Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68007 times)

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #165 on: April 07, 2009, 06:09:41 PM »
i like the warm FM bass/sphere which the MD is using for most of the themes. it just fits the best for daimakaimura BGM. the sgfx BGM sounds a little bit deformed sometimes.
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #166 on: April 07, 2009, 11:12:24 PM »
Knocking out the Capcom games, Chiki Chiki boy, Ghouls & Ghost, Strider and now Forgotten Worlds, then there is Street Fighter 2, which i might do but if you want to see a really good comparison of that, just visit Black Tigers site.

                  pce                                                    genesis




















« Last Edit: April 07, 2009, 11:41:43 PM by awack »

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #167 on: April 07, 2009, 11:50:59 PM »
and here we go again. it's already decided so clearly :lol:
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #168 on: April 08, 2009, 01:39:20 AM »
and here we go again. it's already decided so clearly :lol:

haha. Yeah, I didn't actually realize it was so glaringly obvious.  :lol:

The only thing going against the PCE is that it doesn't have 2 player co-op. But man, it's not a slight variation. The PCE is above and beyond the Genny on this one.


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Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #169 on: April 08, 2009, 02:48:35 AM »



www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #170 on: April 08, 2009, 02:53:37 AM »
hahaha. Tats laughs at what Genesis does.  :lol:


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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #171 on: April 08, 2009, 03:26:03 AM »
AERO BLASTERS.

                pce                                                genesis













ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #172 on: April 08, 2009, 03:40:31 AM »
Very close here.

I prefer the PCE in the first screen comparison. The city in the distance really adds a nice dimension.

Basically the only screen shots where I prefer the Genny is the 2nd and 4th. The last boss screen shot is a toss up too. All others go to the PCE.

The Genny port should be disqualified for the random anime characters placed between each level. hehe


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Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #173 on: April 08, 2009, 07:34:08 AM »
Here's what GameFan had to say about Forgotten Worlds (from issue 2):

The actual review:


The full page spread

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #174 on: April 08, 2009, 07:42:20 AM »
Wow. GameFan really were scroll fanatics.

SCROLL or DIE!!

Seriously though, those constant terrible reviews for the PCE/TG drove me absolutely crazy bitd.  :x
« Last Edit: April 08, 2009, 08:04:42 AM by ceti alpha »


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Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #175 on: April 08, 2009, 07:56:36 AM »
 You can see that they just directly used the tiles from the arcade version. The aspect ratio between the CPS1 res (another other arcade systems with similar res) is really close, if not exactly, identical to the PCE's mid res mode. Guess they figured it was easier just transplant the tiles over (makes it so you don't have to re-write the X/Y position logic).

<- PCE
<- Arcade with PCE pal
<- Arcade with original pal

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #176 on: April 08, 2009, 08:06:02 AM »
Man, that gamefan article is great, its not all that bad of a mag really, i have a few of em, in one of the grave yard articles the reviewer says about grandzort (still the best action game ever released on a nec system) the year was 1993.

They would state that line scrolling floors were essential for a good fighter and gave flash hiders for the pce the 2nd best fighter ever behind street fighter 2( the main reviewer e-storm) the year DEC 93/Jan 94.

You know they loved super air zonk :D


I had no idea they used the exact same tiles in that part, i thought they were slightly different.
« Last Edit: April 08, 2009, 08:15:30 AM by awack »

guyjin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #177 on: April 08, 2009, 08:34:11 AM »
I agree that the PCE version is better graphically, but a lot of it looks.. greyed out. it's most noticable in PCE pics 2, 3, 14, and 16 thru 18.
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Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #178 on: April 08, 2009, 08:36:00 AM »
Here's what GameFan had to say about Forgotten Worlds (from issue 2):

'Genesis version came closer' to being arcade perfect.  Only if you don't look at the backgrounds and sprites, ya bunch of worthless meat sacks.  ](*,)
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #179 on: April 08, 2009, 08:54:44 AM »
I just checked out game pro's Forgotten Worlds review and it was the total opposite, calling the genesis version forgettable and the pce graphically spectacular.. i just dont know who to believe.
« Last Edit: April 08, 2009, 08:56:22 AM by awack »