Chip Chan Kick RULES. It's one of those games that, like, maybe it's not the greatest thing ever, but it's done so well and it's got such a "magic" feel to it that it's hard to believe that it's a real game and that you're really playing it.
Zenki is kinda so-so. It's awesome in its own way (at times it's unbelievably cool) but the control is so stiff, and it's so short, and the enemy diversity so light, and the action so sporadic, that it falls far short of all the great 16/32-bit action platformers.
I gotta play me some Nirgends now. I'm all up for any game that over-taxes the system it's on, ambition rules. BOOYAH