Author Topic: tg-16 colors and graphics newb question  (Read 1544 times)

scuzzo84

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tg-16 colors and graphics newb question
« on: August 22, 2005, 09:35:40 AM »
I just saw a gallery of tg16 games and what stands out is how crisp the games are plus they have nice colors , bright I suppose .....it reminds me of neo geo sorta. Anyone know what I mean?

 Look at this
http://nfg.2y.net/games/pce/gallery/

And then look at genesis'
http://en.wikipedia.org/wiki/Sega_Genesis_Screenshots_Gallery


example:

and



vs what I remember when I was a kid for genesis




esteban

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tg-16 colors and graphics newb question
« Reply #1 on: August 22, 2005, 09:46:17 AM »
yes... this is a general trend you'll see when you compare the software on the two consoles. if you go to the forums at www.magicengine.com and search you'll find some decent threads that discuss or touch upon the vibrant colors on TG-16 / PCE vs. Genesis / MegaDrive's muddy pallette.

There might have been discussions on this board as well.
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scuzzo84

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tg-16 colors and graphics newb question
« Reply #2 on: August 22, 2005, 10:12:50 AM »
so whats the reasoning behind it? Is it because TG16 had better hardware or tg16 people just liked those colors and genesis game developers just prefered those colors?

Keranu

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tg-16 colors and graphics newb question
« Reply #3 on: August 22, 2005, 10:26:47 AM »
Hey, scuzzo. Nice to see you are posting on these boards now!

The reason for it is because the TG16 had better hardware in terms of colors. The TG16 had a larger palette of colors and could display 256 colors on screen at once while the Genesis had a smaller color palette and could only display 64 colors on screen at once. If you do screenshot by screenshot comparisons for games for both consoles, you'll see that the TG16 always looks more colorful and vibrant. In fact, PC Engine FX even shows this with their Lords of Thunder comparison, in which the original Lords of Thunder for the Turbo Duo is compared with the Sega CD version. There are probably other sites that compare other games as well, but can't think of any off of the top of my head. I was actually make a big .zip file that compared screenshots of many games once, but deleted it.

You should also hear the sound of the TG16. It can be debatable of what sounds better between the TG16 and the Genesis, but I generally much more prefer the TG16's sound because it's a lot more smooth and crisp compared to the Genesis' loud and trashy sound.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

scuzzo84

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tg-16 colors and graphics newb question
« Reply #4 on: August 22, 2005, 12:49:51 PM »
damn sega genesis POS

nodtveidt

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tg-16 colors and graphics newb question
« Reply #5 on: August 22, 2005, 03:58:20 PM »
Keranu: that's incorrect about the onscreen colours of the TG16. The TG16 is able to display pretty much its entire range of colours onscreen, remember? :) That's why we have 16 palettes dedicated to background and 16 palettes dedicated to sprites. The SNES is limited to 256 onscreen, but they have a larger pool to draw from...the Genesis and the TG16 share the same 3/3/3 palette scheme but yeah...that horrible 64 colour onscreen limitation REALLY hurt the Genesis compared to its two rival systems. 64 colours versus almost 500...hrm... ;)  (as stated in another thread, the PCE's actual onscreen colour count is 481 unique colours, due to the shared index 0 of the background palettes and the transparent index 0 of sprite palettes)

Keranu

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tg-16 colors and graphics newb question
« Reply #6 on: August 22, 2005, 04:06:11 PM »
Oh yeah, I forgot about that :D . Have any officially released games for the TG16/PCE ever actually done that?
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

GUTS

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tg-16 colors and graphics newb question
« Reply #7 on: August 22, 2005, 06:20:05 PM »
Those are some pretty horrible genesis games to use as examples, try comparing Ristar or Sonic 3 against the Turbo screenshots for a better comparison.

Keranu

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tg-16 colors and graphics newb question
« Reply #8 on: August 22, 2005, 06:41:40 PM »
Hahaha, I was thinking those were terrible examples of what Genesis graphics can do, but those are also great examples to show the dirty look to Genesis graphics.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

esteban

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tg-16 colors and graphics newb question
« Reply #9 on: August 22, 2005, 07:49:30 PM »
Quote from: "GUTS"
Those are some pretty horrible genesis games to use as examples, try comparing Ristar or Sonic 3 against the Turbo screenshots for a better comparison.
ST Dragon, where are you?
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lord_cack

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tg-16 colors and graphics newb question
« Reply #10 on: August 23, 2005, 02:27:53 AM »
Man it has been a while since I posted....sure am glad that somethings...never change  :roll:
A dark tide will rise and she will walk again. He is coming.....

scuzzo84

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tg-16 colors and graphics newb question
« Reply #11 on: August 23, 2005, 04:17:15 AM »
Quote from: "lord_cack"
Man it has been a while since I posted....sure am glad that somethings...never change  :roll:

 
Lord cock why the eye rolling?

Dr.wario64

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tg-16 colors and graphics newb question
« Reply #12 on: August 23, 2005, 06:43:10 AM »
i'm also new here since ...
got my first Duo-R since last friday
and i'm enjoying it  with every Bit  8)

if forgot to post an the first glorious day that i recieved my First Pc-egine  :lol:

KingDrool

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tg-16 colors and graphics newb question
« Reply #13 on: August 23, 2005, 07:03:37 AM »
Quote from: "GUTS"
Those are some pretty horrible genesis games to use as examples, try comparing Ristar or Sonic 3 against the Turbo screenshots for a better comparison.


Or Dynamite Headdy, for that matter.  That's one of the most colorful games I've ever seen.
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GUTS

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tg-16 colors and graphics newb question
« Reply #14 on: August 23, 2005, 08:12:08 AM »
Yeah the Genesis was capable of some very colorful graphics, it just really wasn't until later in the systems life.  Compare something like Phantasy Star IV to Phantasy Star II for a HUGE difference in colors.

Also what the Genesis lacked in color, I always felt it made up for in the mad amounts of parallax and sprites that it could handle compared to it's competition.  Something like Lightning Force or Ranger X was just mind blowing to me graphically back in the day.