Author Topic: LUNAR The Silver Star PCE Project  (Read 2219 times)

blueraven

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Re: LUNAR The Silver Star PCE Project
« Reply #30 on: September 21, 2010, 07:18:06 AM »
Vay has been done on the iPhone already. And it still sucks (kinda). I beat it AGAIN.
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sunteam_paul

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Re: LUNAR The Silver Star PCE Project
« Reply #31 on: September 21, 2010, 08:00:04 AM »
Now when is someone going to convert all these new Ys games to the PC Engine?
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Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #32 on: September 21, 2010, 08:16:11 AM »
Why would anyone choose to convert Vay. It's the Deep Blue or Darkwing Duck of Sega CD RPGs.

Ima have to ask you to leave now.

:) haha
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: LUNAR The Silver Star PCE Project
« Reply #33 on: September 22, 2010, 05:28:34 PM »
I love Vay, so f*ck y'all! :P :lol: Comparing it to Deep Blue or Darkwing Duck is sacrilege!

Anyways... backports of the newer Ys games is what I was referring to earlier... taking a more modern game and remaking it for the PCE. The newer Ys games would be perfect for it.

Arm, a little warning about working with Tomatheous... he's a great coder and a great guy in general, but I've seen him bail on promising projects before so you would really have to keep him interested to see this through to completion. He is known for his coding skill, not his dedication, so keep that in mind.

Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #34 on: September 23, 2010, 01:53:51 AM »
Arm, a little warning about working with Tomatheous... he's a great coder and a great guy in general, but I've seen him bail on promising projects before so you would really have to keep him interested to see this through to completion. He is known for his coding skill, not his dedication, so keep that in mind.

+1

(not that I didn't already mention that to Arm or anything, :-D)

Also, am I the only one who refers to Vay as Lunar 1.5 ?
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arm

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Re: LUNAR The Silver Star PCE Project
« Reply #35 on: September 23, 2010, 01:58:07 AM »
Arm, a little warning about working with Tomatheous... he's a great coder and a great guy in general, but I've seen him bail on promising projects before so you would really have to keep him interested to see this through to completion. He is known for his coding skill, not his dedication, so keep that in mind.

Thanks for your concern :) but I don't think this was necessary.

Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #36 on: September 23, 2010, 02:04:14 AM »
I think I speak for the rest of the PCE scene when I say it is necessary as a warning, only because we don't need another disappointment due to tons (read: 99%) of the audio visual elements being completed, followed by mockups, followed by the coding never happening, or being abandoned one tech-demo in.

If I had to pick one "what if" project though, Lunar would be it for sure, so I hope this project gets started and sees completion.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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lord_cack

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Re: LUNAR The Silver Star PCE Project
« Reply #37 on: September 23, 2010, 10:57:56 PM »
....we don't need another disappointment due to tons (read: 99%) of the audio visual elements being completed, followed by mockups, followed by the coding never happening, or being abandoned one tech-demo in.

A dark tide will rise and she will walk again. He is coming.....

DragonmasterDan

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Re: LUNAR The Silver Star PCE Project
« Reply #38 on: September 24, 2010, 01:14:17 AM »


Also, am I the only one who refers to Vay as Lunar 1.5 ?

Yes, yes you are.
Mainly because there's such an enormous gap between the quality of the games.

Then again, there's a huge gap between the other Lunar titles and Lunar: Dragon Song as well.

Added in edit: Just to clarify that statement reads back to me like "am I the only one who refers to Cheetahmen II as Super Mario Bros 3.5"

Vay is an unbalanced game with boring characters, a poor story, lousy overall game design, uninspired battles and is as bad as any 16-bit RPG released in the US.

Lunar is basically the exact opposite, a well packaged game with a compelling story (though cliched now, unique for its time), fun battles, fantastic characters, great dungeon and overworld design, great art, and great music.
« Last Edit: September 24, 2010, 01:20:58 AM by DragonmasterDan »
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Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #39 on: September 24, 2010, 01:48:19 AM »
I dunno, the general style of the game was fairly similar.

I thought the story was pretty good, though admittedly the Japanese version is better.  I blame the voice actors.

Theres something awesome about "BITCH STOLE MY WOMAN, TIME TO GET POWER ARMOR AND SAVE HER" to me.

I also really liked the music in that game.

It certainly isn't as charming as Lunar, but not many games accomplish that in general.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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DragonmasterDan

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Re: LUNAR The Silver Star PCE Project
« Reply #40 on: September 24, 2010, 02:32:56 AM »
I dunno, the general style of the game was fairly similar.

I thought the story was pretty good, though admittedly the Japanese version is better.  I blame the voice actors.

Theres something awesome about "BITCH STOLE MY WOMAN, TIME TO GET POWER ARMOR AND SAVE HER" to me.

I also really liked the music in that game.

It certainly isn't as charming as Lunar, but not many games accomplish that in general.

The general style of all j-RPGs are fairly similar. Especially anime style ones.

Vay was just uninteresting, when Pottle died I was relieved. Way too much time was spent leveling up, the dungeon design was boring.

And I guess that's the other thing. Lunar was not just charming but fantastic overall. You're comparing a shining example of a genre to a below average to poor at best game.
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Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #41 on: September 24, 2010, 05:39:20 AM »
And I guess that's the other thing. Lunar was not just charming but fantastic overall. You're comparing a shining example of a genre to a below average to poor at best game.

Not everyone thinks its below average.  *shrug*.  I thought Pottle getting shot was sad.

I ignore grinding/leveling as grounds for how good a game is.  Dragon Warrior 2 requires a ton of it and the games still awesome. 


Not all J-RPGs are fairly similar.  There are a few definite trendsetters (Final Fantasy, Dragon Warrior), but alot of games derive from it enough to make their own sort of style.  Vay borrows some from western RPGs.  The character HUD is like straight out of Ultima.


I dunno, I don't think it is as below average as you're saying.  I think maybe your Lunar<3 is getting in the way.  Not that thats a bad thing.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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DragonmasterDan

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Re: LUNAR The Silver Star PCE Project
« Reply #42 on: September 24, 2010, 05:56:47 AM »
And I guess that's the other thing. Lunar was not just charming but fantastic overall. You're comparing a shining example of a genre to a below average to poor at best game.

Not everyone thinks its below average.  *shrug*.  I thought Pottle getting shot was sad.

I ignore grinding/leveling as grounds for how good a game is.  Dragon Warrior 2 requires a ton of it and the games still awesome. 


Not all J-RPGs are fairly similar.  There are a few definite trendsetters (Final Fantasy, Dragon Warrior), but alot of games derive from it enough to make their own sort of style.  Vay borrows some from western RPGs.  The character HUD is like straight out of Ultima.


I dunno, I don't think it is as below average as you're saying.  I think maybe your Lunar<3 is getting in the way.  Not that thats a bad thing.

Dragon Warrior 2 requires a ton of leveling up, but it's a very early JRPG and it at least has a more interesting battle system (and interesting looking enemies) than Vay, and it's better paced.

And Vay is below average for a Western released RPG at that time period. Keep in mind, we didn't get a lot of them, but it's worse than the following 16-bit RPGs that were out at the same time Cosmic Fantasy 2, Lunar, Dragon Slayer: Legend of Heroes, Final Fantasy 2 (IV), Phantasy Star II, even games like Phantasy Star III, Paladins Quest, were better. I can't think of many worse 16-bit classic style RPGs that were out in the US in that same time period.

Added in edit: Maybe Tecmo's Secret of the Stars, but even that was probably better than Vay
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Arkhan

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Re: LUNAR The Silver Star PCE Project
« Reply #43 on: September 24, 2010, 06:37:32 AM »
Eh, its a matter of opinion. 

I also tend to like games everyone else hates, like Hydlide, Brain Lord, and Faxanadu, so maybe I'm busted.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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blueraven

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Re: LUNAR The Silver Star PCE Project
« Reply #44 on: September 24, 2010, 08:40:23 AM »
You like Faxanadu?
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[Fri 22:47] <Tatsujin> CLOSE FIGHTING STREET; CLOSE FORU; CLOSE INTERNETZ; CLOSE WORLD; CLOSE UNIVERSUM
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Arkhan [05:15pm]: ill brbl im going to go make another free game noone plays lolol