OK, so I didn't realize how much posts are scrutinized here, I thought this was a safe place!
Maybe I was not that clear, but I don't need hating, especially about things I did not say.... I guess the answer to my initial question is kind of. There were some TG games released in arcades, but not neccesairly by NEC, or on NEC hardware, or they were just third party machines with TG16s inside wired up somehow, or were totally different and emulated whatever TG games , that were released in arcades in the US.
My main point was that, I thought that the American arcades, back in the day, were a great way to preview games and get people excited, and in turn could and maybe did correlate to sales of hardware and software, based on the enjoyment people received. This combined with the fact that I thought that NEC, or their licensees may have not gotten this commercial advantage, because of the lack of arcade (whether it be a dedicated TG conversion, or just ports of exclusive TG games). I did not mention the PC engine, because I have never been to Japan, or played Japanese arcade games, or have any general knowledge of such things...
Esteban: Thanks so much for that link, I really appreciate it! A really cool find....
jlued686: Exactly my point, more eloquently .................
SignOfZeta: If you read my post, I never said PC Engine, just NEC and turbo grafx, and that was what I was talking about, since I did not go to Japan, or get a PC engine until a few months ago... I also did not say the PCE was not unpopular, I was just talking about the commercial failure here in the US.. I guess I thought this was just assumed, when I said NEC, and then the turbo grafx arcade, I thought we were all on the same page, so you must have misunderstood what I said to include PCE. But then you did not mention anything about the TG16, nor is there any mention of the word turbo grafx or tg 16 in your posting, so I dunno...
ccovell: You have insulted my honor. I read a few posts where people respect you for your knowledge of arcade boards or other info. That being said, I agree my post was maybe not that clear, but no need for hating... Please feel free to describe how I am under informed.
Once again, I did not mention the PCE, nor did I have any intention of discussing it, hence what I stated earlier. Also this is posted in the "Pcenginefx.com > NEC TG-16/TE/TurboDuo > TG-16/TE/TurboDuo Discussion >" not the PCE section, where talk of that stuff belongs... I did not see any arcade forum section, so forgive me if there is one...
You have to agree there were MAJOR differences between the PCE and TG, especially how well they sold, what they looked like, where they were released, and substituting one for the other, certainly does not work in this discussion. You, mention the PCE and then the TG, and go back and forth.
The American public, if we can speak for all of them, may have been weary of a "third" console maker, but NEC was not "a virtual nobody", NEC had been selling electronics and consumer goods for almost 100 years, however they were certainly "unknown" in this specific segment...
And I am not sure I follow your "arcade machine company" vs. "non arcade machine company" discussion.
You stated: "both companies had arcade hits that they could port to their home systems, but NEC had none. Well, of course, they didn't; NEC was never an arcade machine company"
I am not sure if you actually read my post, because I did not say that NEC was an arcade company, nor did I think I implied it. In actuality, I mentioned that I thought the lack of arcade presence by NEC, was significant to their commercial failure in the US with the TG specifically. I also did not say that NEC had "none" [no ports], just that there were few, and probably not the best games, and I did not ever see any...And I thought that Nintendo and Sega had bolstered sales from arcade gamers, trying to replicate the enjoyment that they had in the arcade, by buying the system and game for home use, and while getting a more cost-effective way of playing said games. Not that they "made" arcade games...
If bonk 3 was released in the arcade with 2 player co-op, that would have sold a system or two...
You then say "I got it twisted" maybe by mixing up the TG and PCE... I also did not mention any PCE hits, as I was never discussing the PCE..
Furthermore, you seem to confirm my thesis statement, abeit on the PCE, instead of the TG16, in which I thought we were talking about....
"The PCE was a smash hit in Japan, and it was because of an arcade conversion: R-Type."
So, you are saying that the PCE had become really popular, and the reason was an arcade conversion... This is the point I was making, that if the turbo grafx had a "smash [arcade] hit" instead of a few games which were released for arcade, which were not that great, and that were not very widespread, they would have at least had a fighting chance! I think if the best TG games were released in the arcade, things would have been different..
I am sure there were dozens of PCE ports to arcade, but there were not that many for TG, and I spent a good amount of time in arcades, in the chicagoland (read highly populated with many thousands of cabs), area during this time, and I do not think I ever saw/played a TG arcade, and we had a TG, and bought it when it came out...
The pac-land game, in my opinion, seems pretty identical to the TG version. But, I have not seen a pacland arcade or played it in person, just seen videos, so it could be totally different with way better graphics... Yes, the specs were much better in the TG, but the TG could have handled the 1.5 mhz game without issue. I never saw bonk, pac-land, bloody wolf in any arcade ever, period, but you are probably going on about the PCE arcade machines, and not the TG system.. As much as I liked Pac-land, I would not call it a "smash hit"... Plus, I do not believe there was a bonk, or PC KID, for release in the US market, i.e. on a Turbo Grafx arcade system...
and lastly you said, "So yeah, NEC wasn't an arcade company, but then again Nintendo and Sega weren't computer or home electronics companies, either. Arcade ports were bolstered by 3rd-party companies, as they always were"
Yeah, I know they weren't an arcade company, based on the fact I never saw an arcade machine produced by them, I have only heard about them... Nec could have made arcade machines, without being an arcade machine company.. Which, apparently, after reading the link by esteban, there is an argument, that NEC actually made, produced, or just licensed to a third party the turbo grafx arcade conversion cab for the TG... It looks pretty official, and if they did not make it, it looks like they condoned it...
If Nintendo was not a computer or home electronics company, what kind of company were they? Were they a playing card company? A taxi Company? A love hotel company? A TV network, A food company? A toy company? A light gun company, a video game company? A handheld gaming company?
Same for Sega, what "kind of company" were they? I am not saying any of these companies were any kind of specific company, I don't know whey you want to pigeonhole these companies into a specific kind of company.
With licensing and third party publishing and releasing games, it is not critical to think of what company released what game and what "kind of company" they were... NEC could have released any game in their repertoire, or licensed it out, to be released on some kind of arcade hardware to try to sell home consoles.
I don't know whey it matters what "kind of company" they were/are, that seems unimportant, at least compared to this thread...
Peace,
OH btw, I seem to remember some games on Nick Arcade back in the day, in the VIDEO CHALLENGE!!!!!!!!!!!!!!