Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68402 times)

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #540 on: May 26, 2009, 02:18:38 AM »
The SNES version seems to have only had additional colours added to the NES port, while the PCE version looks to have been completely overhauled, yet in keeping with the original.

I threw on the arcade version of Ninja Gaiden the other day, and man, it doesn't play well at all. I haven't played the PCE NG, but I can only assume it's better than the arcade.


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Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #541 on: May 26, 2009, 08:44:15 AM »
Here are the Ninja Gaiden shots all matched up-

                     PCE                                                         SNES                                                        NES
















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sunteam_paul

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #542 on: May 26, 2009, 09:41:14 AM »
Congrats on the minimum effort they put into the SNES one.
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Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #543 on: May 26, 2009, 10:53:32 AM »
Quote
Does the PCE version scroll choppy?

The screen scrolls normal, but sections of the bgs that scroll independantly using animated tiles look choppy. I don't know if it's bad timing, syncing, staggering or what, but it's more of a negative distraction than an improvement.

Many people see the PCE version, some even posting videos on youtube and say that it's basically identical to the NES version, except that it has a little bit more color and some scrolling in the bgs. The SNES version is closer to what many dismiss the PCE graphics as.

Congrats on the minimum effort they put into the SNES one.

At least they included all three games. :wink:

I forget, how was the music in the SNES collection?
« Last Edit: May 26, 2009, 10:58:21 AM by Black Tiger »
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Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #544 on: May 26, 2009, 11:33:32 AM »
They redid the music completely.

ccovell

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #545 on: May 26, 2009, 02:31:44 PM »
But the SNES music is still pretty shitty.  A very, very minimal effort from Tecmo.

Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #546 on: May 26, 2009, 02:48:35 PM »
Yeah, the new musics on the SNES trilogy cart is total shit. It pissed me off. a$$holes!

guyjin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #547 on: May 26, 2009, 11:27:29 PM »
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blueraven

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #548 on: May 27, 2009, 07:28:51 AM »
Wow. The PCE version is incredibly badass.  =P~

And agreed; the trilogy SNES game has horrible music. I amazed it sells for as much as it does on eBay.
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ParanoiaDragon

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #549 on: June 26, 2009, 08:12:47 PM »
You should do a comparison between Bonk 3 & Super Bonk, alot of area's have similar gfx, but, he colors are darker on Super Bonk.

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #550 on: June 28, 2009, 02:16:32 AM »



Could have done a better job of matching the shots up but i got tired of playing.
Th e 4th picture down is inside a stomach.



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Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #551 on: June 28, 2009, 03:26:21 AM »
the sfc genjin looks so pale. no good. so no good.
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Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #552 on: June 28, 2009, 06:20:25 AM »
I didn't realize that Super Bonk's giant Bonk was so tiny. Does the game support 2 player play? Aside from the size, I don't like how he was redrawn.

I've always wanted a Turbo Bonk with a fully shaded sprite, which Super Bonk actually does. But the colors make him look so gross. I also hoped with each Turbo sequal, that the bgs would have more shading, but for the most part the didn't make it work very well in Super Bonk. If ever there was a Turbo series that looks best in vibrant colors, it's Bonk.
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #553 on: June 28, 2009, 07:29:44 AM »
Quote
I didn't realize that Super Bonk's giant Bonk was so tiny. Does the game support 2 player play? Aside from the size, I don't like how he was redrawn.

I'm pretty sure its only one player, i didn't see a two player option. Not only is the sprite larger as you can see but  it also has more frames for the walking animation.


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Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #554 on: June 28, 2009, 09:37:26 AM »
That's a cool comparison. I'm guessing that screenshot-wise, a side-by-side of the arcade versions would be pretty similar.


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