Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68512 times)

Arkhan

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #765 on: September 23, 2009, 09:48:56 PM »
Is there some kind of contract that developers must sign that says all home fighting games MUST be letterboxed?

It was a clever ploy by the future manufacturers of widescreen TVs. And it worked.

lol did you see the wide screen MVC2 ?  its the funniest piece of crap ever.

they widescreened it but kept the actual game boundaries there, so the "edge" of screen is like, 6" from the edge.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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sunteam_paul

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #766 on: September 24, 2009, 12:42:03 AM »
Is there some kind of contract that developers must sign that says all home fighting games MUST be letterboxed?

It was a clever ploy by the future manufacturers of widescreen TVs. And it worked.

lol did you see the wide screen MVC2 ?  its the funniest piece of crap ever.

they widescreened it but kept the actual game boundaries there, so the "edge" of screen is like, 6" from the edge.

That would suck on a 12" TV
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Arkhan

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #767 on: September 24, 2009, 08:05:42 AM »
Is there some kind of contract that developers must sign that says all home fighting games MUST be letterboxed?

It was a clever ploy by the future manufacturers of widescreen TVs. And it worked.

lol did you see the wide screen MVC2 ?  its the funniest piece of crap ever.

they widescreened it but kept the actual game boundaries there, so the "edge" of screen is like, 6" from the edge.

That would suck on a 12" TV

eh, it sucks on any tv, even pre-widescreend :)

MVC 1 is where its at!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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SignOfZeta

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #768 on: September 24, 2009, 08:23:18 AM »
Quote from: Arkhan
lol did you see the wide screen MVC2 ?  its the funniest piece of crap ever.

they widescreened it but kept the actual game boundaries there, so the "edge" of screen is like, 6" from the edge.


Well, the original game was full screen 4:3.  Changing the usable dimensions of the screen would alter gameplay considerably. For example, in a 16:9 playing field some characters with good projectiles would be completely unapproachable from full screen distance if a "full screen" became %30 wider.

Arkhan

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #769 on: September 24, 2009, 09:51:25 AM »
Quote from: Arkhan
lol did you see the wide screen MVC2 ?  its the funniest piece of crap ever.

they widescreened it but kept the actual game boundaries there, so the "edge" of screen is like, 6" from the edge.


Well, the original game was full screen 4:3.  Changing the usable dimensions of the screen would alter gameplay considerably. For example, in a 16:9 playing field some characters with good projectiles would be completely unapproachable from full screen distance if a "full screen" became %30 wider.

right.  They should have just trimmed the ends with black borders for wide screen.   It really looks tacky the way they did it.    The graphics for portraits, etc. are aligned weird now, and it just looks awkward.   When you're used to being able to run to the screen edge, but you're stopped by an invisible wall, it sucks. :)

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #770 on: September 24, 2009, 02:21:41 PM »
I need to show some more Daisenpuu/twin hawk since that was only the first level.


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ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #771 on: September 24, 2009, 02:29:01 PM »
OK, these screenies tell a different story. While a couple screens favour the Genny, the PCE stands out as a winner here, especially given the difference in colours.


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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #772 on: September 24, 2009, 02:39:07 PM »
I agree, i took  what i thought were the nicer looking parts in the genesis port fist, i have to admit that i usually pull for the genesis when it comes to games like this but if any one is thinking about buying one i will say that the genesis port has better sound(through emulation at least).

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #773 on: September 24, 2009, 03:11:24 PM »
especially given the difference in colours.

and details.

damn, i never will put in my daisenpu cd again. from now on, huey only!!
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blueraven

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #774 on: September 24, 2009, 05:53:10 PM »
pCE pWNS the Genesis version. That game is like night and day.
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Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #775 on: September 24, 2009, 06:18:51 PM »
No, it is more of a toss-up.  I don't really like the orange dirt in the PCE version, but some of the details are bigger and/or better.

esteban

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #776 on: September 28, 2009, 08:51:12 AM »
OK, it's been quite some time since I waxed poetic about my love for Tiger Heli (NES), but suffice it to say:

I loves it. Music included. I especially love the "little heli(s)" that you can strategically have shooting forward or sideways. Or the fact that the game automatically releases a bomb when a bullet strafes you (thereby saving you a life, but at a cost).

I don't think Daisenpu has as much charm as Tiger Heli, but at least it plays a bit more smoothly and fluidly on PCE.

I'm gonna have to compare the Daisenpu HuCard and CD now, because I recall that the CD was really disappointing when it comes to the Red Book (IIRC, it has the same song, with very slight variations, occupying several tracks :( ). Why they didn't put a bit more effort into the Red Book, if only to satisfy my ravenous appetite for PCE music in 2009, I'll never know.

« Last Edit: September 28, 2009, 09:26:51 AM by esteban »
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Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #777 on: September 28, 2009, 08:58:57 AM »
No, it is more of a toss-up.  I don't really like the orange dirt in the PCE version, but some of the details are bigger and/or better.

 Obey the orange dirt!

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #778 on: September 29, 2009, 04:28:46 AM »
I will be posting screens of games that really didnt match up with any thing on the genesis or snes.


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Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #779 on: September 29, 2009, 04:40:14 AM »
WON-DER-BRA :pray: :pray: :pray:
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the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^