Okay, at long last...an update.
Fragmare and Mooz are still hard at work on the cutscenes, as stated before. No ETA given yet but they're working on it.
In the meantime, I've decided to polish the game up real spiffy and stuff.
I ripped out the old scroller and replaced it with a new one that's much more interesting and doesn't fix your character in the middle of the screen. Seldane is drawing an entirely new tileset for the entire game, which means the maps will have to be completely redone but that won't take long at all, plus we'll finally be able to animate tiles...that means water and torches and whatever else we think of will be animated.
Keranu is working on touching up the sprites so they'll be crisper. I did some polish to the frontend tonight, making some changes to the first execoverlay. Here's a couple of screenies:
Resembles the original much better.Audition Mode now shows song titles.These don't show the progress that's going on...hopefully I'll be able to post more screenshots tomorrow after Seldane finishes some tiles. I'll get a couple of shots up of the battle engine as well. Also, I forgot a very critical part of the game...sound effects! So those will be added as well...in fact, I'll go add them right now.