04:26:37 PM »
:-& I still don't have a 1.0 card so I cant play my CD.




Same here. I want to play this bad boy.

PCE Altered Beast (CD): I was disappointed that the CD version only has Red Book for the ending credit song...

If I didn't know better, the Red Book sounds as if it recorded straight from the arcade board (with beefed up bass on the percussion?)... but the PCE tune seems longer than the arcade song and there seems to be a slight variation in the composition towards the end of the PCE tune.

Can anyone confirm this?



Anyway, I would have loved to hear nice Red Book renditions of the music from Altered Beast.

The other Red Book on PCE Altered Beast consists of the very brief Title Credit tune, stage clear jingle, and a brief track (54 seconds) for a cinema.

« Last Edit: December 13, 2009, 04:38:03 PM by esteban »
  |    | 

Joe Redifer

  • Hero Member
  • *****
  • Posts: 8178
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1068 on: December 13, 2009, 04:58:11 PM »
I don't recall Altered Beast having any Redbook tracks on the disc, but maybe I am wrong, which doesn't happen often.

I was able to get to stage 2 using the System 2.0 card.

esteban

  • Hero Member
  • *****
  • Posts: 24063
« Last Edit: December 15, 2009, 11:44:29 AM by esteban »
  |    | 

blueraven

  • Hero Member
  • *****
  • Posts: 4450
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1070 on: December 13, 2009, 06:23:32 PM »
I was able to get to stage 2 using the System 2.0 card.

Must've been anticlimactic. Stand there and punch the level one boss. Die. Repeat. Twice.

Level 2; Die.  :-s

For the amount of effort required to play this game, there should be a hall of f**king fame.

[Thu 10:04] <Tatsujin> hasd a pasrtty asnd a after pasrty ASDFTERTHE PARTY
[Fri 22:47] <Tatsujin> CLOSE FIGHTING STREET; CLOSE FORU; CLOSE INTERNETZ; CLOSE WORLD; CLOSE UNIVERSUM
--
Arkhan [05:15pm]: ill brbl im going to go make another free game noone plays lolol

Tom

  • Guest
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1071 on: December 13, 2009, 09:59:36 PM »
Both the Hucard and the CD version are difficult from what I remember. The only really bad thing about both ports, is that they really slacked on the background detail. I can see why in the hucard one, but no the CD one - especially since it stops/loads mid level. But great work on the sprites/detail/etc. Though, they do have that issue with sprite overlaying inside of compiling the sprites (like the arms on the zombie, etc) causes some flicker than it normally would have.

ceti alpha

  • Hero Member
  • *****
  • Posts: 3835
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1072 on: December 14, 2009, 01:11:39 AM »
nat is correct, no parallax in the arcade for some reason.


Quote from: awack

PCE(HU)                                                                   GENESIS




LOL!


 :lol: :lol:

"Welcome to your doom!" Fail.



"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1073 on: December 14, 2009, 01:33:39 AM »
yeah that is a huge fail :lol:

if the PCEs gameplay just would have been better, it would heavenly beat everything out of the MD version. not that the MD was a super smooth playable plattformer, but it is lightyears better to controll than the pce version is (huey ahoi). sadly, the PCE sprites looking much better in any possible judging aspects.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

ParanoiaDragon

  • Hero Member
  • *****
  • Posts: 4619
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1074 on: December 14, 2009, 05:57:52 PM »
In regards to Alshark, the Turbo version is much better, it's full screen, the gfx are better(though, still not great), as well as sound fx.  The only thing I really like about the Sega CD version, is that ALL the music is redbook!  Also, the overworld song is slightly better, as it has an opening to the song, whereas the Turbo version just dives straight in.  Oh, & it seems like the Sega CD version has a MUCH higher encounter rate!
« Last Edit: December 14, 2009, 06:02:07 PM by ParanoiaDragon »

rag-time4

  • Hero Member
  • *****
  • Posts: 1773
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1075 on: December 14, 2009, 06:19:28 PM »
I cleared Altered Beast CD, but other than patting myself on the back, I have nothing to add to the conversation about the Altered Beast music.

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1076 on: December 15, 2009, 11:51:24 AM »
I cleared Altered Beast CD, but other than patting myself on the back, I have nothing to add to the conversation about the Altered Beast music.


Here you go, my friends:

http://junk.tg-16.com/audio/Altered_Beast/Track_03.mp3
http://junk.tg-16.com/audio/Altered_Beast/Track_04.mp3
http://junk.tg-16.com/audio/Altered_Beast/Track_05.mp3
http://junk.tg-16.com/audio/Altered_Beast/Track_06.mp3
http://junk.tg-16.com/audio/Altered_Beast/Track_09.mp3


Save track 6, at least, because it is a great tune :)

  |    | 

awack

  • Hero Member
  • *****
  • Posts: 692
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1077 on: December 18, 2009, 04:50:27 PM »
I might be able to do a small Gotzendeiner vs Landstalker in the future.


Master of Monsters, i didn't know there was a MOM for the Genesis until the recent SEGA-16 review.



PCE                                                            GENESIS







Joe Redifer

  • Hero Member
  • *****
  • Posts: 8178
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1078 on: December 18, 2009, 05:41:31 PM »
Neither are easy on the eyes when in the Hex screen.  The battle scenes go to the PCE, however.

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: PCE, SNES and Genesis, screen comparison.
« Reply #1079 on: December 19, 2009, 09:39:32 AM »
Master of Monsters

I can't objectively judge this because my first experiences were with the Genesis version (my brother is even more fantatic than I am about this game), so I love the Genny version to bits.

I also like the Genny music (decent variety, # of tracks)...

A few years ago I picked up the PCE version, really hoping for Red Book (no such luck, only the... title screen (?) music is Red Book, IIRC).

As for the battle scenes, the PCE version looks nice, but it felt disconnected compared to the Genny version.

Neither version, though, provides a really satisfying "battle"... while I love the game, I think it could have been more visceral.

Great game, though, overall.

:)

* P.S. We (I) should re-visit the PCE version to see what it has to offer. I didn't spend much time with it.

 
« Last Edit: December 19, 2009, 09:41:14 AM by esteban »
  |    |