Author Topic: Placing RPG on hold for a bright idea....  (Read 2158 times)

sunteam_paul

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Re: Placing RPG on hold for a bright idea....
« Reply #30 on: July 15, 2009, 06:58:12 AM »
Hey man, just putting the games up on your site would rule pretty hard. :)


I might have to do a listing for homebrew games...although I'm ashamed to admit I don't actually own any.

Well, youll own Insanity and the arcade CD for sure ...

right?! :)

I have to get my Duo-RX working first O_o (unless it works in ME of course!)
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Arkhan

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Re: Placing RPG on hold for a bright idea....
« Reply #31 on: July 15, 2009, 07:03:32 AM »
Hey man, just putting the games up on your site would rule pretty hard. :)


I might have to do a listing for homebrew games...although I'm ashamed to admit I don't actually own any.

Well, youll own Insanity and the arcade CD for sure ...

right?! :)

I have to get my Duo-RX working first O_o (unless it works in ME of course!)

We test everything we do on ME, Mednafen and Ootake.   100% goodness so far.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Charlie

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Re: Placing RPG on hold for a bright idea....
« Reply #32 on: July 15, 2009, 11:44:30 AM »
Aztec Challenge?  Might have been, has an Aztec running toward a pyramid, ducking/jumping spears.  But I have a vague recollection of two different Aztec games, and I don't remember the name of either one of them!

Burger Time (right up there with Pitfall), DK and DK2, Pitfall2, Jumpman, Jumpman Jr., Tapper, and that really cool game with the little guy who climbs up ladders & crosses hand-over-hand on pipes all the while being chased by other little guys. (What the ^**% was the name of that?).

By the way, I hate Robotron!


Arjak

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Re: Placing RPG on hold for a bright idea....
« Reply #33 on: July 15, 2009, 11:55:49 AM »
Aztec Challenge?  Might have been, has an Aztec running toward a pyramid, ducking/jumping spears.  But I have a vague recollection of two different Aztec games, and I don't remember the name of either one of them!

Burger Time (right up there with Pitfall), DK and DK2, Pitfall2, Jumpman, Jumpman Jr., Tapper, and that really cool game with the little guy who climbs up ladders & crosses hand-over-hand on pipes all the while being chased by other little guys. (What the ^**% was the name of that?).

By the way, I hate Robotron!



Could the game you are thinking of be Lode Runner? That game has already been released for PCE, unfortunately.
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Arkhan

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Re: Placing RPG on hold for a bright idea....
« Reply #34 on: July 15, 2009, 12:31:19 PM »
The aztec challenge is an olympic style game.

maybe you mean Montezumas Revenge?




lode runner sounds like the ladder one for sure tho, and its been done.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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ParanoiaDragon

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Re: Placing RPG on hold for a bright idea....
« Reply #35 on: August 02, 2009, 08:12:32 PM »
I believe when talking to you on IRC, you mentioned doing the half pipe of Skate or Die 2, I've been thinking that would be beyond awesome(ofcoarse, I'd love a full remake of the entire game, but, that's a different matter).  I put in a hefty voat for the Skate or Die 2 half pipe!  Call it Skate or Perish, Skate or Live no Longer, Skate or Kaputzki!  Also, for Pac Man, I think it'd be nice if there was some nice animation for the enemies.
« Last Edit: August 02, 2009, 08:22:00 PM by ParanoiaDragon »

Arkhan

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Re: Placing RPG on hold for a bright idea....
« Reply #36 on: August 03, 2009, 01:52:01 AM »
I believe when talking to you on IRC, you mentioned doing the half pipe of Skate or Die 2, I've been thinking that would be beyond awesome(ofcoarse, I'd love a full remake of the entire game, but, that's a different matter).  I put in a hefty voat for the Skate or Die 2 half pipe!  Call it Skate or Perish, Skate or Live no Longer, Skate or Kaputzki!  Also, for Pac Man, I think it'd be nice if there was some nice animation for the enemies.

the ramp is a very serious thought.  I love that and it'd be fun to mess with the physics.

For pac man, the final graphics wont even be pacman and ghosts, but either way they will be alot better looking than the demo I posted up.  right now what we have is just stand in quick junk :)
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Charlie

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Re: Placing RPG on hold for a bright idea....
« Reply #37 on: August 03, 2009, 09:36:58 AM »
LodeRunner it is; I just had a brain fart on that one.

The other, no, it definitely was Aztec something.  The opening screen was a small pyramid way in the background, and the Aztec guy in the foreground.  He started running toward the pyramid (which got progressively bigger as he got "closer"), and from each side would come spears, either at head height which you had to duck via joystick, or leg height which you had to jump via joystick.  The object of course was to not get killed.

If you made it to the pyramid, you entered the door, and that took you to another challenge.  It may have been a C64 game.

Charlie

Arkhan

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Re: Placing RPG on hold for a bright idea....
« Reply #38 on: August 03, 2009, 09:47:24 AM »
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Charlie

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Re: Placing RPG on hold for a bright idea....
« Reply #39 on: August 04, 2009, 12:12:32 AM »
Yup, that's the one.  I thought it was a door, but it may have been the stairs, but that's it.

So, when is this stuff going to be done?

Charlie

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Re: Placing RPG on hold for a bright idea....
« Reply #40 on: August 04, 2009, 11:17:22 AM »
Yup, that's the one.  I thought it was a door, but it may have been the stairs, but that's it.

So, when is this stuff going to be done?

Charlie


Aetherbyte is gonna start up on it as soon as Insanity is finished and the convention its being demo'd at ends.  So maybe around thanksgiving time.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Zeon

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Re: Placing RPG on hold for a bright idea....
« Reply #41 on: September 30, 2009, 11:17:42 PM »
I super vote for Burgertime. That game is just too awesome.

I think a twist you could put on most old arcade classics is two player co-op or vs modes. Again I think that would be hella cool to have a two simultaneous player Burgertime. Two player co-op would work the best on games where the stages take place on a single screen. You'd definitely have to change up the game's formula in 2 player mode to keep things interesting.

Necromancer

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Re: Placing RPG on hold for a bright idea....
« Reply #42 on: October 01, 2009, 03:32:09 AM »
A four player version of Tetris (Bonk or Bomberman themed, of course) would make a great addition to any multiplayer party.  :pray:
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hoobs88

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Re: Placing RPG on hold for a bright idea....
« Reply #43 on: October 01, 2009, 11:37:05 AM »
I super vote for Burgertime. That game is just too awesome.

I think a twist you could put on most old arcade classics is two player co-op or vs modes. Again I think that would be hella cool to have a two simultaneous player Burgertime. Two player co-op would work the best on games where the stages take place on a single screen. You'd definitely have to change up the game's formula in 2 player mode to keep things interesting.

1st player could be the 'Burger King' and 2nd player could be "Ronald McDonald".
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Arkhan

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Re: Placing RPG on hold for a bright idea....
« Reply #44 on: October 01, 2009, 01:00:08 PM »
I super vote for Burgertime. That game is just too awesome.

I think a twist you could put on most old arcade classics is two player co-op or vs modes. Again I think that would be hella cool to have a two simultaneous player Burgertime. Two player co-op would work the best on games where the stages take place on a single screen. You'd definitely have to change up the game's formula in 2 player mode to keep things interesting.

1st player could be the 'Burger King' and 2nd player could be "Ronald McDonald".

LOL and it could be called SUPERSIZE
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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