Author Topic: Jungle Bros: lord_cack's pet project! :)  (Read 7398 times)

ParanoiaDragon

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #45 on: February 29, 2012, 02:33:52 PM »
Ah, I thought I saw a Decepticon, my bad!

Senshi

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #46 on: February 29, 2012, 02:49:34 PM »
Any whip upgrades?
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lord_cack

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #47 on: February 29, 2012, 03:15:22 PM »
Any whip upgrades?

Indeed, plus a sub weapon
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Mathius

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #48 on: February 29, 2012, 03:24:58 PM »
Didn't mean to come off as over-critical. Really love it! I can't stop raving about that parallax! :)
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TheClash603

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #49 on: February 29, 2012, 04:22:03 PM »
Just noticed this video today, and the game looks like it is coming along great!

I notice in the demo there is a lot of staying in one spot in order to kill the enemies, because they take multiple hits.  Will there be an incentive to go for the kill in the final product (other than score)?  I am just thinking, I'd run right past those enemies if I were playing.

nodtveidt

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #50 on: February 29, 2012, 05:44:47 PM »
Two things...

- More powerful weapons can take out enemies in fewer hits.
- Aside from score, many enemies also drop items... and since this is a "treasure hunting" game, you'll wanna collect as much stuff as possible. :)

lord_cack

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #51 on: February 29, 2012, 09:59:54 PM »
....I notice in the demo there is a lot of staying in one spot in order to kill the enemies, because they take multiple hits.  Will there be an incentive to go for the kill in the final product (other than score)?  I am just thinking, I'd run right past those enemies if I were playing.

....- Aside from score, many enemies also drop items... and since this is a "treasure hunting" game, you'll wanna collect as much stuff as possible. :)

There will be loads of things to collect over the course of the levels so I am hoping part of the fun will be finding all the different things strewn throughout.

Also

Item Collection = Unlockables
« Last Edit: February 29, 2012, 10:12:03 PM by lord_cack »
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lord_cack

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #52 on: February 29, 2012, 10:05:36 PM »
Just noticed this video today, and the game looks like it is coming along great!

I notice in the demo there is a lot of staying in one spot in order to kill the enemies, because they take multiple hits.  Will there be an incentive to go for the kill in the final product (other than score)?  I am just thinking, I'd run right past those enemies if I were playing.

Also, is this how alot of you play games? I mean, if I were to just run past enemies why would I even play? Its like playing a shooter without shooting.... its takes the "Play" out of Playing games....

I mean don't get me wrong, I have played Super Mario Bros. a million times so yeah, sometimes I just run past things. But, this is really a differnt style game.
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Necromancer

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #53 on: March 01, 2012, 02:27:31 AM »
Item Collection = Unlockables

Sweet!  Does any Turbob title do something like this?  The closest I can think of is Bazaru and Ane-San where you buy stuff for your room, but that's quite different (indirectly 'earning' useless stuff).
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Black Tiger

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #54 on: March 01, 2012, 04:51:36 AM »
Item Collection = Unlockables

Sweet!  Does any Turbob title do something like this?  The closest I can think of is Bazaru and Ane-San where you buy stuff for your room, but that's quite different (indirectly 'earning' useless stuff).

Mysterious Song has a huge amount of unlockables earned from experiencing all aspects of the game, including item collection.
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nodtveidt

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #55 on: March 02, 2012, 01:55:37 AM »
Splash Lake has item collection as well, but they don't seem to do anything aside from being collected.

Necromancer

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #56 on: March 02, 2012, 02:10:40 AM »
Splash Lake has item collection as well, but they don't seem to do anything aside from being collected.

Don't ya have to collect 'em all to unlock the second set of 60 stages, and collect 'em all again to unlock the third set of 60 stages?
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nodtveidt

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #57 on: March 02, 2012, 03:17:37 AM »
Don't ya have to collect 'em all to unlock the second set of 60 stages, and collect 'em all again to unlock the third set of 60 stages?
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Black Tiger

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #58 on: March 02, 2012, 04:08:30 AM »
Splash Lake has item collection as well, but they don't seem to do anything aside from being collected.

Don't ya have to collect 'em all to unlock the second set of 60 stages, and collect 'em all again to unlock the third set of 60 stages?

Sounds like the doll collection of Wonderboy SMS to open up the final stage.

JJ & Jeff and and Blue Blink are platformers that require you to unlock the final areas of zones. It would be cool if you had to collect a minimal number of artifacts before completeing a stage in Jungle Bros. Just enough to give you incentive to kill enemies, not so many that it would feel tedious.
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nodtveidt

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Re: Jungle Bros: lord_cack's pet project! :)
« Reply #59 on: March 02, 2012, 05:18:27 AM »
New demo video:


Shows off the beginning of the treasure stuff and JB's ability to crawl through tight spaces.