Author Topic: Homebrew Suggestion: R-Type  (Read 3093 times)

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: Homebrew Suggestion: R-Type
« Reply #45 on: February 13, 2011, 09:04:45 AM »
I'm sure there are a handful that might benefit, but I think R-Type is far and away the worst "flicker" offender on the system.

At least... of the games that I've played personally.

Bloody Wolf is another big offender when it comes to flicker (IIRC). Not that anyone enjoys Bloody Wolf as much as I do, but still...

:)

  |    | 

sunteam_paul

  • Hero Member
  • *****
  • Posts: 4732
Re: Homebrew Suggestion: R-Type
« Reply #46 on: February 13, 2011, 09:17:43 AM »
I'm sure there are a handful that might benefit, but I think R-Type is far and away the worst "flicker" offender on the system.

At least... of the games that I've played personally.

Bloody Wolf is another big offender when it comes to flicker (IIRC). Not that anyone enjoys Bloody Wolf as much as I do, but still...

:)



I do.
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

nat

  • Hero Member
  • *****
  • Posts: 7085
Re: Homebrew Suggestion: R-Type
« Reply #47 on: February 13, 2011, 09:50:54 AM »
I f*cking love Bloody Wolf, but I don't recall all that much flicker, to be honest. I don't really remember ANY flicker, for that matter.

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: Homebrew Suggestion: R-Type
« Reply #48 on: February 13, 2011, 09:58:16 AM »
I do.

It appears a bunch of us are in love.



I f*cking love Bloody Wolf, but I don't recall all that much flicker, to be honest. I don't really remember ANY flicker, for that matter.

Tons of flicker (and slow down) in Bloody Wolf, especially when (obviously) several sprites are in the same horizontal/vertical plane.

Then, to make matters worse, toss a special weapon (e.g. grenade, flame thrower): more flicker, plus the resulting explosions lead to flicker.

Or, hop on a motorcycle and you'll notice the flicker/slowdown.

I love Bloody Wolf.



TANGENT: The Bloody Wolf .hes doesn't work for me. Do I have a corrupt file? Because, obviously, I love the tunes from Bloody Wolf, too.

« Last Edit: February 13, 2011, 09:59:53 AM by esteban »
  |    | 

ParanoiaDragon

  • Hero Member
  • *****
  • Posts: 4619
Re: Homebrew Suggestion: R-Type
« Reply #49 on: February 13, 2011, 10:07:12 AM »
Bloody Wolf is one of my favorite games ever, who dogs that game, it's great!  And deffinitly one of the best soundtracks as well!

nat

  • Hero Member
  • *****
  • Posts: 7085
Re: Homebrew Suggestion: R-Type
« Reply #50 on: February 13, 2011, 10:24:48 AM »
I do.

It appears a bunch of us are in love.



I f*cking love Bloody Wolf, but I don't recall all that much flicker, to be honest. I don't really remember ANY flicker, for that matter.

Tons of flicker (and slow down) in Bloody Wolf, especially when (obviously) several sprites are in the same horizontal/vertical plane.

Then, to make matters worse, toss a special weapon (e.g. grenade, flame thrower): more flicker, plus the resulting explosions lead to flicker.

Or, hop on a motorcycle and you'll notice the flicker/slowdown.

Not that I doubt you, I just don't recall it. It's been a number of years since the last time I played it, probably.

Either way, R-Type is one of the few games where the gameplay is actually IMPACTED by the flicker (see: level 4 boss, for instance) and has the potential to cause "unfair" deaths.

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Re: Homebrew Suggestion: R-Type
« Reply #51 on: February 13, 2011, 11:01:28 AM »
I remember some heavy slowdown in Bloody Wolf for sure. I think Ninja Spirit would be among the top flicker titles on the system!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: Homebrew Suggestion: R-Type
« Reply #52 on: February 13, 2011, 01:35:55 PM »
No one loves Bloody Wolf more than me. I even sent in a winning amount of a high score for the monthly contest but they never used it (probably because I'm Canadian). :P

Bloody Wolf is one of those "perfect" games where I love it exactly how it is and never felt like anything is lacking. To get some good slowdown going, trying flying through the game as fast as you can with guns blazing under Bloody Wolf 3.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

RyuHayabusa

  • Sr. Member
  • ****
  • Posts: 304
Re: Homebrew Suggestion: R-Type
« Reply #53 on: February 13, 2011, 11:42:29 PM »
Keep up the good work, Chris. There are so many questions I've had over the years about whether or not this or that port of a game could've been improved, if a console was capable of certain things, etc. It's nice to see one of those questions being answered. Ah, the Supergrafx, what could've been done if you had been properly supported.

shubibiman

  • Hero Member
  • *****
  • Posts: 1832
Re: Homebrew Suggestion: R-Type
« Reply #54 on: February 14, 2011, 02:47:49 AM »
Ninja Spirit is a big offender too.
Self proclamed Aldynes World Champion

ceti alpha

  • Hero Member
  • *****
  • Posts: 3836
Re: Homebrew Suggestion: R-Type
« Reply #55 on: February 14, 2011, 06:07:42 AM »
R-Type and Ninja Spirit are probably the worst, although in Ninja Spirit it's probably not going to kill you. In R-Type the flicker could very well be the cause of your death. Not sure why IREM had such an issue with flicker. Does Image Fight, or Image Fight 2 suffer from a lot of flicker? I've played a little of IF, but can't remember anything too serious.

No one loves Bloody Wolf more than me. I even sent in a winning amount of a high score for the monthly contest but they never used it (probably because I'm Canadian). :P

Bloody Wolf is one of those "perfect" games where I love it exactly how it is and never felt like anything is lacking. To get some good slowdown going, trying flying through the game as fast as you can with guns blazing under Bloody Wolf 3.

Damn Canuckistanian prejudice. Being Canadian back then, it was almost like you were from another planet. :lol:

I played the arcade version of Bloody Wolf/Battle Rangers, and while the colour was deeper and the sound was more "arcadey", i.e. sampled voices, it wasn't really much better than the TG port. In many ways I like the TG port more, though the emulation on the Mame ROM was definitely not 100% for Battle Rangers. The two things I wish the TG port carried over from the arcade were the sample voices and how the enemy dudes died - they made a groaning sound and had blood coming out of their chest didn't fly off the screen.

Edit: I just noticed that in the TG Bloody Wolf the enemies inside the houses actually had the similar arcade death (minus the groan), but when outside they flew off the screen. Kinda strange.



"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Homebrew Suggestion: R-Type
« Reply #56 on: February 14, 2011, 06:10:44 AM »
Ah, the Supergrafx, what could've been done if you had been properly supported.

I really think the SuperGrafx failed in favor of the SCD since CD medium = tons of storage and <3, along with redbook... for a cheap as hell price.

had the CD unit come out AFTER the super grafx was established, I bet it'd have a larger library. There'd be more reason to develop for it.

and then, super grafx uber arcade CD ROM games would exist, and we would all have permanent erections because of it.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

nodtveidt

  • Guest
Re: Homebrew Suggestion: R-Type
« Reply #57 on: February 14, 2011, 06:18:42 AM »
Does Image Fight, or Image Fight 2 suffer from a lot of flicker? I've played a little of IF, but can't remember anything too serious.
Flicker tends to happen more with h-shooters rather than v-shooters.

Damn Canuckistanian prejudice. Being Canadian back then, it was almost like you were from another planet. :lol:
...what's changed?

ceti alpha

  • Hero Member
  • *****
  • Posts: 3836
Re: Homebrew Suggestion: R-Type
« Reply #58 on: February 14, 2011, 06:27:19 AM »
Does Image Fight, or Image Fight 2 suffer from a lot of flicker? I've played a little of IF, but can't remember anything too serious.
Flicker tends to happen more with h-shooters rather than v-shooters.

Damn Canuckistanian prejudice. Being Canadian back then, it was almost like you were from another planet. :lol:
...what's changed?

Oh, our dollar isn't at $0.68 US anymore, for starters. lol. But I think Canada is just a little more mature 20 years later. Maybe it was NAFTA, or maybe it's just my imagination. But even within Canada there seemed to be a lot of difference among the provinces. When I moved from Ontario to Nova Scotia, BITD, there was no Voltron, Transformers were still quite new, and you just felt far more removed from everything. Now, there's really no difference going from province to province.


"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Homebrew Suggestion: R-Type
« Reply #59 on: February 14, 2011, 06:40:34 AM »
Canadia has way more Sailor Moon stuff than America.

I like it.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.