Maybe it's just me, but, in respects to colors & shading & detail, Super Air Zonk wins. Truly though, (I think I mentioned this to Tom), if only they had reused Lords of Thunders engine for Super Air Zonk, then, graphically, no matter how you look at it, it would've ruled in that respect! But when building the game, they never really had much in mind for paralax, other then a few small area's, tis a shame.