Arkhan - You make Ultima II for the Turbo ...
Was that available for the commodore 64? Would make portage a lot easier if most of it was for the same cpu....
The Ultima in question (Ultima II) was, but I don't want to port it.
I want to fix the game. Ultima II in every form ever, has been very empty. It lacks alot of things.
Also the way C64 does video/sound stuff will make a majority of the code pretty useless. It'd be just as simple to start over. The game's not exactly that big/complex. It needs meat.
The towers/dungeons are completely optional, there are no quests, theres hardly any interaction with the townsfolk. It is almost an arcade game. That needs fixed, severely.
That will probably become my pet project after Retrocade.