I'm taking a break from translating, and I thought I would post this since it's been on my mind for a bit.
If anyone's wondering why the Emerald Dragon project didn't work out, there are a couple of reasons involved. The SNES version patch coming out of nowhere didn't help. Real life got in the way a lot, too. However, the primary reason, frankly speaking, is that the game turned out to be the single worst RPG I've ever played, and working on it ceased to be enjoyable.
I asked Dave for help when I was about 1/3 of the way through playing Emerald Dragon for the first time. At that point, there were still plentiful cutscenes, unique new areas, a nicely developing story, and a simple but fun battle engine. The last 1/3, by contrast, was a disaster. The story stalled a lot, the cutscenes basically vanished, and the environments were mostly rehashes. There wasn't enough music to go around, either. Worst of all, the dungeons became maddening mazes, and the random battles became incredibly boring due to the player being almost uninvolved in them. I never would have made it to the end without Magic Engine's 5x fast-forward feature. For a 2 minute battle, you'd have 10 seconds of inputting and 110 seconds of watching the AI. I can't believe there are Japanese people who have played this more than once, I'll say that much.
Why translate a game I'd warn people against playing? It's easy to see why things stopped. I felt bad for wasting Dave's time and getting people's hopes up, but on the other hand, I'm pretty sure that the lion's share of wasted time was my own. The script was at 60% when I quit, and there hadn't been any substantial work done on reinsertion or hacking any menus.
Finally, I promised myself that I wouldn't ask for help on another game until I had beaten it first. Years passed, I bought a Duo-RX, and I popped Xanadu II in to try it. I practically couldn't stop until I had beaten it, and I knew I had found a winner. Not only that, but I'm on my second playthrough and I'm loving it even more this time around. I'm actually excited to share it with people. I'm even looking forward to play-testing the crap out of it.
So yeah, that's the story with that. Has anyone here ever beaten Emerald Dragon on this system? I'd be curious what you thought of it.