Author Topic: Sound FX  (Read 759 times)

Joe Redifer

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Re: Sound FX
« Reply #15 on: March 01, 2010, 07:35:13 AM »
I will have to think about this for a while, but the ones that come to me off the top of my head are:

The explosions and ADPCM voices in Gate o' Thunder.  There is also an enemy/set of enemies in level 3 that shoots waves at you (in sets of 3, like woosh-woosh-woosh... pause... woosh-woosh-woosh, but it is not a woosh sound, much more sci-fi) just as the music hits a kind of high and the effect is awesome.

All of the weird sounds in Legendary Axe 2, which are all buzzy-sounding (not to be confused with "scratchy"), but are perfect.

sunteam_paul

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Re: Sound FX
« Reply #16 on: March 01, 2010, 09:23:47 AM »
There is also an enemy/set of enemies in level 3 that shoots waves at you (in sets of 3, like woosh-woosh-woosh... pause... woosh-woosh-woosh, but it is not a woosh sound, much more sci-fi) just as the music hits a kind of high and the effect is awesome.

I think I know the ones you mean, that sound is pretty cool.
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Joe Redifer

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Re: Sound FX
« Reply #17 on: March 01, 2010, 11:01:45 AM »
Yes it is.  Even when I listen to the music by itself, I imagine the sound effects at that part.  It's just so perfect for some reason.

offsidewing

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Re: Sound FX
« Reply #18 on: March 01, 2010, 12:07:26 PM »
I like the "Shhhiinnnng" sound the moving platforms make on the third level (snow level) of Bonk's Revenge.  I hear that sound everywhere, like the "tink-tink-tink" sound grenades make on Call of Duty 4.

nat

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Re: Sound FX
« Reply #19 on: March 01, 2010, 12:15:54 PM »
All the sounds in Bonk's Revenge are really great. A pity they redid the sound effects for Bonk 3.

Tom

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Re: Sound FX
« Reply #20 on: March 01, 2010, 04:23:00 PM »
All the sounds in Bonk's Revenge are really great. A pity they redid the sound effects for Bonk 3.

 I agree. I thought the sound FX in Bonk were great (and the music instruments too, but that's a different story).

 LA II and DE have some classic FX. I also love the sound FX in BL when you shoot the brains! Love that sound FX. I was looking through it to see if I could replicate it and it turns out - it's just a sample. Still, sounds pretty clear for a sample.

 Would you guys be interested if I made a "rom" that you could make your own fancy PCE sound FX in? Who doesn't like making sound FX :D

Joe Redifer

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Re: Sound FX
« Reply #21 on: March 01, 2010, 06:23:52 PM »
If it could run on CD, that would be awesome!

Tom

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Re: Sound FX
« Reply #22 on: March 01, 2010, 06:42:44 PM »
If it could run on CD, that would be awesome!

 Sure. That's easily doable. And the whole thing (interface) would be done in game, with the gamepad. A bit of a chore, but at least it would be on the real system.

sunteam_paul

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Re: Sound FX
« Reply #23 on: March 01, 2010, 07:22:13 PM »
Oo, that sounds like fun.
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Joe Redifer

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Re: Sound FX
« Reply #24 on: March 01, 2010, 09:44:17 PM »
Would the "ROM" also contain collections from sounds ripped from other games just for pure listening pleasure, or would that be far too laborious?  I'm getting ahead of myself a bit, but would it ever be possible to make kind of a HES player to listen to chiptunes on a real system, pre-loaded onto the disc, of course.

Still, making and playing with your own sound effects sounds awesome!
« Last Edit: March 01, 2010, 09:46:18 PM by Joe Redifer »

Tom

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Re: Sound FX
« Reply #25 on: March 02, 2010, 07:07:29 AM »
Would the "ROM" also contain collections from sounds ripped from other games just for pure listening pleasure, or would that be far too laborious?  I'm getting ahead of myself a bit, but would it ever be possible to make kind of a HES player to listen to chiptunes on a real system, pre-loaded onto the disc, of course.

Still, making and playing with your own sound effects sounds awesome!

 For the HES thing, definitely. Charles Macdonald write a generic converter, but it lacks onscreen display. I was gonna add display to it, but there wasn't much interest in running the HES files on real hardware, so I left it at that. HES files are specifically code (driver), so it's totally doable to have them on "CD" and just load in whatever HES file to play (sort of how I converted some of my NES hacks to run on PCECD). I'm currently writing a music player for pce (just something simple for a fellow peer to make music on) - so I'll be in that area on the PCE. And as for collection of ripped SFX, that's very doable too. I've been meaning to steal... err ehm.. borrow some sound FX that I like from other games :D

 I'll takes with Charles M. about doing a CD version of his original HES converter app (with a GUI of sorts, maybe even additional onscreen real time stuff).


sunteam_paul

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Re: Sound FX
« Reply #26 on: March 02, 2010, 07:20:36 AM »
Veering a little off topic on a flight of fancy here, but in my dream world I see this:

A music player that takes the .pce / HES sound rip Roms, determines which ones you have loaded, displays track names and skips blank tracks or sound effects (or shuffles the effects to the end of the list). Is that possible? (Assuming someone would have to go throught the Roms and manually work out the names of tracks).
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Joe Redifer

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Re: Sound FX
« Reply #27 on: March 02, 2010, 10:58:53 AM »
Quote from: Tom

I was gonna add display to it, but there wasn't much interest in running the HES files on real hardware


WHAT????  I could think of nothing cooler.  I don't care how rudimentary the GUI is, just give me the name of the HES file ("Jackie Chan" or whatnot) and the number of the sound and I'd be happy.  Maybe a "Load HES" or whatever option would be good, too.  I'd want a CD with every card game on there.  So many games don't have sound tests that desperately need them.

esteban

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Re: Sound FX
« Reply #28 on: March 02, 2010, 05:48:02 PM »
I loved the howl of the werewolf in Akumajo Dracula X the first time that I heard it  :shock:

How about the howl of the wolf in Ninja Spirit?



the "hurt" sound in valis III

I can't recall this, I'll have to investigate further.

Oddly, it's also the same sound effect as when you shoot potions in Dungeon Explorer.

Crazy. Just crazy.

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spenoza

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Re: Sound FX
« Reply #29 on: March 07, 2010, 02:51:11 AM »
I like almost all the axe smacking sounds in Legendary Axe the first. They have a crack to them, but also kind of a rubbery boing sound. Weird combination, but I like it.
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