Most folks here understand that I must defend the honor of games that are needlessly shat upon by the general gaming public. The hoi polloi, if you will.
But what of the gurus, the experts, the professionals?
Needless to say, I am deeply saddened when the priests of gaming proceed to shite upon the very same games.
These days, it seems that I find myself asking, "Why all the hate?" with increasing frequency.
Exhibit 1:
15 minutes with China Warrior
This is an old "article" and it might have been posted on the forums already. But that doesn't matter. Because I want to vent.
Now, listen, I know that most folks aren't fans of China Warrior...
And I know that Mr. Kohler is probably a nice fellow...
but I loathe,
I utterly despise,
I wholeheartedly, and passionately deplore
his lazy dismissal of China Warrior.
I know this was a throwaway, "humor" post for Mr. Kohler; I can see that he spent more time taking a picture of his TurboExpress (a nice touch, by the way) than actually playing the game + writing the text.
But come on!
MORAL: At this point, it's just too damn easy to mock the same old games in the same old way. Try. That's all I ask: try. I appreciate the photo you took, Mr. Kohler. Now apply that sort of effort in other areas of your career.
P.S.: Oh my, I almost forgot... In defense of China Warrior.
I was more shocked by the rotten IGN reviews that were linked. The 1up review didn't work. First of all, even in the most negative frame of mind, China Warrior isn't even close to be nearly as bad as retro-hip game reviewers try to make it out to be. Even if they don't get it, it's still a functional game with gameplay. There are tons of unplayable non-interactive non-games for 8 & 16-bit consoles as well as what passes as full retail games today for DS and Wii.
The main reason China Warrior gets dumped on is by the selective logic that Turbo-haters love to use (
ie: you can only compare HuCards to Genesis & SNES cart games). Even though it makes no sense, they expect hyper realism from the game. Even though it was still the early 16-bit generation and even though games today still haven't achieved that level of realism (
try as they might), China Warrior haters actually question the logic of the theme and enemy types.
Why don't retro-hip reviewers question where Mario's wrench is and why touching mushrooms and glowing flowers changes him. Why don't they ask "OMG WHY THE HELL ARE THE FREAKING FLOWERS GLOWING!?!" There's never any question of why a hedgehog is blue and how people could live in world of messed up mazes (
even now that Sonic games are in our world). No one criticizes beat 'em ups for have a few hundred twins, or for shooters to have planes/ships flying into power ups safely, yet exploding on contact with walls or enemies.
It's only when these people decide for whatever reason to blindly dismiss a game like China Warrior instead of simply judge it as a game that hyper-logic suddenly comes into play. That's why you can't take a review by someone like this seriously. If they throw their own logic out the door to begin with to criticize a game this way, how can we assume they're being "fair and balanced" with the rest?
The fact is China Warrior isn't a Kung Fu or Final Fight clone, it's a Gladiator clone. I've never heard anyone criticize Gladiator for realism. BITD everyone in my hometown appreciated it for what it is. All arcade games were ridiculous as realism simulators. But Gladiator actually offered a unique gameplay and aesthetic experience. That's why everyone I know who saw or played it has never forgotten it. The same things that China Warrior haters ridicule it for are the same things everyone especially loved about Gladiator. Especially the steamroller wheel.
Hudson could've just given us a similarly themed Gladiator sequel. Thankfully they instead gave us a game set in a totally different world and made it all the more impressive with highly animated solid sprites instead of jumbles. They did a perfect job replacing the obstacles with Hong Kong martial arts movie equivalents. And have any China Warrior haters even
seen a Chinese martial arts film? Has there ever been one made where they
didn't use martial arts against inanimate objects?