Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 67953 times)

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #105 on: April 05, 2009, 05:41:32 AM »
anyway you need to see those games in motion, and there the pce is far superior. imo from the gameplay point of view, the pce even surpases the arcade.
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ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #106 on: April 05, 2009, 06:31:31 AM »
anyway you need to see those games in motion, and there the pce is far superior. imo from the gameplay point of view, the pce even surpases the arcade.

I agree that the PCE port of Raiden surpasses the Genny and SNES ports, but I don't know about the arcade. The arcade version has tate, which is a huge thing for me, and the sound effects are much better. Plus, there is the two player co-op in the arcade. That being said, the PCE Raiden is the closest to the arcade I've ever played (I haven't played the PS1 port).


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Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #107 on: April 05, 2009, 07:00:42 AM »
We need the Genesis pics up there!

esteban

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #108 on: April 05, 2009, 09:10:37 AM »
PCE Raiden mightily crushes SNES and Genny ports. Easily.

Those folks just did a fantastic job porting Raiden to PCE.

But, I digress, let's get back to comparing the screenshots...

I am annoyed that the otherwise superior PCE World Heroes stages are marred by some silly desire to slap an ugly "WH" in spots (i.e. on the tent).

« Last Edit: April 05, 2009, 09:12:41 AM by esteban »
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nat

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #109 on: April 05, 2009, 09:30:26 AM »
I think the Turbo version of Raiden wins in a landslide, based purely on the merits in the screenshots. The SNES version may technically have a higher color count, but the Turbo version uses better and more varied colors, if that makes any sense. See the second set of pics for a great example of this. In the SNES shot the tank or whatever the hell it is is the same color as the tracks whereas the Turbo uses unique coloring. See again the buildings in the 5th set. Etc.

Keranu

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #110 on: April 05, 2009, 09:50:20 AM »
The Raiden comparison is yet another very interesting comparison because of the color differences between the two systems. I tempted to say that the more drab and washed out colors of the SNES version are more fitting here (one noticeable thing to point out is the street in the fifth screenshot, where light off shades of pink and green are used in the PCE version instead). Sometimes the vibrantness of the PCE versions looks cooler though, like the eigth and ninth screenshots.
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Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #111 on: April 05, 2009, 10:55:42 AM »
The Raiden comparison is yet another very interesting comparison because of the color differences between the two systems. I tempted to say that the more drab and washed out colors of the SNES version are more fitting here (one noticeable thing to point out is the street in the fifth screenshot, where light off shades of pink and green are used in the PCE version instead). Sometimes the vibrantness of the PCE versions looks cooler though, like the eigth and ninth screenshots.

You mean as opposed to the paler pink and green used in the SNES version. :wink: That's one aspect I agree with, although I'm guessing that the colors look better on real hardware (similar pale shades were available on PCE, it makes no sense for them to use neon shades).

To me pretty much all the PCE shots look better, vibrancy aside just because of the general coloring. The SNES version was colored like a poorly done Genesis game, where much of the detail and objects disappear within similar shades of the same color. Like the crashed ship at the top right corner of the second shot and the tank stuff Nat mentioned. The 8th SNES screen could be a Gameboy screen shot run through a Super Gameboy.

Even the shot you mentioned still looks better on PCE because 90% of the screen of the SNES version is grayish green/greenish gray. From the screen shots given, it looks like the entire SNES version is colored with strictly greyish shades of pale green and brown with grays inbetween(even the water). The red player ship actually stands out in every shot as being pretty much the only thing not gray, green or brown other than tiny highlights on random objects.

Now I'm curious to see how the arcade was colored. I'm also guessing that the Genesis version has to look better overall than the SNES version, unless it's a terrible port.
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #112 on: April 05, 2009, 11:52:24 AM »
PCE left, SNES right GENESIS bottom.



                               


                               


                               

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #113 on: April 05, 2009, 11:56:49 AM »
1st Place: PCE
2nd Place: SNES
3rd Place: Genesis

Edit: I just noticed that the SNES port doesn't have the green thrusters, just a lame white. FAIL! That's almost enough to disqualify it from the competition.  [-X
« Last Edit: April 05, 2009, 11:59:50 AM by ceti alpha »


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spenoza

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #114 on: April 05, 2009, 01:56:23 PM »
The Arcade version has lots of shades of beige, green, and brown. It's all about the shading and the detail, and the animated details, in the Arcade version.
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Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #115 on: April 05, 2009, 02:30:19 PM »
The Genesis version looks like a sloppy port of the SNES version. I just checked out screen shots and video of the arcade version and from what I saw it looks like the coloring is most like the PCE version, with subtler shades like the SNES version. I don't know why the SNES developer decided to change colors for the worse while still keeping a high number onscreen.

Are any of the details missing from the HuCard version? Does the CD version use sampled sfx?
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #116 on: April 05, 2009, 02:40:02 PM »
Quote
Are any of the details missing from the HuCard version? Does the CD version use sampled sfx?

I don't think there are any missing details, the sound fx have been changed in the cd version and they sound great, different sfx for ground, air and bomb explosions and other sounds as well.

Quote
animated details

This is were the pc engine shines the most, with the genesis coming in second.

« Last Edit: April 05, 2009, 02:42:19 PM by awack »

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #117 on: April 05, 2009, 03:31:14 PM »
The Genesis version looks like a sloppy port of the SNES version.

yeah..they just reduced the color to its possible minimum. but as a return, they increased the enemy and bullets on screen on the MD side.

anyway, the pce combines that all together and is still more arcade accurate.
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PCE Games coundown: 690/737 (47 to go or 93.6% clear)
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Keranu

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #118 on: April 05, 2009, 04:11:14 PM »
The water in the Genesis screenshot is a joke.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #119 on: April 06, 2009, 03:17:08 AM »
The water in the Genesis screenshot is a joke.

Agreed. It's the weak sauce.


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