Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68549 times)

Arkhan

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #735 on: September 21, 2009, 06:57:22 AM »
Time Ball and Xevious don't really look any better than a good NES game.

Xevious doesn't even count as a game.  Its torture on a HuCard.

The PCE one does look better than the NES one though >_>
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #736 on: September 21, 2009, 08:24:45 AM »
6502 based variant doesnt mean its an exact replica...  #-o

 Yeah. 30 new instructions and 14 new addressing mode for existing instructions. Not to mention DMA type instructions, new RMW mode to replace Acc, and 8 processor memory mapping registers, etc. Clone usually implies a close copy of, in almost all context usage. The HuC6280 is most definitely not a 6502 clone.

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #737 on: September 21, 2009, 08:42:46 AM »
Hey shubibiman, i thought it was pretty odd that guyome compared bonks adventure to Donkey Kong Country 2, but at any rate, the DKC 2 screenshot that he used is distorted with way, way more in it than there should be.


guyomes comparison shots




the way the shot should look, it still looks great but you can tell that there isn't as much gradiation in the colors/not as blurry. A shot of shadowgate for a better comparison.

SignOfZeta

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #738 on: September 21, 2009, 10:07:31 AM »
Quote from: Arkhan
What I wonder is, is there a PCE game with graphics that are worse than an NES game?  Even the first year PCE games look nice and smooth to me...

Are you asking if there is any NES game that looks better than any PCE game? This is largely a matter of personal taste, and I'm no fan of the NES, but I would say yes, for sure. Recca and Mighty Final Fight look better than Circus Lido or [instert random puzzle thing]. There are several RPGs or digital comics on PCE that don't look as good as Jesus or Dragon Quest IV. Megaman (any of them) looks way better than Energy.

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #739 on: September 21, 2009, 10:11:02 AM »
Time Ball and Xevious don't really look any better than a good NES game.

Xevious doesn't even count as a game.  Its torture on a HuCard.

The PCE one does look better than the NES one though >_>


The NES port of Xevious is quite good, though still missing some details. Keep in mind we're talking about a game from 1982. Actually, the PCE port is the first port of Xevious that is virtually identical to the arcade, minus the high res/arcade mode.  :x The Fardraut Saga sequel that's included on the HuCard does have some graphical detail improvements, but it's generally the same visually. If you want to talk about absolutely horrendous ports of Xevious, just look to the 7800 or the C64. Xevious: Arrangement for the Arcade/PS1 could have been translated nicely for the PCE, especially with CD music. 


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SignOfZeta

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #740 on: September 21, 2009, 10:32:54 AM »
The lesson to be learned here is that any version of Xevious is pretty much torture, including the arcade. The PCE can only do so much. :)

Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #741 on: September 21, 2009, 10:34:55 AM »



Can you run this through the PCE-ifier utility that changes pics to 'legal' PCE colors?  SNES games are usually very nicely colored (no argument there), but I doubt that this particular pic would lose much in the translation.

The lesson to be learned here is that any version of Xevious is pretty much torture, including the arcade. The PCE can only do so much. :)


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ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #742 on: September 21, 2009, 10:59:19 AM »
The lesson to be learned here is that any version of Xevious is pretty much torture, including the arcade. The PCE can only do so much. :)

haha. I respectfully disagree.  :P

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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #743 on: September 21, 2009, 12:38:10 PM »
Quote
Can you run this through the PCE-ifier utility that changes pics to 'legal' PCE colors?  SNES games are usually very nicely colored (no argument there), but I doubt that this particular pic would lose much in the translation.
I think it would be difficult, DKC used debabelizing, i think that means starting with millions of colors for a screen and using this method(using a computer) you would subtract colors until down to between 70 and 180 which is what DKC I has...so the end result should be that it looks like there are more colors than there actually are.

Ive never played DKC2(only DKC1) but it appears that there is a lot transparent layering in that DKC2 shot, but i think some one who spent enough time with it could do a nice pce screenshot version.
« Last Edit: September 21, 2009, 01:09:43 PM by awack »

Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #744 on: September 21, 2009, 01:05:38 PM »
Does anyone know of a decent color-counting method or plug-in for Photoshop?  The old Telegraphics CountColor Plug-In is much too ancient to work with CS4.

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #745 on: September 21, 2009, 01:08:44 PM »
Daisenpuu.

There is a Daisenpuu for the pce cd as well, if there is any difference in that one, ill post some shots.


pce                                               genesis





Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #746 on: September 21, 2009, 01:29:44 PM »
What game is this in English?

Genesis one looks better.

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #747 on: September 21, 2009, 01:31:30 PM »
Twin Hawk for the genesis.

Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #748 on: September 21, 2009, 01:37:56 PM »



Can you run this through the PCE-ifier utility that changes pics to 'legal' PCE colors?  SNES games are usually very nicely colored (no argument there), but I doubt that this particular pic would lose much in the translation.


<- full noise dithering
<- full pattern dithering
<- 33% diffusion dithering
<- no dithering. Straight conversion

 Ignore the dithering on the sprites in the first 3 pics. They convert directly to PCE's palette since all the sprites in DKC are 15 colors. The thing you don't see in that pic, is that the foreground scroll of 'honey' dripping down - is transparent. In motion, it looks a different obviously.

Quote
What game is this in English?

Genesis one looks better.


 No way. Not that the game looks spectacular, but the PCE as more detail in colors.
« Last Edit: September 21, 2009, 01:40:12 PM by Tom »

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #749 on: September 21, 2009, 01:59:35 PM »
That looks great, the one thing i had doubts about were the transparencies, but thats the best part in your conversion....you had to have hand picked those colors(transparent honey)....good job.