Author Topic: PC engine game reviews & manuals  (Read 13333 times)

Tatsujin

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Re: PC engine game manuals
« Reply #45 on: May 15, 2010, 09:27:44 PM »
funny that they didn't change the stage order error in the pce fan release.
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lkermel

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Re: PC engine game manuals
« Reply #46 on: May 16, 2010, 04:54:04 AM »
Quote
funny that they didn't change the stage order error in the pce fan release.

Is there a stage order error in the original game ? I didn't know about this. :shock:

Tatsujin

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Re: PC engine game manuals
« Reply #47 on: May 16, 2010, 05:30:58 AM »
No, but in the manual. Check yours. The pictures from stage 1, 2 & 3 are mixed up with those from stage 4, 5 & 6 :)
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

lkermel

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Re: PC engine game manuals
« Reply #48 on: May 16, 2010, 10:08:29 AM »
You're totally right !!!  I've probably looked at this manual hundreds of time and never realized they put the pics in the wrong order  #-o... nice find !!

lkermel

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Re: PC engine game manuals
« Reply #49 on: June 07, 2010, 06:15:57 AM »
More updates and manuals:

Coryoon - PC Engine

Yo !

lkermel

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Re: PC engine game manuals
« Reply #50 on: June 14, 2010, 04:58:11 AM »
More updates and manuals:

Tatsujin - PC Engine

Yo !

ceti alpha

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Re: PC engine game manuals
« Reply #51 on: June 17, 2010, 02:02:37 AM »
Nice screenshots of Tatsujin! Interesting write-ups too. Sounds like this one really is crazy difficult. She goes for a pretty penny though, doesn't she?

Good to know that this shootie has a slim/arcade screen mode. I'll add that to the list. I wonder how many more games have the hidden option.  :-k  http://www.pcenginefx.com/forums/index.php?topic=4934.0

Thanks for posting the update!   :mrgreen:
« Last Edit: June 17, 2010, 02:08:55 AM by ceti alpha »


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futurematt

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Re: PC engine game manuals
« Reply #52 on: June 17, 2010, 04:31:51 AM »
Nice screenshots of Tatsujin! Interesting write-ups too. Sounds like this one really is crazy difficult. She goes for a pretty penny though, doesn't she?

Good to know that this shootie has a slim/arcade screen mode. I'll add that to the list. I wonder how many more games have the hidden option.  :-k  http://www.pcenginefx.com/forums/index.php?topic=4934.0

Thanks for posting the update!   :mrgreen:


Great information! I have listed a new comment on that thread, relating to whether the image dimensions are actually increased as we know resultion to be measured (like on a camera) as opposed to simpy redrawing the image - I will test on an emulator.
Systems: PCE white, Core Grafx, CD Rom2 / IFU30, GT, LT, Super CD Rom2. Games: Almost all the shooters and about 50 others and growing! Also into Sega Saturn and Dreamcast shooters.
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lkermel

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Re: PC engine game manuals
« Reply #53 on: June 21, 2010, 06:21:31 AM »
Waooo, Ceti, this is a great thread !!! I've always wondered why the option was hidden away in most of the games... it is, I think, an amazing feature that should be included in ALL option menus :)
As far as I noticed, the arcade mode on Tatsujin seems to give more breathing space with identical sprites, so they (I think) use the Hires mode. I'll let you know if I know of any other games not listed on your awesome thread.

Quote
Thanks for posting the update!

Y'welcome ;)
« Last Edit: June 21, 2010, 06:27:13 AM by lkermel »

ceti alpha

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Re: PC engine game manuals
« Reply #54 on: June 28, 2010, 04:27:26 AM »
Waooo, Ceti, this is a great thread !!! I've always wondered why the option was hidden away in most of the games... it is, I think, an amazing feature that should be included in ALL option menus :)
As far as I noticed, the arcade mode on Tatsujin seems to give more breathing space with identical sprites, so they (I think) use the Hires mode. I'll let you know if I know of any other games not listed on your awesome thread.

Quote
Thanks for posting the update!

Y'welcome ;)

No problem. :) I hope you can find more games with an arcade mode!  :pray:


"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

lkermel

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Re: PC engine game manuals
« Reply #55 on: June 28, 2010, 06:57:33 AM »
New review and manual:

War of the Dead - PC Engine

I'm really excited about this one. I've always been attracted by War of the Dead but the password system just killed the experience. This review was a lot of work but it allowed me to unearth a really enjoyable (yet dated)  role playing game.

Nb. Sorry Ceti, no arcade mode in this one  :wink:

ceti alpha

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Re: PC engine game manuals
« Reply #56 on: June 28, 2010, 08:30:21 AM »
New review and manual:

War of the Dead - PC Engine

I'm really excited about this one. I've always been attracted by War of the Dead but the password system just killed the experience. This review was a lot of work but it allowed me to unearth a really enjoyable (yet dated)  role playing game.

Nb. Sorry Ceti, no arcade mode in this one  :wink:



Curses! hehe

I wonder if someone sent this game to Romero he would add it to the canon of his zombie franchise.  :wink:


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lkermel

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Re: PC engine game manuals
« Reply #57 on: July 06, 2010, 05:29:25 AM »
New review and manual:

Shadow of the Beast - PC Engine


sunteam_paul

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Re: PC engine game manuals
« Reply #58 on: July 06, 2010, 09:09:21 AM »
New review and manual:

Shadow of the Beast - PC Engine




Typo in the write-up. It says FM Town instead of FM Towns.

Otherwise great stuff, keep it coming.
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lkermel

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Re: PC engine game manuals
« Reply #59 on: July 08, 2010, 07:28:19 AM »
Thanks Paul for the heads-up, just fixed it :)
I've also added a note about Shadow of the Beast frustrating dead-ends. Although this PCE port is better (and easier) than the original Amiga version,  they've still included a couple of really annoying dead ends - I mean, you can get stuck if you don't pick up the correct items and you can't even backtrack to previous areas to retrieve them... that's poor game design...