The turbografx version may be technically superior and have smoother scrolling. but that does not make it better, it's like saying that PS3 games are better than every other game on every other console and the original is faultless, and I don't like the alterations they made to the characters, they just don't look right.
It plays better thanks to the smoother scrolling. A faithful 60fps PS3 port of an old choppy 3D game would be better as an actual game as well. Unfortunately, the original isn't faultless, as it doesn't run at 60fps and doesn't allow saving. The Turbo/PCE version runs at 60fps, supports saving, has better sound and the characters both changed and unchanged have better graphics. The rest of the graphics that people think are the same at a glance are also slightly better.
The one way that the SMS version crushes the Turbo/PCE version is the omission of the maxed charm bonus content in the Turbo/PCE version.
Yes, yes and yes.
First off: I friggin' love the SMS version (just as I love SMS Ys), but, for both games, the PCE versions are superior.
I used to think the aesthetics of the PCE version was essentially the same as the SMS game...but a few years ago, when awack started the screenshot comparison thread, I realized that a critical eye reveals all the nuances.
With Wonderboy, I can't help but feel the PCE versions are a *tad* more polished and tweaked (controls and aesthetics).
In my old age, and limited time to play, I must admit that I appreciate the ability to save my progress. Super Pitfall (NES), for example, is a time commitment if I want to beat it (as you know, there are tricky parts that I forget about...my aging brain slowly remembering the best tactics to employ, etc.)