Author Topic: Game of the Week Club  (Read 6235 times)

m1savage

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Re: Game of the Week Club
« Reply #30 on: February 15, 2010, 03:32:35 PM »
Very strange and interesting music in some of the levels. Still haven't finished but was worth trying out again. Thanks for the reminder!

esteban

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Re: Game of the Week Club
« Reply #31 on: February 17, 2010, 04:41:22 AM »
This week:

W-RING (THE DOUBLE RINGS)






Next week: Volfied


OK, who wants to sell me both of these HuCards? I'm serious.

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shubibiman

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Re: Game of the Week Club
« Reply #32 on: February 17, 2010, 08:59:40 AM »
I like this game. The design is quite unusual for a PCE shooter. It sometimes looks like a european computer game from the late 1980's or early 1990's. The ship and other sprites are rather small but in general I find it not too bad visually. The weaponry is not bad either.
On the downside, the game is wayyy too easy.
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sunteam_paul

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Re: Game of the Week Club
« Reply #33 on: February 17, 2010, 09:19:17 AM »
It sometimes looks like a european computer game from the late 1980's or early 1990's.

Yep, I noticed that some of the graphics were almost Amiga-like in their shading in places.
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Sinistron

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Re: Game of the Week Club
« Reply #34 on: February 17, 2010, 09:38:20 AM »
I love both this game and next week's.  I think next week's will have me turning on the turbo again- be nice to see how far people can get in Volfied...

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Arkhan

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Re: Game of the Week Club
« Reply #35 on: February 17, 2010, 03:10:59 PM »
i like w-rings level layout and the general feel of it.  Its control is pretty smooth and the action is fluid.   The galloping music makes it even funner.  Its the envy of every Amiga shooter. :)

Plus the over abundance of blue in some levels is nice :) (like the screen shot).  I like blue in games!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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sunteam_paul

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Re: Game of the Week Club
« Reply #36 on: February 19, 2010, 06:18:53 AM »
This week:

VOLFIED



Next week: Metal Stoker
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Arkhan

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Re: Game of the Week Club
« Reply #37 on: February 22, 2010, 02:14:38 AM »
its volfiev.  tard

:)

whats not to like about this game.  Its colorful, addicting, and obnoxious.  If you like these kind of games ...
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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shubibiman

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Re: Game of the Week Club
« Reply #38 on: February 22, 2010, 05:30:21 AM »
Addicting is the word. I love the concept of the Qix games. This one is no exception to the rule.
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Arkhan

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Re: Game of the Week Club
« Reply #39 on: February 22, 2010, 07:38:02 AM »
Addicting is the word. I love the concept of the Qix games. This one is no exception to the rule.

It reminds me of that good ol' JezzBall for Win3.1

Man was that a kick ass game.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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exodus

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Re: Game of the Week Club
« Reply #40 on: February 22, 2010, 09:34:58 AM »
addictive is the word. addicting, meanwhile, is a colloquialism.

shubibiman

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Re: Game of the Week Club
« Reply #41 on: February 22, 2010, 09:11:52 PM »
I knew there was a mistake somewhere.   #-o
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Arkhan

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Re: Game of the Week Club
« Reply #42 on: February 23, 2010, 02:34:50 AM »
who needs grammar when we have volfiev
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Necromancer

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Re: Game of the Week Club
« Reply #43 on: February 23, 2010, 02:45:42 AM »
its volfiev.  tard

Speaking of 'tards.... it's VolfieV.  Get it right.
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sunteam_paul

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Re: Game of the Week Club
« Reply #44 on: February 23, 2010, 05:11:52 AM »
I like Volfied, but I find that the nature of the game puts an upper limit on how fun it can be. When I first played it, I found myself just rushing to fill the screen and that didn't work out too well. Carefully planning to get the pods in the hope of a time-stopper is the way to go. Graphics are OK but sound is disappointing with no music as you play. I think the game would have benefitted greatly from a password system (assuming there are a lot of levels), but it's still fun in short bursts - I would have liked to have seen a CD version with more interesting backgrounds and some nice music tracks.
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