Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 68054 times)

Arkhan

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1320 on: June 29, 2010, 06:15:48 PM »
The Genesis has only 8 MEGA POWER.  The PCE ACD version is, what, around 9 MEGA?  8.5 MEGA?  Yeah it will have a couple more frames and AWESOME color!

the PCE one looks like he fell into a bottle of Insta-Bronze tanning cream lol
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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shubibiman

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1321 on: February 24, 2011, 08:04:33 AM »
Wow, I always remember the TG16 Aero Blasters looking a little better than the Genesis, but these screenshots are making me think the opposite.

Tom, those Forgotten World screenshots are very interesting. I think the converted PCE pal screenshot has nicer shading than the arcade!


A while back when Tatsujin started a thread about SFII port resolutions, I made some regular sized Forgotten Worlds screen shots, including the arcade colored with PCE palette colors.

The left image is the regular arcade, the right is the arcade in PCE color-




The PCE pallete sure loves CPS games. :D Too bad more developers didn't take advantage. I think that most of the sprites in the game were transferred pixel for pixel, making them even bigger on screen than in the arcade. If having CPS arcade sized sprites against backgrounds like these means a little flicker, I'll gladly take it over an average 16-bit console port.

The game still runs at a higher resolution than the regular resolution of every Genesis and SNES game while maintaining a high level of shading and detail. This combo is a real strength that the PCE has over the other consoles and should have happened in more games, especially non-sprite intensive stuff like RPGs. It still wouldn't have taken much to add some layered scrolling in places, but it always seems that every PCE developer only knew how to do some things, but none knew how to do them all. But with sampled sfx and CD music, layered bgs really are the only element missing aesthetically.

Here is the regular arcade and PCE screens lined up-



I like the changes they made with the coloring, but like the blue highlights on the bg should have been kept.


The Genesis version still has nice graphics and was very impressive and really fun when it came out. It was one of my favorite early Genesis games.
[/img]

I want those screenshots back! Please, BT ;(

« Last Edit: February 24, 2011, 08:25:14 AM by shubibiman »
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Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1322 on: February 24, 2011, 08:28:30 AM »
I want those screenshots back! Please, BT ;(


Sheesh, your quoting is a train wreck.  :P

And with a wave of my magic wand....

Quote
The left image is the regular arcade, the right is the arcade in PCE color-


Here is the regular arcade and PCE screens lined up-

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shubibiman

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1323 on: February 24, 2011, 06:42:22 PM »
Cheers ;)
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saturndual32

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1324 on: March 08, 2011, 03:52:59 PM »
Some suggestions for more pics: Gulliver Boy and Ys IV. I love this tread! Thanks guys!

Necromancer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1325 on: March 09, 2011, 09:10:40 AM »
Another suggestion: Dungeon Master.
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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1326 on: March 13, 2011, 11:27:02 AM »
Quote
Some suggestions for more pics: Gulliver Boy and Ys IV

I always wanted to do Ys IV, but don't have the time right now...there really is no comparison though, just youtube boss fights for each and you will see that the 16 Mb snes cartridge, just wasn't enough to keep up with the super CD.

Mathius

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1327 on: April 14, 2012, 03:10:11 PM »
I have been thoroughly enjoying re-reading this! I thought I would necro-bump this just so others can enjoy this wonderful thread. It's pure internet gold! :D
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roflmao

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1328 on: April 14, 2012, 04:23:06 PM »
Well now I know what I'll be doing tonight instead of sleeping.  89 pages?!  Yeesh...

Mathius

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1329 on: April 14, 2012, 04:27:49 PM »
Well now I know what I'll be doing tonight instead of sleeping.  89 pages?!  Yeesh...

It's 89 pages actually worth reading. :)
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esteban

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1330 on: April 14, 2012, 06:53:58 PM »
I have been thoroughly enjoying re-reading this! I thought I would necro-bump this just so others can enjoy this wonderful thread. It's pure internet gold! :D


Good idea. A lot of the new folks don't know about this .

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sunteam_paul

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1331 on: April 14, 2012, 09:05:39 PM »
Needs Sticky.

In fact, threads this epic all need their own forum to be stickied on.
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shubibiman

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1332 on: April 14, 2012, 10:51:39 PM »
And all the pictures should be on page 1
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Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1333 on: April 15, 2012, 03:19:31 PM »
Actually, a website of its own would be good.

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #1334 on: April 15, 2012, 03:42:44 PM »
How's gonna do it? :)
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