THEY ALL FLICKER. That's how they function. What are you, blind?
Am I blind??? Are you a prick? Put a leash on the condescending tone for just a sec.
These are the games that come to mind when I think of non flickering transparency.
Lords of Thunder: The water draining part in the water level. The part right where you exit the cave back out into the open/ruins area. Translucent blue water drains because the enemy smashes a hole in the floor.
Sapphire: Forget the level, but there's a light glow around your ship that follows you and lights up the BG underneath.
Rondo: The boss holding his head. He's translucent blue as his transparency fades to solid.
ShapeShifter: In the amazon level, when you fail into the pools of blue water - your character is seen with a translucent blue overlay.
Asuka 120%: when your character is talking to the opponent before the fight. A transparent shadow in the display box over the scrolling background.
I'm sure if you look harder, you'll find some more games that don't use flicker.
Also LCD TVs and digital capture devices don't have shit to do with these old consoles. They were designed for CRTs, SD at that. These old systems display 60fps, it's irrelevant if newer technology can't show these 'FX' correctly. They looked fine on SD sets back in the day. They also recorded fine on my VCR back then too. If you're gonna argue that they are invalid because it's not hardware color math in the video processor, fine. I understand your point of view. And it's a perfectly valid point to have. But don't make up bullshit excuses LCDs and such.
As far this whole demo thing/mentality. Isn't the large part of these kind of technical system vs system arguments, of what the system is capable of? If you're gonna use existing software to give example of the system's capability, then demos are perfectly valid as well as showing this off what is capable as well. If you want to talk about the
limitations of
those FX, than that's perfectly valid. But to discount them completely is just ignorance. If you don't care what the system is
really capable and
only care to play the games, then why are you even participating or arguing in such a discussion?
I was kidding. Ninja Gaiden would be better if they hadn't even tried to add parallax.
I completely agree. It doesn't even look as good as Ys III (good being relative here).