Author Topic: Who designed the PC Engine consoles?  (Read 1053 times)

sunteam_paul

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Re: Who designed the PC Engine consoles?
« Reply #30 on: February 19, 2011, 10:45:31 PM »
I read somewhere that the guy who designed the pc engine duo/turbo duo, went on to design furniture in Japan.


This is just screaming for a Photoshop that I have neither the inclination nor energy to create right now.


The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

turbokon

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Re: Who designed the PC Engine consoles?
« Reply #31 on: February 20, 2011, 03:32:34 AM »
Looks comfy:)
Turbo fan since 1991 after owning my first system.

Check out my website:)
www.tg16pcemods.com

SignOfZeta

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Re: Who designed the PC Engine consoles?
« Reply #32 on: February 20, 2011, 03:59:53 AM »
Quote

Though I like the PCE setup better, there is some truth to the toy comment.


Yes, there is some truth because it is a toy. Its a video game. Video games are for toys kids. Back then manufacturers knew this and tried to make their stuff appealing to kids instead of trying to placate a fragile sense of "maturity" in infantile 20-somethings.

Quote
I have argued that the U.S. TG-CD + TG-16 combo was a more coherent, aesthetically pleasing hunk of plastic than the IFU, which looks like it was cobbled together.

The "cobbled together" aspect is somewhat intentional. The whole "core" concept. IMO the TG-16+CD is looks much more cobbled together though, and unintentionally. In addition to the US CDROM just not looking like it was even made my the same people as the rest of the system, its behind the unit, up on a little pedestal, and in the center. Who the hell builds stuff that way? It couldn't look more tacked on if it were an aftermarket "continental" spare wheel on some ghetto fabulous Cadillac Brougham.

The only thing aesthetically coherent about the TG-16 is the way it blends in with the CDI, 3D0, 32X and Jag as being horrible ideas forged in black plastic that went onto total failures plugging up the flea markets of America.

In my next post I'll tell you how I really feel. :)
« Last Edit: February 20, 2011, 08:36:25 AM by SignOfZeta »

SignOfZeta

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Re: Who designed the PC Engine consoles?
« Reply #33 on: February 20, 2011, 04:18:38 AM »
On the topic of small consoles, what about Wii? Sure, the PS3 and XBOX 360 make mincemeat of the word 'slim', but the Wii is extremely compact. How does Wii compare to PCE size wise?


The unit itself is much bigger than a PCE, but much smaller than a PCE+IFU+CDROM. Unless I'm forgetting something is the smallest system with a full sized optical drive built in.

Wait, strike that, the CD-X is smaller, slightly.

The Wii also has four controller ports and two memory cars slots (for Cube compatibility) in addition to an SD card slot, two USB sockets, AV, power, and sensor bar jacks. Packaging wise, its f*cking brilliant. Despite its "child-like" image/market it makes more money for its creators than the competition could even dream of, which makes me wonder why Sony and MS are so eager to run each other into the ground making gigantic, expensive, unreliable loss-leading refrigerator-sized bricks. I mean, MS has now made two systems that were each "superior" to what Nintendo was selling at the same time, but they are, IIRC, something like 10 BILLION USD in the hole on the whole "XBox" venture overall. Sony seems to fail more fantastically the more powerful the systems get. To me its painfully obvious they are headed in the wrong direction.

These guys, basically:

esteban

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Re: Who designed the PC Engine consoles?
« Reply #34 on: February 20, 2011, 09:37:32 AM »
I disagree on the aesthetic of the PCE + IFU setup... to me it's much more futuristic than it is utilitarian. In fact, I think that even today it still looks futuristic.

On the topic of small consoles, what about Wii? Sure, the PS3 and XBOX 360 make mincemeat of the word 'slim', but the Wii is extremely compact. How does Wii compare to PCE size wise?


I'll defend TG-CD's honor later :)

As for the Wii vs. PCE...


 

 

 

 

 

 
I didn't put the rear cover on the original PCE.

The Wii looks much more "distinctive" on its stand (which holds it at an angle).

Zeta's right: lots of ports are hidden behind panels on the Wii, keeping a streamlined look without losing flexibility and convenience.
« Last Edit: February 20, 2011, 09:44:07 AM by esteban »
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rag-time4

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Re: Who designed the PC Engine consoles?
« Reply #35 on: February 21, 2011, 02:51:24 PM »
I disagree on the aesthetic of the PCE + IFU setup... to me it's much more futuristic than it is utilitarian. In fact, I think that even today it still looks futuristic.

On the topic of small consoles, what about Wii? Sure, the PS3 and XBOX 360 make mincemeat of the word 'slim', but the Wii is extremely compact. How does Wii compare to PCE size wise?


I'll defend TG-CD's honor later :)

As for the Wii vs. PCE...


I didn't put the rear cover on the original PCE.
Poor PCE.... looks like someone left his jammies open!

Looks like he needs a bath too!

Btw, nice comparison shots!
« Last Edit: February 21, 2011, 02:55:01 PM by rag-time4 »

esteban

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Re: Who designed the PC Engine consoles?
« Reply #36 on: February 22, 2011, 03:54:21 AM »

Poor PCE.... looks like someone left his jammies open!

Looks like he needs a bath too!

Btw, nice comparison shots!



Yeah, I need to clean that dirty old PCE.
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