Man, I'm super excited about the potential of this project. Considering the pics above, it's as if the developers initially started with the intention of displaying the full-res for the whole screen, but then decided to chop off a bit off the vertical borders to limit some of the flickering. Maybe this worked, but as a side-effect, it brought about the *slightly* stretched look (which I couldn't even really tell until I put 'em up side-by-side to arcade pics), and the rather annoying and unnecessary vertical scroll in the game (I actually find this vertical scroll to be the bigger annoyance). Either way, what Chris is doing finally seems to do justice to the way R-Type was meant to be on the PCE.
While asking for possibilities, would it also be relatively easy to apply the same patch to the CD version of the game? The monster setup of SGX + SCD-ROM would finally have reason to specifically be together, rather than just for compatibility convenience with other PCE setups (that is, there's no SGX CD game so far). I know your time is not unlimited Chris, so I certainly appreciate what you've done, even if all this doesn't come to fruition any time soon.
...And BTW, Ninja Spirit immediately pops to mind as being able to benefit from this treatment as well -- an awesome game, and flicker's the only thing that detracts from the experience just so slightly. (Now I'm just pestering you -
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