Pre rendered sprites, DKC and Sapphire, boss vs boss.
This was the best i could find for a boss in DKC, the death animation of the last boss.
I think most of the effort was put into Donkey Kong himself.
Spinning attack, 32 frames.
Death animation.
Mr Honkey dong has a large set of moves, each one with a large number of frames, his walk as shown below has 19 or 20 frames, but i cant find anything in DKC thats as impressive as what ive found in Sapphire.
Sprite specs. PCE GENESIS SNES
sprites on screen: 64 80 128
sprites on line: 16 20 34
max texels online: 256 320 272
texture width: 16, 32 8,16,24,32 8,16,32,64
texture height: 16,32,64 8,16,24,32 8,16,32,64
colors: 15 15 15