Author Topic: A Huge find! (SuperGrafx protos!)  (Read 3350 times)

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: A Huge find! (SuperGrafx protos!)
« Reply #90 on: April 01, 2011, 03:56:35 PM »
Short after the picture-shock was gone, I was wondering, why isn't it docked into a SGFX? It doesn't make sense to dock it into a simple SCD ROM and hey play some rad SGFX games. lol.

It is docked into a SuperGrafx.  At that perspective, the slightly wider bump at the back-right is all of the SGX that sticks out of the Power Console (the Expansion Bus lump is visible too, of course.)  And I "connected" the whole thing to my SCD to take RGB screenshots from the Power Console software, of course.  O:)

Ah lol I'm le uberdumb. How could I have forgot about that  #-o The Power Console literally eats the whole SGFX!
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Vecanti

  • Hero Member
  • *****
  • Posts: 629
Re: A Huge find! (SuperGrafx protos!)
« Reply #91 on: April 01, 2011, 08:05:28 PM »
This was awesome.  One to remember for years to come.  I can't believe how much work you put into it.  Thanks for the thrill at first and then the great laughs after!

awack

  • Hero Member
  • *****
  • Posts: 692
Re: A Huge find! (SuperGrafx protos!)
« Reply #92 on: April 02, 2011, 12:35:21 AM »
You played on our wish thinking, i remember dreaming about what the next super grafx game would be, this was 1991 after 1941 counter attack was released...20 years later my dreams were crushed once again :(

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: A Huge find! (SuperGrafx protos!)
« Reply #93 on: April 02, 2011, 01:50:03 AM »
Chris, I'm not joking, and I know you have better things to do with your limited time/energy, but the only thing that would have made the SuperGrafx prank even better:

A SuperGrafx sequel to Blodia (Timeball). I honestly love the game and wish there was a "100% pure adrenaline" version of the game with with gratuitous special effects (even if the effects were confined to the background art). Actually, maybe a SCD update of Blodia (that I fantasized about previously) would be just as awesome. Anyway, even if you only create mock-ups, I would be able to die happier.

:)
« Last Edit: April 02, 2011, 01:51:56 AM by esteban »
  |    | 

csgx1

  • Hero Member
  • *****
  • Posts: 1002

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: A Huge find! (SuperGrafx protos!)
« Reply #95 on: April 02, 2011, 07:25:25 AM »
such great. this is almost as impossible as if it where real..lol.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

rag-time4

  • Hero Member
  • *****
  • Posts: 1773
Re: A Huge find! (SuperGrafx protos!)
« Reply #96 on: April 02, 2011, 05:07:30 PM »
such great. this is almost as impossible as if it where real..lol.
Agreed!


To be honest, I was totally fooled by the article.

nodtveidt

  • Guest
Re: A Huge find! (SuperGrafx protos!)
« Reply #97 on: April 04, 2011, 09:32:36 AM »
Am I the only one who is actually disappointed in this whole thing?

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21365
Re: A Huge find! (SuperGrafx protos!)
« Reply #98 on: April 04, 2011, 09:45:20 AM »
Am I the only one who is actually disappointed in this whole thing?

I'm not especially disappointed; at least no more disappointed than I am about there not being an Arcade Card version of King of the Monsters, SuperGrafx Strider, and all the other hinted at goodies.  'Twas a good laugh.  8)
U.S. Collection: 97% complete    155/159 titles

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Re: A Huge find! (SuperGrafx protos!)
« Reply #99 on: April 04, 2011, 10:26:34 AM »
Bump!

HOWEVER Chris did raise something that I never even noticed before: are those 2, 3, 4, 5 ports on the right side of the peripheral really for extra controllers?
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

rag-time4

  • Hero Member
  • *****
  • Posts: 1773
Re: A Huge find! (SuperGrafx protos!)
« Reply #100 on: April 04, 2011, 05:51:23 PM »
Bump!

HOWEVER Chris did raise something that I never even noticed before: are those 2, 3, 4, 5 ports on the right side of the peripheral really for extra controllers?
Nice bump... I've got to admit I would much rather use a power console than a wimply lil duo tap when playing a 2 player game!

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Re: A Huge find! (SuperGrafx protos!)
« Reply #101 on: April 04, 2011, 07:29:24 PM »
Bump!

HOWEVER Chris did raise something that I never even noticed before: are those 2, 3, 4, 5 ports on the right side of the peripheral really for extra controllers?
Nice bump... I've got to admit I would much rather use a power console than a wimply lil duo tap when playing a 2 player game!
LOL especially it it meant the first player had to use the power console controller itself!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: A Huge find! (SuperGrafx protos!)
« Reply #102 on: April 04, 2011, 11:53:30 PM »
Bump!

HOWEVER Chris did raise something that I never even noticed before: are those 2, 3, 4, 5 ports on the right side of the peripheral really for extra controllers?
Nice bump... I've got to admit I would much rather use a power console than a wimply lil duo tap when playing a 2 player game!
LOL especially it it meant the first player had to use the power console controller itself!

Apparently, NEC designed the Power Console to support daisy-chaining. This allowed up to five Power Consoles to be daisy-chained together for maximum MotoRoader mayhem.
  |    | 

incrediblehark

  • Hero Member
  • *****
  • Posts: 638
Re: A Huge find! (SuperGrafx protos!)
« Reply #103 on: April 05, 2011, 12:17:43 AM »
i think its hilarious that even the box you used was altered for the page - so nothing on the page was real!

Vecanti

  • Hero Member
  • *****
  • Posts: 629
Re: A Huge find! (SuperGrafx protos!)
« Reply #104 on: April 05, 2011, 05:36:48 AM »
Apparently, NEC designed the Power Console to support daisy-chaining. This allowed up to five Power Consoles to be daisy-chained together for maximum MotoRoader mayhem.

That's what I was thinking. 5 of those things at once!  Largest console ever!