Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68445 times)

Arkhan

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #555 on: June 28, 2009, 12:40:36 PM »
alot of SNES games use drab colors.  I donno why.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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ParanoiaDragon

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #556 on: June 29, 2009, 06:16:11 PM »
I didn't realize that Super Bonk's giant Bonk was so tiny. Does the game support 2 player play? Aside from the size, I don't like how he was redrawn.

I've always wanted a Turbo Bonk with a fully shaded sprite, which Super Bonk actually does. But the colors make him look so gross. I also hoped with each Turbo sequal, that the bgs would have more shading, but for the most part the didn't make it work very well in Super Bonk. If ever there was a Turbo series that looks best in vibrant colors, it's Bonk.

It's one player, though, if the game were on the Turbo, there are probably some things Super Bonk couldn't do if it had the Bonk 3 giant sprite.  One thing you can do later in the game, is play against all the bosses, & you can be tiny, normal, or huge.  Either way, I "might" be working on a Turbo version of that game, at the very least, I'm going to redo the music to give it more of a Bonk sound, but the colors will be brighter, & the spin.....FASTER! :D

Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #557 on: June 30, 2009, 12:47:15 PM »
Maybe Hudson and/or RED weren't involved in the development of Super Bonk or something, but it's crazy how small the "big" Bonk is compared to Bonk 3, especially considering that the PCE game tosses around two of them at the same time.



It could be argued that it was to enhance the gameplay, but neither game seemed to have anything good for the giant Bonks to do and the 2 player option is still missing. I think that Bonk 3 on it's own is a good example of the PCE's sprite pushing power, but Super Bonk makes it look even more impressive. 8)
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #558 on: July 05, 2009, 06:41:50 AM »
keeping it simple, one shot of the main board and one of a bonus level.

pce                                               genesis


guyjin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #559 on: July 05, 2009, 08:43:47 AM »
The woman's face looks better in the Genny version, and the dragon might too, but I cant tell because the background in the bonus stage looks like it's glitched - like when a NES game is sort of working but not really. WTF!  [-(
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Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #560 on: July 05, 2009, 09:07:44 AM »
The Genesis version is a bit too contrasty for me, but some things look better like many of the bonus stages.

Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #561 on: July 05, 2009, 01:30:37 PM »
keeping it simple, one shot of the main board and one of a bonus level.

pce                                               genesis




 You're PCE pics look out of wack. Or is that because the chick's head is flashing?

 Here's some I had on the hard drive:



 Also:
<-alternates between the Genesis and TG16 version.

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #562 on: July 05, 2009, 02:35:42 PM »
Yea, her head is flashing, i kept that screenshot because i think it shows allot of detail.


Let me ask every one something, which screen below do you think looks better? one is from Magicengine, the other is from Ootake, both are set to default settings.


Magicengine                                    Ootake





 

Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #563 on: July 05, 2009, 06:41:47 PM »
That GIF is similar to one I created years and years ago:


Black Tiger

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #564 on: July 06, 2009, 12:39:37 PM »
Magicengine                                    Ootake



The Ootake screen looks better on my crt monitor.
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nat

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #565 on: July 06, 2009, 01:12:33 PM »
They both look identical to me.

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #566 on: July 06, 2009, 01:19:54 PM »
yeah..on a TFT, no markable difference can be seen. probably on a crt it's a different story.
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spenoza

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #567 on: July 07, 2009, 02:33:05 AM »
It looks a little different on my TFT. The Ootake screenshot is a little brighter. The colors are a tad more pronounced.
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Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #568 on: July 07, 2009, 02:33:52 AM »
The Ootake pic is noticeably more vibrant on both my CRT and LCD monitors.
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #569 on: July 07, 2009, 03:57:48 AM »
Cool, i wanted to know which one people preferred more, i also think Ootake looks better, less saturated and brighter on default, its closer to my console + TV set up.