wow set the starts for mmorpgs so it seemed not ff11. Its not that just with so many mmos out the the developemnt time they took for ff14 people expect way more then they got. What the point in all the content if no one comes back to have it utalized? Even wow it self may not be the most solo friendly game ether is one of the more solo friendly games out so it seem. If its truely not the content isue then no matter how much they add no ones will play or be satified with the game.
No, WoW just took the MMO bar and dragged it down to retard-caliber gaming.
UO, AO, Asherons Call, Everquest, AND FF11 were all pre-WoW, and they're all going strong. What you get post-wow is a bunch of wow-clones that newsflash: SUCK.
Remember the Vanguard: Saga of Heroes disaster? A WoW clone that sucked so bad the company literally disappeared. I beta'd this game. It was a buggy clusterf*ck.
how about Lord of the Rings? A wow clone with new graphics. It sucks. Everyone knows it.
Dungeons and Dragons Online? It sucked so bad its free to play now!
Tabula Rasa was reworked to jock off of WoW's setup. That game no longer exists.
and then theres all the free2play games that are WoW-o-licious, like Perfect World, and other boredom filled disasters.
The games that really end up succeeding are the ones that do it different. FF14's whiney bunch of tools are going to leave, and the games going to explode into amazingness. I guarantee it.
Its not like the game isnt crowded still anyways.
If you put ! and ?'s on the radar in FF14, and toolbars everywhere, I bet the WoW-tards would drop their pants in excitement.
Now, ill brb, got some story line content to do.