Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68327 times)

Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1125 on: January 20, 2010, 02:00:37 AM »
What's up with the Game Boy logo?
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Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1126 on: January 20, 2010, 02:30:53 AM »
lol..every side scrolling game with parallax is a 3D game, with the nuoptix glasses put on. it's the pulvrich effect.
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PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
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esteban

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1127 on: January 20, 2010, 03:13:34 AM »
"The stunning visuals of this game have to be seen to be believed there is nothing else out there like it!"   --Electronic Gaming Monthly



"...the feeling of depth that you get is unmatched by anything seen on a home screen to date...there is no question that the technology and design employed in Jim Power is a breakthrough."     -- Die Hard Game Fan




That ad is awful.  You have to really look hard to even find the words "Jim Power".  No wonder the game sold only 3 copies.  I also like it's claim that it is the ONLY true 3D game.  I guess those 3D games on the Master System were fake 3D.


I know! Horrible text effects for "Jim Power".

My first experience with 3D was Worldrunner (sp?) and Rad Racer on the NES.

I loved Rad Racer, but I did not play the 3D mode too frequently.



What's up with the Game Boy logo?


Dude I'm playing the Gameboy version as I type this out. If ever there was a Gameboy title that deserved to be on Virtual Boy, Jim Power is it. This game is just begging for the Virtual Boy 3D treatment.

« Last Edit: January 20, 2010, 03:20:27 AM by esteban »
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Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1128 on: January 20, 2010, 03:24:51 AM »
Can't you just put a sunglass lens over one eye and accomplish the same exact thing the included glasses did?  Which eye is darker?

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1129 on: January 20, 2010, 03:57:07 AM »
Can't you just put a sunglass lens over one eye and accomplish the same exact thing the included glasses did?  Which eye is darker?

that's very right. that's how the pulvric effect works. sure optimised glasses will work much better.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

esteban

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1130 on: January 20, 2010, 07:55:52 AM »
Can't you just put a sunglass lens over one eye and accomplish the same exact thing the included glasses did?  Which eye is darker?

that's very right. that's how the pulvric effect works. sure optimised glasses will work much better.

Why are you two discounting genuine, unadulterated 3-D? This is for REAL, none of that baby stuff for the 16-bit machines.
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ParanoiaDragon

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1131 on: January 21, 2010, 03:54:07 PM »
Just played the Gen & SNES versions, wow, now the Turbo version really DOES feel like some type of prototype!  Some things are fairly well done, like the animation on "some" enemies n' stuff, but, then other stuff feels totally beta'd :P

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1132 on: January 21, 2010, 07:34:53 PM »
the PCE port is the weakest, no doubts. but it's still much worth as a pure audio cd :)

though i've never played the ST version.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1133 on: January 22, 2010, 02:27:58 AM »
Just wanted to give a slightly more detailed look at each level in Aero Blasters.


PCE animation/effects                       GENS animation/effects


PCE                                                 GEN
















Castlevania.

Just the basic animations,all unique sprites, no repeats... first set of pics, walk/walk up stairs/walk down stairs.


SCIV                                              Bloodlines

                                             
                              Rondo
                             


second set, swing/swing while walking up stairs/swing while walking down stairs/swing while ducking/ jumping.

Bloodlines                                                    SCIV

Rondo
 
« Last Edit: January 22, 2010, 02:32:27 AM by awack »

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1134 on: January 22, 2010, 02:36:23 AM »
Ahhh, Aero Blasters.  =P~

Interesting animation comparisons. Seems the PCE/TG has more detailed frames. I have to side with the PCE/TG on this one, not only from these comparison shots but because it doesn't have those silly characters from the cartoon the game was based off on the "next stage" screens. Does the Genny port have the rockin' stage 2 muzik? I know the arcade port doesn't have the same music on stage 2; and for that I put the TG/PCE port above the arcade since they're otherwise virtually identical.


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Arkhan

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1135 on: January 22, 2010, 02:37:11 AM »
man.  That aeroblasters one is like no frigging contest.    some of those backgrounds on the genesis one are lackluser as hell.   
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1136 on: January 22, 2010, 02:48:27 AM »
as for the BGs and parallax, MD aeroblaster is superior, no doubts. but the animations are better on the PCE.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1137 on: January 22, 2010, 03:03:21 AM »
as for the BGs and parallax, MD aeroblaster is superior, no doubts. but the animations are better on the PCE.

 True that. But they did do a decent job with parallax on the PCE version, which I thought was a nice touch.

ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1138 on: January 22, 2010, 03:23:56 AM »
as for the BGs and parallax, MD aeroblaster is superior, no doubts. but the animations are better on the PCE.

 True that. But they did do a decent job with parallax on the PCE version, which I thought was a nice touch.

Yeah, the parallax isn't a deal breaker for me on this one.


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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1139 on: January 22, 2010, 04:20:06 AM »
Quote
Does the Genny port have the rockin' stage 2 muzik? I know the arcade port doesn't have the same music on stage 2; and for that I put the TG/PCE port above the arcade since they're otherwise virtually identical.

The Genesis version has different music for stage 2, the pce, stage 2 music is better, in my oppinion.