Author Topic: Rondo vs Dracula XX in detail  (Read 3233 times)

Arkhan

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Re: Rondo vs Dracula XX in detail
« Reply #60 on: August 04, 2009, 04:43:45 PM »
Now were just beating a dead horse.


Yknow someone should do Ghouls and ghosts for SGFX and SNES or genesis
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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awack

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Re: Rondo vs Dracula XX in detail
« Reply #61 on: August 05, 2009, 03:21:30 AM »
Again, for comparative reasons and to show that Drac xx is not a bad game at all when it comes to this stuff, its just that when viewed in the light of Rondo, the things that are missing become very bright.


This is just to show simple animation, as you can see, SCVIV has animation no better than than the 8bit castlevania games when it comes to standard enemies.

Like i said, this will be it for now, some time in the future i might combine this stuff with comments about gameplay, music etc in a single post and call it the definitive comparison.


rondo                                            castlevania IV




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Yknow someone should do Ghouls and ghosts for SGFX and SNES or genesis


i can do a couple between genesis and sg GNG.

esteban

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Re: Rondo vs Dracula XX in detail
« Reply #62 on: August 05, 2009, 04:21:35 AM »
Like i said, this will be it for now, some time in the future i might combine this stuff with comments about gameplay, music etc in a single post and call it the definitive comparison.

I like the SCIV comparisons! It would be neat to continue them... But all of this is a lot of work.

You're gonna hate me, but I propose the following comparisons:

1. Castlevania Bloodlines (Genesis) vs. ____________ (SNES) vs. Rondo (already done).
2. Contra HardCorps (Genesis) vs. __________ (SNES)

Hey, I can dream, can't I?

You see, Genesis fanboys always tout these titles (which are, indeed, fine games), but I would love to see how things actually stack up. I equally love Genesis and SNES, so I think I'm neutral on these sorts of comparisons... but I'm a sucker for anything PCE :) .

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awack

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Re: Rondo vs Dracula XX in detail
« Reply #63 on: August 05, 2009, 07:54:31 AM »
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Yknow someone should do Ghouls and ghosts for SGFX and SNES or genesis



Everything is so much simpler and easier when compared to rondo, the only action game i can think of that can compete, would be the adventure of batman & robin for the genesis.


                       pce sg                                                         genesis




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You're gonna hate me, but I propose the following comparisons:

The pce and snes emulators i am using, make things much easier, i don't know of a genesis emu thats worth a damn when it comes to features.

Arkhan

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Re: Rondo vs Dracula XX in detail
« Reply #64 on: August 05, 2009, 02:09:40 PM »
those GnG pics are great.  Lol. the puny genesis animations suck ..:(
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Black Tiger

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Re: Rondo vs Dracula XX in detail
« Reply #65 on: August 05, 2009, 02:24:15 PM »
Everything is so much simpler and easier when compared to rondo, the only action game i can think of that can compete, would be the adventure of batman & robin for the genesis.

Beyond Oasis may not have the same variety for sprites, but it's likely on par with Rondo for overall frames of sprite animation.

The MD GnG may not be as detailed overall, but it does make great use of color for an early simplified Genesis port.
« Last Edit: August 05, 2009, 02:26:15 PM by Black Tiger »
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Arkhan

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Re: Rondo vs Dracula XX in detail
« Reply #66 on: August 05, 2009, 10:33:20 PM »
Yes .  Ghouls and Ghosts was one of the games i played alot on sega, and i always did like its graphics.

It was one of the first genesis games i became freakishly addicted to.

That and Ecco the dolphin
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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awack

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Re: Rondo vs Dracula XX in detail
« Reply #67 on: August 10, 2009, 05:27:29 AM »
Quote
I like the SCIV comparisons! It would be neat to continue them... But all of this is a lot of work.


Castlevania IV has very very little of the effect animations i have been showing, it does have  mode 7 and transparency fx, other than a couple of instances, castlevania IV is not a very flashy game in my opinion.

I can show basic animation like walk, swing, stab, etc...but the comparison would become skewed.

Here is an example.

                                                rondo

                                               CVIV
                           

esteban

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Re: Rondo vs Dracula XX in detail
« Reply #68 on: August 10, 2009, 09:08:49 AM »
Castlevania IV has very very little of the effect animations i have been showing, it does have  mode 7 and transparency fx, other than a couple of instances, castlevania IV is not a very flashy game in my opinion.

I can show basic animation like walk, swing, stab, etc...but the comparison would become skewed.

                                                rondo




Oh dear Lord, I thought CVIV had more polish (spritewise) than that.

Still, it would be neat to put the best of CVIV up here, just to see how it stacks up against Rondo.

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awack

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Re: Rondo vs Dracula XX in detail
« Reply #69 on: August 10, 2009, 02:23:10 PM »
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Still, it would be neat to put the best of CVIV up here, just to see how it stacks up against Rondo.



I don't really know what the best of castlevania IV would be, i know that fans of the game consider Gaibon and Death to be two of the best enemies , Gaibon being reused in future games.

If there is something in particular in castlevania IV thats on your mind let me know.






                                                rondo







                                                SCVIV
                             

Tatsujin

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Re: Rondo vs Dracula XX in detail
« Reply #70 on: August 10, 2009, 06:47:01 PM »
i love that final taurus shô-ryû-ken like attack since ever! one of the most stylish things in history of video games!
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shubibiman

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Re: Rondo vs Dracula XX in detail
« Reply #71 on: August 10, 2009, 10:56:50 PM »
Yeah, this "fatality" is just awesome.
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awack

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Re: Rondo vs Dracula XX in detail
« Reply #72 on: August 12, 2009, 12:10:36 PM »
Nothing new, i just wanted to try and complete some of the existing rips.




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                                                SNES






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Beyond Oasis may not have the same variety for sprites, but it's likely on par with Rondo for overall frames of sprite animation.

Thats a nice game for sure.
« Last Edit: August 12, 2009, 02:46:08 PM by awack »

awack

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Re: Rondo vs Dracula XX in detail
« Reply #73 on: August 12, 2009, 04:25:32 PM »
This is kinda interesting, showing the horse from NITM for the sega saturn and the ones from rondo.

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Joe Redifer

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Re: Rondo vs Dracula XX in detail
« Reply #74 on: August 12, 2009, 06:28:52 PM »
The pink background makes the Saturn sprites look garish.  Try a black background for fairness' sake.