Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68268 times)

nat

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #375 on: April 29, 2009, 02:42:40 PM »
Afterburner looks better on the Duo for the most part, except for the canyon "walls." Those have always bugged the shit out of me with their awful, square black borders.

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #376 on: April 29, 2009, 03:04:36 PM »
For some reason I was under the impression that Outrun on the Genny was much better graphically, but not so much anymore. Though, I do think the car looks better on the Genny. Other than that, it's a toss up. The sky definitely looks better on the PCE in the first couple of screens, but there's definitely more people and media hanging around in the Genny version to check out your fancy action.


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Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #377 on: April 29, 2009, 03:54:46 PM »
For some reason I was under the impression that Outrun on the Genny was much better graphically, 

wrong.

the pce outrun has much more faithful graphics, but in the other hand it's missing some things the genny has. e.g. the truck, the beach with the surfer in level 1. also the splitting street looks awfull in the pce port.

an same as for after burner, the pce out run runs smoother.
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Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #378 on: April 29, 2009, 06:09:10 PM »
How about a comparison of Bonk 1 to BC Kid?

ParanoiaDragon

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #379 on: April 29, 2009, 06:17:13 PM »
I recently went thru the whole game of BC Kid via Youtube, & while in some respects(mainly the sky) it looks better, I recall some things being puzzling, mainly the fact that they used King Drool from Bonk 2(which is smaller),  & there's no crown on his head, but then when you beat the game, a crown appears floating around off of Drool's head, very strange.

Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #380 on: April 29, 2009, 06:48:50 PM »
I recently went thru the whole game of BC Kid via Youtube, & while in some respects(mainly the sky) it looks better, I recall some things being puzzling, mainly the fact that they used King Drool from Bonk 2(which is smaller),  & there's no crown on his head, but then when you beat the game, a crown appears floating around off of Drool's head, very strange.

 I think some of the tiles have less colors too. I noticed this from a couple of screen shots.

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #381 on: April 30, 2009, 03:42:56 AM »
Quote
How about a comparison of Bonk 1 to BC Kid?

Ill see if i can find an Amiga emulator and bc kid rom. is there anything else you would like to see, maybe snes/genesis comparison?






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« Last Edit: May 01, 2009, 09:04:37 AM by awack »

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #382 on: April 30, 2009, 04:11:19 AM »
Valis III on the PCE/TG is valistly...groooaannn...better than the MD/Genny port.


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Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #383 on: April 30, 2009, 04:26:47 AM »
Hard to pick a winner in the Godzilla comparison based on visuals alone, as they both look pretty dang good.  If I'm not mistaken, the SNES version lacks quite a few of the monsters in the PCE version, so it fails on variety (though the 'wrath' attacks are pretty cool).
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #384 on: April 30, 2009, 05:00:32 AM »
Yea, lots of  monsters you can unlock depending on your score, i unlocked all of them and are in the shots above, i didn't include shots from every level though.

A cool feature in the duo version is that depending on the time period a fight took place there will be a matching Godzilla sprite. The shots below show the different sprites.







Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #385 on: April 30, 2009, 05:14:06 AM »
Yea, lots of  monsters you can unlock depending on your score, i unlocked all of them and are in the shots above, i didn't include shots from every level though.

A cool feature in the duo version is that depending on the time period a fight took place there will be a matching Godzilla sprite. The shots below show the different sprites.

I take it you played the PCE version, eh?  I don't think the sprite changes in the US version and you'd have to kick some serious ass to get your score high enough to unlock everyone.
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #386 on: April 30, 2009, 05:27:58 AM »
I played the US version, i have learned a way to get a high score, i just grab and bite but you have to practice and i still cant always unlock all of them..so i used save states when i was taking these shots.

Oh, i forgot, if you right click the Godzilla sprites and then click properties, it will tell you the year that sprite represents, they range from 1955 to 1992.
« Last Edit: April 30, 2009, 05:41:44 AM by awack »

Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #387 on: April 30, 2009, 08:29:44 AM »
Valis III on the PCE/TG is valistly...groooaannn...better than the MD/Genny port.

I couldn't disagree more.  The PCE is a little sharper with some extra details here and there, but vastly?  I know the Genesis version plays much better than the PCE version.

Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #388 on: April 30, 2009, 09:05:37 AM »
I played the US version, i have learned a way to get a high score, i just grab and bite but you have to practice and i still cant always unlock all of them..so i used save states when i was taking these shots.

I'll have to try that; thanks for the tip.  I can usually beat about two thirds of the monsters within twenty seconds without taking any damage and can defeat the rest almost as quickly and with more than half of my energy remaining, yet I've never had a score high enough to unlock the last two monsters.  :cry:
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Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #389 on: April 30, 2009, 10:14:41 AM »
Those Valis III shots don't show many of the strengths of the Genesis version, parallax aside. I know that the boss at the top of that tower looks cool on Genesis and lame on Turbo-CD. The Genesis version also has much better voice acting.
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