Author Topic: PC Engine vs. TurboGrafx? Which is better?  (Read 2495 times)

esteban

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Re: PC Engine vs. TurboGrafx? Which is better?
« Reply #60 on: May 02, 2010, 03:04:59 PM »
TurboGrafx is the winner:



'nuff said.

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Arkhan

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Re: PC Engine vs. TurboGrafx? Which is better?
« Reply #61 on: May 02, 2010, 04:23:10 PM »
I can't think of a single Hu-Card that you must know english to be able to play that can't be had on the PC Engine.

I can: Order of the Griffon.  I'd region mod a Duo-R just for it and the handful of other titles with lots of text.

dang, ya beated me to it.

It is our secret weapon against the text-heavy japanese RPGs

We wave it around and go HAH TAKE THAT, now YOU have a game that you can't read.

and cheer victoriously!

OotG is easily one of the top HuCard RPGs of either region.  Those Goldbox games never disappoint
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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If you're not ready to defend your claims, don't post em.

JapanTokei

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Re: PC Engine vs. TurboGrafx? Which is better?
« Reply #62 on: May 02, 2010, 07:12:35 PM »
The briefcase CD-rom unit with connections on the side is actually a great design.  It allows the form factor (depth) to remain narrow, basically using the space within the same form factor instead of having AV cables poking out at the rear.  I love it actually.  You are talking about 20cm in depth... that is great engineering !!


For me, something that is pleasing is that when connected to the TurboGrafx-CD, the TG-16 has ALL of its wires coming from the back of the unit or plugged in to the front (unless you use RF, but if you do, you are an a$$hole).  Granted, this is solved when the PCE is hooked up to a CD-ROM ROM ROM or however you say it (at least I think it is... the wires DO come from the back of the CD-ROM ROM ROM, right???).  I highly disapprove of wires coming out of the side of any console.    It makes the PCE's small form factor one that's really not so small.  With those damn wires poking out of the side it really has a fairly large footprint, especially the Duo.  There is no excuse for any friggin' Duo to have wires coming out from the sides.  I honestly think NEC might have been kind of retarded.  I'm surprised they didn't design the PC-FX with wires coming out of the top or bottom or some other insane shit.

JapanTokei

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Re: PC Engine vs. TurboGrafx? Which is better?
« Reply #63 on: May 02, 2010, 07:15:23 PM »
ummmm... Magical Chase PC Engine version are regularly available for 12,000 - 15,000 yen.  that's around $150-$175 bucks.  There should be no reason the US version sells for $1500 to $2000, basically 10 times the price?!? 

For me, I rather find the PC Engine Fan produced special edition of Magical Chase.  I would pay $500 for that and use the $1000 saved on other impulse purchases :)

GO PCE!! 


Before even clicking on this post I was already going to mention Magical Chase being the only reason to buy a TG16. But is the game really worth $400 more than the PC Engine version? I have owned both versions and I can say I really didn't even care the PC Engine version was a little watered down as compared to the English version. Most of the comaprisons as far as I can remember are in the first level. With the exception of Ripple being a "little" different in the Eng version. I have owned at least 5 duo's, all broke with sound issues. And a English TG16 with the CD Rom adaptor (also crap).

I have to agree with the people who mentioned the Super Grafx, with the Super CD Rom2 unit and RAU-30 adaptor. It is a solid console. But it is also really expensive. Is it really worth it to own it and have acces to what, 5 or 6 games? Of which only 1 or 2 are worth owning. And even Daimakaimura can be had on various other consoles. I just don't think it's worth it. I have a Duo-R now, and I'm happy with it.

I can't think of a single Hu-Card that you must know english to be able to play that can't be had on the PC Engine. Even dungeon explorer can be easily beaten on the PC Engine. And Double Dungeons is crap compared to some of the other stuff on the Duo. Wonder Boy dragon's Curse is the "only" really good RPG/Action RPG that was released here. And that doesn't really require English to play.

Lets see... Have access to 1/10 of the games, and pay extra for a crappy console that "IS", going to break (it's just a matter of time). Or have acces to every game made and play on a solid console that works, and have Hu-Cards that look much slicker and have actual art on them, and for the most part color manuals. Not much of a choice there.

Necromancer

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Re: PC Engine vs. TurboGrafx? Which is better?
« Reply #64 on: May 03, 2010, 05:45:19 AM »
ummmm... Magical Chase PC Engine version are regularly available for 12,000 - 15,000 yen.  that's around $150-$175 bucks.  There should be no reason the US version sells for $1500 to $2000, basically 10 times the price?!? 

For me, I rather find the PC Engine Fan produced special edition of Magical Chase.  I would pay $500 for that and use the $1000 saved on other impulse purchases :)

That's kinda silly, considering the PC Engine Fan version is identical to the normal release.  At least with the US version you're getting some graphical improvements for your money.

P.S. - Quit making multiple consecutive posts; that's what the 'Enter' key is for.  :wink:
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