While I'm sure there are people here that will defend the thing, citing unused technologies and hidden potential, the real reason you never see comparisons between the PC-FX and any other system (except for maybe the CD-I) is because there is none. The few games that actually appeared cross platform were usually rather low-end, unimpressive affairs (again, zealots will disagree)
Well, that's all in the eye of the beholder of course. I wouldn't consider myself a "zealot," and I'm not going to cite unharnessed potential, but the PC-FX is a great system if you like JRPGs, dating sims, strategy adventure/RPGs, and digital comics. It's a damn shame the library isn't larger. I might be in the minority, but I'd be happy with a larger library even if it consisted of the same ratio of genres among games as it does now. So far, all the PC-FX games I've played through have been of remarkable quality. If that trend continues as I further explore its library, it'll hold (in my eyes) one of the best quality-to-crap ratios of any system out there. Sure as hell trounces the TurboGrafx-16/PCE! I happen to agree with you that a system is only as "good" as its library of releases dictates, and in this regard, the PC-FX looks pretty damn good.
and during the short pathetic life of the system very few titles that most gamers would consider "real games" were released.
That's a pretty silly assessment. Not counting the Anime Freak releases (which I concede are not games by any means), and assuming you don't count digital comics as "real games" that still leaves 75% of the library. Maybe you & "most gamers" have a different idea of what makes a real game than I do.
On the flipside, if by "very few" you mean "very few compared to the Saturn and Playstation," well, the fact that both those libraries are exponentially larger than the PC-FX's precludes any sort of argument.
The titles that made the Saturn and Playstation what they were (VF2, Xmen versus Street Fighter, Panzer Dragoon Azel, Guardian Heroes, Symphony of the Night, Final Fantasy 7, Gran Turismo, etc) seem to be in another class completely that what the FX could do. f*ck, NBA Jam on Playstation, or even DDR, is more of a game than most FX titles. At least its a game.
Still not sure what characteristics a title has to have to make it a game. Do you consider RPGs games? How about dating sims? Strategy games (like Warsong/Langrisser, etc)? These are all honest questions, I'm trying to understand your qualifications for what constitutes a "game."
Again, fanatics will disagree, but (as I said in the other thread) all that matters really are the games that actually were released, and in that regard the FX not only fails to compare to the competition, totally, but also fails to compare to its predecessor.
I completely and totally agree with the first part of this sentence. There is no Symphony of the Night or Rondo of Blood on the PC-FX to compare with your Saturn or Turbo, and in that regard, you are correct in that it can not compare. The PC-FX is a non-traditional console, so traditional comparisons are pointless.
To date, I have yet to encounter a dud on the PC-FX. Have you played all the games on the PC-FX? I have not; I can't comment on games I haven't played through, I can only report on the titles I
have played. I
can say that I've yet to encounter a Genpei Toumaden, Talespin, or Falcon among the FX games I've completed. As a matter of fact, they've all been exceptionally good. And believe it or not, every single one of them has been a
real game!
I'd eagerly recommend the FX to anyone who likes the genres I mentioned earlier. The fact it also has a few fighting, shooting and action games is just a bonus, really. Obviously, it's not for everyone.