Author Topic: TurboGrafx-16 Game Box for iPhone  (Read 2110 times)

Vecanti

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #45 on: February 11, 2012, 05:56:05 AM »
Too bad it's not on Android :(

Just get PCE.emu, it's a seemingly perfect and full featured port of Mednafen that plays roms and CDs. I have Mysterious Song in my pocket wherever I go and RPGs play great with touch controls.

Yeah and the bluetooth support for multiple Wiimotes is a bonus.  Better yet is HDMI out on Android phones and tabs to play on big screens. 

I've been think of getting a ~$100 7" Andoid tablet with HDMI just for PCE.emu and Wiimotes. Dump a ton of games on there are have a portable system.   Of course, so many cell phones have HDMI out now that probably in a year this gen of phones can be bought dirt cheap for this purpose. 

esteban

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #46 on: February 11, 2012, 11:36:47 AM »
I know right? I plugged my iPhone into an audio program just to record it. I now have it, but I just arbitrarily call it "Turbografx GameBox Menu Theme".

But I really love it. :)

DUDE, send me the tune. :)

I'll upload it and create a "Guess this song" thread. :)

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motdelbourt

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #47 on: March 12, 2012, 05:10:11 PM »
I periodically delete this app, but I keep coming back to it. I'm ready to buy something.  What would be the most playable of all these games, given the touch screen controls? I actually thought New Adventure Island played pretty well in the demo, until I got hit from behind by a tiny enemy that I didn't even see.

Is Necromancer worth bothering with if you don't know Japanese? I always thought it looked cool.
« Last Edit: March 12, 2012, 05:11:52 PM by motdelbourt »

esteban

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #48 on: March 13, 2012, 01:11:24 AM »
I periodically delete this app, but I keep coming back to it. I'm ready to buy something.  What would be the most playable of all these games, given the touch screen controls? I actually thought New Adventure Island played pretty well in the demo, until I got hit from behind by a tiny enemy that I didn't even see.

Is Necromancer worth bothering with if you don't know Japanese? I always thought it looked cool.

I think the vertical shoot-em-ups are the most playable (there is a dedicated control scheme for them). I played Ninja Spirit and the on-screen control pad worked OK—but I'm just not a big fan of on-screen (touch) directional pads.
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Mishran

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #49 on: March 13, 2012, 01:36:01 AM »
Ive purchased Bonk 2 and DE. Bonk is a slower paced game and seems well suited for the on screen controls. DE is a bit more complicated. The only problem I've had is with attacking. It's difficult to aim your shots.

I suppose we shouldn't look forward to any more updates and games since it hasn't been updated at all for a while. Must not be profitable enough to warrant further development.

Turbotracks

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #50 on: March 13, 2012, 07:24:01 AM »
I think Konami has pushed it to the side since purchasing Hudson. I could be dead wrong though, it has happened before.
Thunderbolts first down!

motdelbourt

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #51 on: March 14, 2012, 07:33:21 PM »
I went with Victory Run, due to a soft spot for pre-SNES racing games. I regret nothing. This will sit in my Iphone alongside Desert Bus and Sonic and Sega All Stars Racing.

esteban

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #52 on: March 15, 2012, 12:12:43 PM »
I went with Victory Run, due to a soft spot for pre-SNES racing games. I regret nothing. This will sit in my Iphone alongside Desert Bus and Sonic and Sega All Stars Racing.


I always liked driving in the green savannah, even though you have to shift to a lower gear for the entire course (IIRC). It's not that the savannah doesn't get boring/monotonous (it does), but it's the only time I've driven on grasslands. Gotta love that 
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SuperGrafx16

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #53 on: March 17, 2012, 08:33:27 AM »
I just bought Military Madness last night, and I find it very very difficult to control. They should've done the controls like Neo Nectaris which controls like a dream.

motdelbourt

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #54 on: March 17, 2012, 12:10:55 PM »
I would have thought Military Madness would be easy if any of them are. I keep accidentally shifting gears in Victory Run.

esteban

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #55 on: March 17, 2012, 06:46:41 PM »
I just bought Military Madness last night, and I find it very very difficult to control. They should've done the controls like Neo Nectaris which controls like a dream.

Do you have to use the vitual "direction pad" for Military Madness? That stinks...it seems that the only games that received any bit of love (touch control) were a handful of vertical shoot-em-ups...

 
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motdelbourt

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #56 on: March 18, 2012, 06:51:33 PM »
I went ahead and picked up Devil's Crush, since it's the only one I would regret missing if Konami pulls this app from the store at some point. Also as a sort of last chance for the app.

First game had me floundering a bit, thinking this was going to be yet another bad experience. First ball lost. Second ball lost. Bumpers come out. But on the third ball it started to click for me. This is 100% playable. No precision is required on the directional pad to operate the left flipper, so you're basically just tapping the lower left of the screen for left flipper, and lower right (button) for right flipper. 2nd game lasted 15-20 minutes, score of 10,373,000. Doh, forgot to save so score is lost.

farankoshan

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #57 on: March 18, 2012, 08:50:42 PM »
I know right? I plugged my iPhone into an audio program just to record it. I now have it, but I just arbitrarily call it "Turbografx GameBox Menu Theme".

But I really love it. :)


DUDE, send me the tune. :)

I'll upload it and create a "Guess this song" thread. :)



Here it is:
http://www.filedropper.com/turbografx-16gameboxios-titletheme
"MISSION INCOMPLETE: I cannot f*ck up for this."
- Download, PC-Engine (1990)

esteban

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #58 on: March 19, 2012, 03:23:02 PM »
I know right? I plugged my iPhone into an audio program just to record it. I now have it, but I just arbitrarily call it "Turbografx GameBox Menu Theme".

But I really love it. :)


DUDE, send me the tune. :)

I'll upload it and create a "Guess this song" thread. :)



Here it is:
http://www.filedropper.com/turbografx-16gameboxios-titletheme


Awesome! Thank you!


Here's the file for anyone who wants it without using filedropper:


TurboGrafx-16_GameBox_(iOS)_Title_Theme.mp3  (right-click to save .mp3)

« Last Edit: March 19, 2012, 04:00:43 PM by esteban »
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farankoshan

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Re: TurboGrafx-16 Game Box for iPhone
« Reply #59 on: March 19, 2012, 06:14:54 PM »
So, now that we can hear it... :)
Any leads on whether this track is from a game or if it was composed specifically for the TG-16 GameBox?
"MISSION INCOMPLETE: I cannot f*ck up for this."
- Download, PC-Engine (1990)