Rover, would it be possible to change the address of one of the preorders? As a refund is not possible from the creators, it would help some of us get in on the game who missed the preorders, and those who want their money back can get it.
Yeah, I don't see why not. I'll be around for the next few days so if anyone wants to do this, just let me know and I'll make the changes in the order list.
How come? And how long has it been that way? I think that people would rather have a complete game than have something released just because it has to.
By the way, who's xorking on that cutscene art?
We have been waiting on the final cutscene art for over a year now. Black Tiger is the cutscene artist... we were hoping it would get finished at the end of last summer but it was delayed a bit... then the plan was for the end of the year, and that fell through too... then we set a final release date, pending the beta test results, but we still didn't have the final work... and now we're over a year overdue and still the art isn't finished. We have most of it and some of it is already in the game data, but there are scenes which are still incomplete and some which need some retouching to work.
SoZ, developing a PCE game isn't quite the same as developing a game for a more open system like the PC. Just making the game engine isn't always enough; with the low-memory issue, you can find yourself being forced to custom-tailor subprograms for each particular portion of the game. That becomes especially true for a huge production like an RPG. Also, since the compiler isn't as optimal as it could be, there tends to be a bit of overhead, and sometimes routines can be unoptimized, often creating large chunks of output code. So just adding assets isn't really the case here... I wish it was.
I am considering releasing the game as open beta, meaning that the full game in its current, unfinished form would become publicly available for free. This is obviously pending a vote from the team, but I think it would reassure people that this is most certainly not vaporware or a dead project that won't ever see the light of a replicator. Of course, this would also open it up to a big attack by certain Sega fanboys who know absolutely dick about the game's origin or about why the game is made the way it is, but you can't escape zealots in real life so there's no escaping them online either.