Figured start a new thread and keep from derailing the "Why the PCE?".
I beat SSS today. After many years, I realize it's not as good as a game as I remember. There are some cool parts and cool art work, but it's very little and mostly just empty space or very repetitive looking. This repetitive feeling goes along with the long drawn out levels of the game too. I dunno. It's just not as satisfying as a shmup (blasting the crap out of everything) that it once was to me.
Anyway, on to Final Soldier. This was the last game I was exposed to in the series, after Soldier Blade. And via emulation, many years back. I immediately didn't like it. I'm not exactly sure why. I played a little of it a few times, then just left it alone/ignored it. After having beaten SSS, I wanted to see how Final Soldier stacked up. So about an hour or so ago, I played through the game. That's the first time I've even gotten that far, let alone beat the game. Wow, what a f-ing great shmup. Everything about the game felt perfect. I think in two levels, just when I thought the level just might be a bit too long, boom - the boss comes in. Perfect
Love the weapons. In the SSS series (and BL), I've mainly only used the spread pee-shooter (5 way, whatever you call it) and missiles. The great thing about this game in the series, is that I was comfortably able to switch to difference weapons and the game gives you plenty of chances to change out. Always seems to be at the right time too. I like the fact that you can customize the main weapons at the start of the back. I used the bubble weapon quite a bit. Overall, the game kicks ass. Lots of non stop action/blasting/bullet dodging. I got to stage 6 without dieing, but had to continue quite a few times on the last two stages. Last stage is great too, very nice challenge. Can't believe I over looked this game all these years.
Now to master the game on hard, and then expert
Oh, and the music in FS is awesome. I'd rate it above SSS overall.