Author Topic: Platform engine demo  (Read 3186 times)

nodtveidt

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Platform engine demo
« on: December 11, 2010, 06:49:32 PM »
OK so this is just a little test rom of the platform engine that I've been working on recently. Enjoy. :)

http://www.nodtveidt.net/action1.7z

EDIT: In case you wanna just look here for the latest demo... here ya go. :D

http://www.nodtveidt.net/monolith-xmasdemo.7z
« Last Edit: December 25, 2010, 09:58:37 AM by The Old Rover »

Arkhan

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Re: Platform engine demo
« Reply #1 on: December 12, 2010, 04:25:41 AM »
nice nice.

still rockin the HuC or did you go straight ASM?
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Platform engine demo
« Reply #2 on: December 12, 2010, 07:41:57 AM »
Since this is based on the mature VM engine, this is HuC. When I do shooters, it's pceas only. Reason being is that it is much more effective to implement finite state machines in HuC than it is in assembly, so HuC is much better for platformers (and any other games requiring FSMs, like fighting games), but shooters do not require FSMs, and performance is the #1 issue in shooters, so assembly is required.
« Last Edit: December 12, 2010, 07:46:33 AM by The Old Rover »

Vecanti

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Re: Platform engine demo
« Reply #3 on: December 12, 2010, 04:38:35 PM »
Really, really nice. My daughter played it for quite a while too. :)

nodtveidt

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Re: Platform engine demo
« Reply #4 on: December 15, 2010, 10:29:01 AM »
OK, here's a more advanced prototype build. The map is greatly expanded, and you can now attack (but not kill) enemies.

http://www.nodtveidt.net/action1-dec15.7z

Kudos to anyone who can figure out how to get to the giant topless naga. :D

turbogrfxfan

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Re: Platform engine demo
« Reply #5 on: December 15, 2010, 11:08:42 AM »
wwhen is this game going to be finished
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nodtveidt

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Re: Platform engine demo
« Reply #6 on: December 15, 2010, 11:12:26 AM »
Shooting for early June 2011.

henrycsc

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Re: Platform engine demo
« Reply #7 on: December 15, 2010, 11:40:50 AM »
WOW!   :clap: :clap: :clap: :clap: :clap: :clap: :clap:
Wanted:
Bootleg Hucards (Hong Kong, China)
Third Party Hardware (US, Japan, China, Europe, Korea)
Canadian Boxes and Manuals (French text)
Ton's of Trades available - just PM me.

nat

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Re: Platform engine demo
« Reply #8 on: December 15, 2010, 11:54:58 AM »
Shooting for early June 2011.

So I guess we can expect it around June 2022?

nodtveidt

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Re: Platform engine demo
« Reply #9 on: December 15, 2010, 12:59:31 PM »
Nah, maybe July 2018. :D

Vecanti

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Re: Platform engine demo
« Reply #10 on: December 15, 2010, 02:15:43 PM »
BOOBS!  She's past the book case.  The hardest part was the 3 blocks where there is rope in between each block you have to leap onto.  Pretty awesome! 

nikdog

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Re: Platform engine demo
« Reply #11 on: December 15, 2010, 02:18:14 PM »

After all the satanic jumps, made it.

nodtveidt

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Re: Platform engine demo
« Reply #12 on: December 15, 2010, 03:16:01 PM »
Still quite a bit left to add, but it's shaping up nicely so far. I plan to add moving platforms (the classic platforming staple feature), swinging vines (a la Pitfall!), and maybe some water effects.

Emerald Rocker

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Re: Platform engine demo
« Reply #13 on: December 15, 2010, 03:26:55 PM »
I got a virus
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RoyVegas

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Re: Platform engine demo
« Reply #14 on: December 16, 2010, 07:51:32 AM »
Stop visiting seedy prostitutes then.

Fixed
All is well. :)