Author Topic: 2-player, beat 'em-up roundup  (Read 576 times)

vestcoat

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2-player, beat 'em-up roundup
« on: March 13, 2011, 09:48:41 AM »
I'm talking 2-player, button-masher, Final Fight clones.  Games like Ninja Turtles, Golden Axe, and Double Dragon.
Here's a start.  What else is there?

2-player Brawlers
Double Dragon 2
Galaxy Detective Gayvan
Downtown Nekketsu Monogatari
Ane-san

Shy One Controller

Riot Zone
Golden Axe
Vigilante
Mad Stalker (2p in vs. mode only)
Tenchi wo Kurau
Takeda Shingen

Substitutes (2-player, side-scrolling, action/platformers)

Bonk 3
Cadash
Monster Lair
Shockman
« Last Edit: March 16, 2011, 06:28:09 AM by vestcoat »
STATUS: Try not to barf in your mouth.

spenoza

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Re: 2-player, beat 'em-up roundup
« Reply #1 on: March 13, 2011, 10:40:13 AM »
I have always wondered why the PCE was so shy on good beat 'em ups.
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turbokon

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Re: 2-player, beat 'em-up roundup
« Reply #2 on: March 13, 2011, 11:15:00 AM »
Wouldn't china warrior be consider a beat um up?
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awack

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Re: 2-player, beat 'em-up roundup
« Reply #3 on: March 13, 2011, 11:20:38 AM »
I think both Anesan and Tenchi O Karua, are single player brawlers.

vestcoat

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Re: 2-player, beat 'em-up roundup
« Reply #4 on: March 13, 2011, 11:45:13 AM »
Wouldn't china warrior be consider a beat um up?
I included Vigilante and not China Warrior because, even though the action is only on one plane, the style is closer to Double Dragon and the other classic brawlers mentioned.  You can pick up weapons (OK...weapon), enemies jump out of doorways and off rooftops, attack from motorcycles, etc.  Some enemies (besides bosses) in Vigilante also take more than one hit, which I feel is a beat 'em up staple.  In China Warrior you can't turn around, enemies enter from one direction and never appear onscreen, and only the bosses take more than one hit.  I also subscribe to the theory that it's really a rhythm game in disguise.
« Last Edit: March 13, 2011, 11:59:39 AM by vestcoat »
STATUS: Try not to barf in your mouth.

vestcoat

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Re: 2-player, beat 'em-up roundup
« Reply #5 on: March 13, 2011, 11:57:49 AM »
I think both Anesan and Tenchi O Karua, are single player brawlers.


Whoa.  Ane-san looks pretty crazy: 

Tenchi wo Kurau looks no less unique.

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ParanoiaDragon

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Re: 2-player, beat 'em-up roundup
« Reply #6 on: March 13, 2011, 02:34:24 PM »
I'm 99% positive Ane-san is 2 player, I recall that being one of the features that I liked about it, plus, pcecp has it listed as 1-2 players as well.  I'm too lazy & hurty(helped my brother move yesterday) to bother checking it out for myself at the moment. :P

nat

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Re: 2-player, beat 'em-up roundup
« Reply #7 on: March 13, 2011, 03:39:04 PM »
As shitty as it is, what about Ninja Warriors?

TheClash603

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Re: 2-player, beat 'em-up roundup
« Reply #8 on: March 13, 2011, 04:14:07 PM »
Neo Geo is the Beat-Em-Up system of choice.

Double Dragon 2 is awesome...  but after that?  PC-E is pretty weak in this regard.

spenoza

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Re: 2-player, beat 'em-up roundup
« Reply #9 on: March 13, 2011, 06:18:45 PM »
I think a beat 'em up would be a great indie project. There have been so many efforts to recreate and expand upon Streets of Rage (Beats of Rage, Bombergames' SOR) that I would think, programming-wise, that basic beat 'em up mechanics would be pretty well understood. The art would be the hardest part, likely.
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ParanoiaDragon

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Re: 2-player, beat 'em-up roundup
« Reply #10 on: March 13, 2011, 10:06:22 PM »
I think a beat 'em up would be a great indie project. There have been so many efforts to recreate and expand upon Streets of Rage (Beats of Rage, Bombergames' SOR) that I would think, programming-wise, that basic beat 'em up mechanics would be pretty well understood. The art would be the hardest part, likely.

Yup, never fear, there is one in the works!  It'll be awhile, gotta get Mysterious Song's code wrapped up & released, & then have another game that's being heavily worked on by the rest of us, with another that has already been worked on for awhile.  It'll still be awhile, but, a brawler is deffinitly one of the things we want to address on the Turbo because of it's lack of them!

vestcoat

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Re: 2-player, beat 'em-up roundup
« Reply #11 on: March 14, 2011, 08:38:34 AM »
...& then have another game that's being heavily worked on by the rest of us, with another that has already been worked on for awhile.
Which "another" is Neutopia III?
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runinruder

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Re: 2-player, beat 'em-up roundup
« Reply #12 on: March 14, 2011, 09:37:36 AM »
Takeda Shingen could fit into the "Shy One Controller" category.  I wouldn't quite call it a brawler, but it comes closer than some of the other games that are listed.
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spenoza

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Re: 2-player, beat 'em-up roundup
« Reply #13 on: March 14, 2011, 10:12:29 AM »
I think a beat 'em up would be a great indie project. There have been so many efforts to recreate and expand upon Streets of Rage (Beats of Rage, Bombergames' SOR) that I would think, programming-wise, that basic beat 'em up mechanics would be pretty well understood. The art would be the hardest part, likely.

Yup, never fear, there is one in the works!  It'll be awhile, gotta get Mysterious Song's code wrapped up & released, & then have another game that's being heavily worked on by the rest of us, with another that has already been worked on for awhile.  It'll still be awhile, but, a brawler is deffinitly one of the things we want to address on the Turbo because of it's lack of them!

The big question is, which model will you adhere to? The Final Fight/SoR model, the Double Dragons model, or something very different?
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Arkhan

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Re: 2-player, beat 'em-up roundup
« Reply #14 on: March 14, 2011, 11:11:05 AM »
ALTERED BEAST.

\o/

I thought itd be funny to have a beat em up that is centered around the movie RoadHouse.

theres even a patrick swayze hucard already made.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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