Author Topic: Sound Emulation - PCE vs EMU  (Read 1048 times)

Arkhan

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Re: Sound Emulation - PCE vs EMU
« Reply #15 on: February 25, 2011, 10:12:03 AM »
For added lols, do a recording of the chiptunes using MAGIC SYSTEM.


That stuff is a mess
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: Sound Emulation - PCE vs EMU
« Reply #16 on: March 02, 2011, 06:55:34 AM »
sunteam_paul: Some games/tracks are more forgiving than others for the chip audio emulation. Magic Engine is still probably better than the winamp HES plugins. They tend get the noise channel (and levels) wrong.

There's a modified Nezplug+ floating around that claims to rectify some of the noise channel problems.
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spenoza

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Re: Sound Emulation - PCE vs EMU
« Reply #17 on: March 02, 2011, 07:07:19 AM »
poor volume balance between PSG, ADPCM, and Redbook audio.

You can manually adjust these can't you? I'm pretty sure I have.

You can adjust these, but I prefer to load a game and go. No other emulator I've used has this problem. I can't imagine why the default volume settings would be so out of alignment.
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sunteam_paul

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Re: Sound Emulation - PCE vs EMU
« Reply #18 on: March 02, 2011, 08:15:02 AM »
poor volume balance between PSG, ADPCM, and Redbook audio.

You can manually adjust these can't you? I'm pretty sure I have.

You can adjust these, but I prefer to load a game and go. No other emulator I've used has this problem. I can't imagine why the default volume settings would be so out of alignment.

That's hardly a major issue. Do it once and it's done. Otherwise that would be like complaining your TV isn't very good because you don't want to adjust the brightness and contrast from the factory defaults.
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spenoza

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Re: Sound Emulation - PCE vs EMU
« Reply #19 on: March 03, 2011, 05:16:26 PM »
I THINK I remember having had slightly different results with different games, too, though maybe the poor sound emulation just was throwing me off.
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spenoza

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Re: Sound Emulation - PCE vs EMU
« Reply #20 on: March 05, 2011, 05:32:38 PM »
Paul, if there any games you think are good examples, Ootake can record WAV output so I should be able to capture what its sound emulation sounds like if you have something you want me to sample for you.
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Arkhan

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Re: Sound Emulation - PCE vs EMU
« Reply #21 on: March 05, 2011, 05:33:31 PM »
Ootake does nice PSG emulation!

Sounds pretty close to the real hardware, based off Insanity tests.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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sunteam_paul

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Re: Sound Emulation - PCE vs EMU
« Reply #22 on: March 05, 2011, 08:31:42 PM »
Here is another test

THE KUNG FU (new upload)

In this test are the three primary PC Engine emulators (Magic Engine, Mednafen and Ootake) plus real hardware but NOT IN THAT ORDER!

I'm not telling you which is which so a gold star to anyone who can work it out.

« Last Edit: March 07, 2011, 08:07:21 AM by sunteam_paul »
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nat

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Re: Sound Emulation - PCE vs EMU
« Reply #23 on: March 05, 2011, 09:34:35 PM »
Oops, looks like we can't find that page!

sunteam_paul

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Re: Sound Emulation - PCE vs EMU
« Reply #24 on: March 05, 2011, 09:57:05 PM »
Oops, looks like we can't find that page!

Oopsie. Fixed!
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

esteban

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Re: Sound Emulation - PCE vs EMU
« Reply #25 on: March 06, 2011, 07:39:50 AM »
Oops, looks like we can't find that page!

Oopsie. Fixed!

I'm on the page, but can't play it (iPhone & laptop).

  |    | 

sunteam_paul

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Re: Sound Emulation - PCE vs EMU
« Reply #26 on: March 06, 2011, 09:06:03 AM »
Oops, looks like we can't find that page!

Oopsie. Fixed!

I'm on the page, but can't play it (iPhone & laptop).



Try again. I just did it with no problems (laptop running Linux, not logged in). Occasionally I find I have to refresh once and play again.
The PC Engine Software Bible
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Bonknuts

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Re: Sound Emulation - PCE vs EMU
« Reply #27 on: March 06, 2011, 01:08:12 PM »
Here is another test

The Kung Fu

In this test are the three primary PC Engine emulators (Magic Engine, Mednafen and Ootake) plus real hardware but NOT IN THAT ORDER!

I'm not telling you which is which so a gold star to anyone who can work it out.


 How about at least posting what version # of the emulators you used, also what real system you used as well. I'm pretty sure I know what the real system is. One of the recordings sound very wrong in the opening part. Not sure what EMU it is, though.

Mednafen

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Re: Sound Emulation - PCE vs EMU
« Reply #28 on: March 06, 2011, 01:20:08 PM »
Just an FYI, but Mednafen 0.9.16 has improved accuracy(in the digital portion, not the analog filter portion) PSG emulation compared to 0.8.x and earlier, and a setting "pce.psgrevision" to control which PSG revision to emulate("huc6280", "huc6280a"(default), "enhanced" -- read the documentation for more details).  Many games are less clicky with HuC6280A, but there's one game(can't remember the name off hand) that sounds fine with HuC6280 but becomes a clicky mess with HuC6280A.

Arkhan

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Re: Sound Emulation - PCE vs EMU
« Reply #29 on: March 06, 2011, 04:43:48 PM »
How about at least posting what version # of the emulators you used, also what real system you used as well. I'm pretty sure I know what the real system is. One of the recordings sound very wrong in the opening part. Not sure what EMU it is, though.

That opening part that was way off made me literally LOL.  I had to rewind and listen again so I could keep laughing at it.

It definitely isn't Ootake, or the Magic Engine I have on this machine.... and my Mednafen doesn't do it either.

HMMMM....thats odd.

Paul, explain!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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