Author Topic: Game of the Week Club  (Read 5541 times)

sunteam_paul

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Re: Game of the Week Club
« Reply #120 on: April 03, 2010, 02:14:12 AM »
That didn't look too bad, considering it was a C64. At least not as bad as the horrific
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sunteam_paul

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Re: Game of the Week Club
« Reply #121 on: April 03, 2010, 03:58:54 AM »
The overall setting of the game just reminds me so much of a cheesy 80s dubbed kung fu flick, and I like to pretend the main character is Jackie Chan, and the chick youre saving really is THE madonna.  :D

Considering that Vigilante is the spiritual sequel to Spartan X (Kung Fu Master) which is a Jackie Chan movie, you're not that far from the truth.
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Tatsujin

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Re: Game of the Week Club
« Reply #122 on: April 03, 2010, 05:05:26 AM »
I have a soft spot for Vigilante. I think the graphics are just brilliant. I love the style of them - so well drawn and coloured and the game really has the arcade quality look to it. I don't usually like Irem sound, but the way it's used in Vigilante works for the game. It's easy to blast it for being too short and easy, but sometimes that is exactly the kind of game I want to play. Something I can just mindlessly play to the finish for half an hour and have a bit of fun in doing so.
If only they did a Streets of Rage style sequel...

vigilante was successfully ported ONLY to the PCE.   the rest of the ports were craptacular laughs!

they really should have done a sequel

I just played the SMS version. It's really fast and hard and the FM music sounds like a 70s porno.

how did you play it with FM? as far as i know, and to all sadness, there was never a NTSC-J release of that game. did you play it on a JPN SMS with back plane adaptor or via an FM- moded euro SMS?


btw. i very much dig the PCE Vigilante. it's not pixel arcade perfect, but contains almost every element to be on par with it. the nice "parallax" on the bridge is also very nice.
liked it in the arcades and like(d) it on the pce!!
« Last Edit: April 03, 2010, 05:09:20 AM by Tatsujin »
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sunteam_paul

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Re: Game of the Week Club
« Reply #123 on: April 03, 2010, 05:33:48 AM »

how did you play it with FM? as far as i know, and to all sadness, there was never a NTSC-J release of that game. did you play it on a JPN SMS with back plane adaptor or via an FM- moded euro SMS?


Emu of course.
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Arkhan

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Re: Game of the Week Club
« Reply #124 on: April 03, 2010, 06:08:56 AM »
That didn't look too bad, considering it was a C64. At least not as bad as the horrific



i guess the real disaster is in the controls.


 
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Tatsujin

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Re: Game of the Week Club
« Reply #125 on: April 03, 2010, 06:15:57 AM »
oh, there's nothing wrong with the c64 WB.
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sunteam_paul

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Re: Game of the Week Club
« Reply #126 on: April 03, 2010, 10:42:11 AM »
oh, there's nothing wrong with the c64 WB.

Have you SEEN the main sprite? O_o
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Tatsujin

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Re: Game of the Week Club
« Reply #127 on: April 03, 2010, 06:04:06 PM »
oh, there's nothing wrong with the c64 WB.

Have you SEEN the main sprite? O_o

lol yeah, it's good ol' c64 style. i've played out the hell of that game back then :)
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Arkhan

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Re: Game of the Week Club
« Reply #128 on: April 03, 2010, 06:21:25 PM »



the sound effects ruin it.  theyre out of tune, shrill, and stupid.

its like what happened to Bonk on Amiga.   the music/sound was like O_O WHAT
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Necromancer

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Re: Game of the Week Club
« Reply #129 on: April 05, 2010, 03:20:48 AM »
I tried to like Vigilante..... but nope, it still stinks.  The sprites are big and decently animated but also goofy and oft times cartoonish, clashing with the nicely detailed and gritty backgrounds, whose washed out colors flat out suck.  On the plus side, the tunes are pretty good and the sound effects are great; the grunts and the sound of your fist connecting with some poor sap's face almost make you feel sorry for the skinheads, but only almost.
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sunteam_paul

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Re: Game of the Week Club
« Reply #130 on: April 05, 2010, 03:24:32 AM »
I'm doing a big PCE-ARC comparison on Vigilante at the moment. The PCE colours are much better and more vibrant, whereas the arcade is very pale. I've noticed this a lot with arcade games, I wonder if it has something to do with countering all the lighting and reflections you find in an arcade.
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turbogrfxfan

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Re: Game of the Week Club
« Reply #131 on: April 05, 2010, 03:56:19 PM »
I dunno  I liked it.  it was what it was.  and even though it was short its fun for a quick fix before you go out to a bar to do some shots and kick some ass. japanese cover rocks. plot to save madonna was a chuckle and I like the twin towers in the intro and that boss dudes face on the bridge was pretty cool.  Im gonna pop that bitch in now
« Last Edit: April 05, 2010, 03:57:55 PM by turbogrfxfan »
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Arkhan

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Re: Game of the Week Club
« Reply #132 on: April 05, 2010, 04:27:44 PM »
i wonder, maybe if that is why the arcades are all fadey looking sometimes.  but either way, I think the PCE one is actually better than the arcade one on all fields.

better sfx/music for one.   Less farty, more smooth yet still gritty.
the graphics look alot more crisp...
the gameplays a bit more responsive (though that may be a victim of crap arcade control)

oh and it doesnt cost any quarters!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Tatsujin

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Re: Game of the Week Club
« Reply #133 on: April 05, 2010, 05:03:58 PM »
i dunno, but the arcade looks and sounds better in almost any aspects. even the PCE is a damn well done port (visually as well acoustic wise), it still is quite different and misses a lot of details in the graphic. also the voice & hit samples are much clearer in the arcade. and there are much more of 'em. and i'm pretty sure, if you make a color on screen count, the arcade wins with a land slide.

what I feel is better in the pce is the faster ans smoother controlls.

anyway, this game rox in the arcade and so does it on the PCE.

can't really comprehend, why it gets so much hate. it's classic arcade at its best, and there the pce was best!
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Arkhan

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Re: Game of the Week Club
« Reply #134 on: April 05, 2010, 06:25:12 PM »
i dunno, but the arcade looks and sounds better in almost any aspects. even the PCE is a damn well done port (visually as well acoustic wise), it still is quite different and misses a lot of details in the graphic. also the voice & hit samples are much clearer in the arcade. and there are much more of 'em. and i'm pretty sure, if you make a color on screen count, the arcade wins with a land slide.

the arcade sound is very muddy and farty.  typical of IREM. 

and color count doesnt really say much considering the PCE one looks about the same and appears to be crisper even....


the samples though are definitely better in the arcade :D   That should ALWAYS be the case 
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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