Author Topic: LUNAR The Silver Star PCE Project  (Read 2198 times)

Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #15 on: September 16, 2010, 03:37:40 AM »
the white on purple is great.  I vote that be standard in all RPGs.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: LUNAR The Silver Star PCE Project
« Reply #16 on: September 20, 2010, 11:37:20 AM »
I've thought about doing a PCE conversion of Lunar TSS before, as well as a PCE conversion of Vay... but never gave either any effort. What I think would be more interesting though is to take a game on a more advanced console and "downconvert" it to the PCE... anyone ever see that old NES FF7 mockup based on an FF1 battle scene?

lord_cack

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Re: LUNAR The Silver Star PCE Project
« Reply #17 on: September 20, 2010, 12:32:32 PM »
I've thought about doing a PCE conversion of Lunar TSS before, as well as a PCE conversion of Vay... but never gave either any effort. What I think would be more interesting though is to take a game on a more advanced console and "downconvert" it to the PCE... anyone ever see that old NES FF7 mockup based on an FF1 battle scene?

Now that is really a fantastic idea....
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Arm

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Re: LUNAR The Silver Star PCE Project
« Reply #18 on: September 20, 2010, 01:32:02 PM »
I've thought about doing a PCE conversion of Lunar TSS before, as well as a PCE conversion of Vay... but never gave either any effort. What I think would be more interesting though is to take a game on a more advanced console and "downconvert" it to the PCE... anyone ever see that old NES FF7 mockup based on an FF1 battle scene?

Now that is really a fantastic idea....

Yes, that would be a good idea. :)

A talented coder has agreed to help me on the programming and technical side.
So we're doing the LUNAR project together now.
« Last Edit: September 20, 2010, 02:02:45 PM by Arm »

Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #19 on: September 20, 2010, 03:38:53 PM »
A talented coder has agreed to help me on the programming and technical side.
So we're doing the LUNAR project together now.

a PCE coder?  Which one?
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: LUNAR The Silver Star PCE Project
« Reply #20 on: September 20, 2010, 07:05:19 PM »
You can count talented PCE coders on your fingers, so subtract two fingers coz it isn't me nor you, Arkhan :) Chris Covell, Bt Garner, Charles MacDonald, Tomatheous, Gravis Zero, maybe a couple of others... there aren't many PCE coders to begin with, let alone talented ones, so it should be easy to figure out who it is, hehe. :)

Mathius

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Re: LUNAR The Silver Star PCE Project
« Reply #21 on: September 20, 2010, 07:34:17 PM »
I'll be cheering you guys on from the stands. Arkhan, if you aren't his secret coder then please at least offer to assist in packaging design. Your Insanity package looks (and plays) great! :wink: It looks like a real PCE Super CD-ROM ROM sitting in my tower. Broken case and all. :mrgreen:

Hold me a copy if this ever gets off the ground to completion please. :)
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touko

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Re: LUNAR The Silver Star PCE Project
« Reply #22 on: September 20, 2010, 08:43:58 PM »
Hum , my little finger telling me that this coder is tomaitheous ..  :-k

I don't know why !!  :P

Arm

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Re: LUNAR The Silver Star PCE Project
« Reply #23 on: September 20, 2010, 08:58:00 PM »
Touko said it.
« Last Edit: September 21, 2010, 01:12:35 AM by Arm »

touko

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Re: LUNAR The Silver Star PCE Project
« Reply #24 on: September 20, 2010, 09:54:38 PM »
Wahou, with your both talent, we can expect an incredible port ..    :wink:
« Last Edit: September 20, 2010, 09:57:57 PM by touko »

Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #25 on: September 21, 2010, 01:52:38 AM »
Ah, I figured.  Well, all I can say is good luck and don't invest too much time in the artwork.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arm

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Re: LUNAR The Silver Star PCE Project
« Reply #26 on: September 21, 2010, 01:54:18 AM »
Ah, I figured.  Well, all I can say is good luck and don't invest too much time in the artwork.

Ok, I'll try. Hopefully it doesn't turn out too good  :wink:
« Last Edit: September 21, 2010, 01:56:07 AM by Arm »

Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #27 on: September 21, 2010, 02:00:30 AM »
Ok, I'll try. Hopefully it doesn't turn out too good  :wink:

lol you misunderstood that I think.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arm

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Re: LUNAR The Silver Star PCE Project
« Reply #28 on: September 21, 2010, 02:01:06 AM »
I know, I was kidding :)

DragonmasterDan

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Re: LUNAR The Silver Star PCE Project
« Reply #29 on: September 21, 2010, 07:07:04 AM »
Why would anyone choose to convert Vay. It's the Deep Blue or Darkwing Duck of Sega CD RPGs.
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