the rest are from various internets-
I had looked before and could not find any good neo geo screens with characters like those, i did find a a lot of background screens though.
Looking at the BG graphics, sprite size, playing the pce and original on a TV, i cant tell any difference in sprite size and animation. Taking all that into account, i wonder how a ACD street fighter II port would be like.
I blacked out top of the arcade screens.
pce arcade
OK, some animation time.
Obviously there are many more frame in the pce port, but if you look closer you will notice that its even worse, if you look at the snes walk frames you can see that two of the frames are also used in the weak and strong kicks, other frames are used for other actions like punch and such, so the total number of unique frames are far, far higher in the pce port, there miles apart.
pce walk snes walk
pce jump
snes jump
pce weak kick
snes weak kick
pce strong kick
snes strong kick
intro animation missing from snes game.
pce